Balifra Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey shirt with thin tan vertical stripes and grey pants. Her skin is fair and her fingers are delicate and long. She wears her brown hair down. She has several tiny amber earrings on each ear.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is obsessed with a lost civilization.
History: Balifra was born with her mother's beautiful face. When Balifra reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She's looking for her big break.
Flaws: Antagonistic. Bonds: Rich, Adventurer, Attractive, Military. Occupation: Banker
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1500 sp. 1 Darkwood Buckler.
Reeza Hampton, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She prefers to wear white pants and tee shirts. She sports a flattop hair cut. Her gray unseeing eyes seem to look past you.
Personality: She is overprotective of those who hire her services. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Reeza was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has set out to sabotage the competition.
Motivation: Balancing her hectic life and new Seamstress responsibilities is difficult.
Flaws: Disease. Bonds: Poor, Guardian, Attractive, Job. Occupation: Seamstress
Voice: Shortens vowels
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 19 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 8 (-1) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Ogbur Anderton, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'1". He wears a lot of dark rich colors, with gold accents, and his gloved hand is found clutching a longsword. He has a small bristly mustache and wavy auburn hair. He wears round tiny glasses practically rammed into his face.
Personality: He likes to make people angry or surprised. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ogbur is combative with any and all who dare try his patience in the slightest.
History: Ogbur was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's repulsed by the PC; and he seems to be bored by most things
Ideals: Justice, Persistence. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Masseuse
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Evil (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 3 |
Possessions: 8000 sp. Rock crystal (30 gp). Banded agate (13 gp). Pink pearl (110 gp). 1 Minor magic item.
Myathethil Wallace, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is wearing a perfectly clean shirt and pair of pants. Her silver hair is kept up in a ponytail inside a deerstalker hat. Her amber unseeing eyes seem to look past you.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She works hard and plays hard.
History: She was born the only child of a wealthy merchant. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the north; and wants to work out more often
Ideals: Athletic, Entrepeneur. Flaws: Disease, Antagonistic, Hedonist. Bonds: Attractive. Occupation: Tanner
Voice: Squeaky
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1000 cp.
Symma Daergel, Female Gnome [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has a very tight haircut. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born in the west her family was never financially stable. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She has been saving her money to try and buy her sister's freedom.
Motivation: Doesn't want to be a Shipwright and was forced into it by her family.
Ideals: Fighting. Flaws: Shy, Racist. Bonds: Poor, Attractive, Family. Occupation: Shipwright
Voice: Cold and demanding tone
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +2
Possessions: 70 gp.
Erdan LaCava, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears tattered old clothes. His brown hair, when down, is lengthy. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was raised by priests from a young age. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.
Motivation: Seeks redemption; and he is compelled to act according to his religious beliefs
Ideals: Joker. Flaws: Ugly. Bonds: Criminal record, Religious, Mentor. Occupation: Spy
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 14)
Armor Class 12
Hit Points 84 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +3 / 4d6-2, Ranged +7 / 4d6+2, Grapple +2
Possessions: 1000 gp. Solid gold idol (600 gp). Gold dragon comb with red garnet eye (300 gp). A delicate silver chain set with a tourmaline (10 gp). Sapphire pendant on gold chain (1600 gp). Gold dragon comb with red garnet eye (300 gp). Gold dragon comb with red garnet eye (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Solid gold idol (600 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item.
Trym Clive, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is white, silky, and of moderate length. He tend to wears goggles to shield his eyes.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. Further he is a bit of a stoner and is frequently out of it.
History: Born to a pair of adventurers, Trym grew up listening to his mother's many stories. Trym abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.
Motivation: To get a good night's sleep; and to reunite with his old friends
Flaws: Addict, Disease, Insomniac. Bonds: Attractive, Adventurer. Occupation: Sculptor
Voice: Rolls R's
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 9)
Armor Class 8
Hit Points 48 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Terran
Attacks Melee +6 / 3d4+3, Ranged +1 / 3d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 600 gp. Alexandrite (1600 gp). Rose (40 gp). Onyx (40 gp). Citrine (40 gp). Chrysoprase (40 gp).
Cloud Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white fur is lengthy and is close to two feet long. He has hazel eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. After a long history of fighting, Cloud and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Poor, Mentor, Nature. Occupation: Jeweler
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Good (CR 15)
Armor Class 13
Hit Points 61 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 10 (+0) | 4 (-3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Smoky quartz (30 gp). Tiger eye turquoise (12 gp). Sardonyx (30 gp). Chrysoberyl (100 gp). Black pearl (1000 gp). Red-brown spinel (100 gp). Jasper (30 gp). Lapis lazuli (12 gp). Banded agate (12 gp). Deep blue spinel (1000 gp). Alexandrite (1000 gp). Star rose quartz (30 gp). Eye agate (12 gp). Chrysoprase (30 gp). White opal (500 gp). Hematite (12 gp). Sardonyx (30 gp). Red garnet (100 gp). Tiger eye turquoise (12 gp).
Salanop Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and wears many layers of old clothing at all times. Her skin is also unnaturally pale. Her wide-brimmed hat is riddled with cuts and holes. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: Salanop hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She is obsessed with a lost civilization.
History: She was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight she was walking through alleys when she overheard a Barrister hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero
Ideals: Artistic, Persistence. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Barrister
Voice: Pronounces O like U
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 3)
Armor Class 10
Hit Points 41 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 17 (+3) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 200 gp.
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