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NPC Generator

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Advanced [show]


Theobald Petrie, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His chestnut hair is lengthy and is close to two feet long. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with finding treasure.

History: Theobald lived on a farm with his mother, near the main road leading to a nearby town. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To clean up the streets; and regain custody of his son

Flaws: Antagonistic. Bonds: Attractive, Guardian, Adventurer, Family. Occupation: Fletcher

Voice: pre-pubescent

Attributes [hide]

Theobald Petrie, Male Half-Elf Monk 4
Medium (5'2") Half-Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 17 (+3)13 (+1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Druidic, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 27000 cp. 1 Minor magic item.


Social Check DCs


Pirithin Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in an above average manner. He has shaved his head bald. His amber eyes peer out from beneath his wide-brimmed white hat.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in a small village he learned the ways of the warrior from his mother. In his 14th year, his parents were killed by a brigands raid, leaving Pirithin alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He feels threatened by others.

Ideals: Joker, Fighting. Flaws: Fearful. Bonds: Attractive, Enemies. Occupation: Server

Voice: Uses sign language

Attributes [hide]

Pirithin Underfoot, Male Halfling Rogue 1
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)17 (+3) 15 (+2)12 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Orc, Celestial, Infernal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 600 sp.


Social Check DCs


Raymond Atherton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a grey suit, blue shirt, and brown tie. He is physically well-built. He wears his auburn hair up in a very large beehive style do. He is baby faced.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Raymond is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has dedicated himself to building a better village for his children.

Motivation: Sabotage a competitor; and expand his business

Ideals: Disciplined, Artistic. Bonds: Family, Adventurer, Job. Occupation: Mayor

Voice: Prounounces S like Z

Attributes [hide]

Raymond Atherton, Male Human Rogue 1
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)12 (+1) 17 (+3)12 (+1)
Skills Athletics +4, History +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3

Possessions: 200 sp. 3 Acid flasks.


Social Check DCs


Cloud Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His white fur is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Always inclined to offer people food he seems plenty friendly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born at the edge of vast desert. There was a wharf not far from home where he often wandered off to fish. Since then, he has sought to make the best of life.

Motivation: To share knowledge with the world; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Philantrophist, Optimist, Logical. Bonds: Nature. Occupation: Knight

Voice: Gruff and masculine

Attributes [hide]

Cloud Of Shadows, Male Tabaxi Barbarian 5
Medium (5'7") Tabaxi, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 32 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)14 (+2) 11 (+0)10 (+0)
Skills Athletics +3, Deception +3
Senses Passive Perception 10
Languages Common, Auran, Infernal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3

Possessions: Solid gold idol (200 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Torinn Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'3". He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his glaive, and his gloved hand is found clutching a glaive. He sports a flattop crest cut. His gold unseeing eyes seem to look past you.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is afraid of women and trembles around them

History: Torinn was born with his mother's beautiful face. Cursed with unlife at a very young age, Torinn has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Disease, Selfish, Shy. Bonds: Attractive. Occupation: Spice Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Torinn Jharthraxyn, Male Dragonborn Fighter 4
Medium (6'3") Dragonborn, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)8 (-1) 13 (+1)16 (+3)
Skills Insight +3, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Dain Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a brown tunic with black highlights, and long green pants that bunch up around his shoes. His tied-back hair is blonde. His eyes are gray and beady.

Personality: He is almost excessively polite to everyone, even when angry. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born several months after his father was called into army service. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and he's repulsed by the pc

Flaws: Ugly, Shy, Antagonistic. Bonds: Military, Family. Occupation: Gardener

Voice: Forgets to breathe while speaking

Attributes [hide]

Dain Fireforge, Male Dwarf Aristocrat 12
Medium (4'2") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 96 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)13 (+1) 15 (+2)13 (+1)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 300 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gimurt Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 3'11". He wears very tight pants and wife beaters, though occasionally he sports a brown coat, and his gloved hand is found clutching a nunchaku. His moppish auburn hair is in a traditional bowl cut. His face is scarred and worn.

Personality: He will rave to anyone who will listen. Flattery will make him almost putty in your hands.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Brewer arts, while his mother instructed him in etiquette, music and courtly manner. He was taken from his home at a very young age. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Insane, Selfish. Bonds: Rich, Slave. Occupation: Brewer

Voice: Speaks through clenched teeth

Attributes [hide]

Gimurt Brazzik, Male Dwarf Expert 1
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 18 (+4)14 (+2) 13 (+1)13 (+1)
Skills History +4, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Williamina Oakley, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a brown poncho over her likewise colored trousers and shirt. Her white hair is knotted and matted. She has several tiny sapphire earrings on each ear.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She has all her life been fascinated with poetry.

History: Gifted from a young age, Williamina studied abroad. Her father was very strict, and drilled into her lessons on being the perfect lady. She has never given up on her poetry dream.

Motivation: She is greedy; and nothing but the best is good enough for her

Ideals: Optimist, Artistic, Gifted, Impeccable. Bonds: Rich. Occupation: Priest

Voice: Timid voice

Attributes [hide]

Williamina Oakley, Female Human Barbarian 2
Medium (6'1") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)16 (+3) 16 (+3)10 (+0)
Skills Acrobatics +3, Nature +5
Senses Passive Perception 13
Languages Common, Celestial, Gnoll, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +5

Possessions: Just what you see.


Social Check DCs


Seere Patience, Female Tiefling [Permalink]

Personal [hide]

Description: She stands about 5'1" and wears silk and lounges about seductively. Her right hand appears badly burned and disfigured. Her dark red hair is knotted and matted. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She got into the Map Maker business at a young age. Through the years after Seere was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Seere's mother didn't care for her much, and the feeling was mutual. She inherited the family business which she has now maintained for 10 years.

Motivation: Sabotage a competitor.

Flaws: Antagonistic. Bonds: Attractive, Job, In love. Occupation: Map Maker

Voice: Soft and mumbly

Attributes [hide]

Seere Patience, Female Tiefling Sorcerer 16
Medium (5'1") Tiefling, Neutral Good (CR 16)
Armor Class 12
Hit Points 95 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)13 (+1) 11 (+0)17 (+3)
Skills Animal Handling +5, Arcana +6
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666

Possessions: 300 pp. Deep blue spinel (1400 gp). Blue quartz (6 gp). Malachite (6 gp). Hematite (6 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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