Gorga Enfield, Female Half-Orc [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her auburn hair is smooth and relatively long. Her amber eyes peer out from beneath her top black hat.
Personality: She is a Armorer first and foremost. She believes firmly that knowledge should be universal. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was raised in a white middle class family as the only child. Gorga liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has since lost track of the people in her past.
Motivation: To reunite with her absent mother.
Flaws: Ugly, Mundane. Bonds: Rich, Job, Family, Nature. Occupation: Armorer
Voice: Stutters
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Evil (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 5 (-3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 100 gp. Banded agate (6 gp). Lapis lazuli (6 gp). Moss agate (6 gp). Chrysoprase (80 gp).
Jo Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears baggy red pantaloons and a tan scarf. She has a very tight haircut. Her face is covered beneath a completely black helmet.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. After a long history of fighting, Jo and her spouse have recently divorced.
Motivation: She feels threatened by others; and seeks redemption
Flaws: Ugly, Antagonistic, Fearful. Bonds: Criminal record. Occupation: Barkeep
Voice: Booming voice
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 7 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp.
Griselda Stanford, Female Human [Permalink]
Personal [hide]
Description: She wears a brown cloak and cross-gartered blue stockings. She carries with her a set of flails, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her golden hair is drawn into a tight pony tail with a cross scrunchie. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Griselda was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Griselda fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark
Ideals: Fighting, Disciplined, Joker. Bonds: Poor, Adventurer. Occupation: Tailor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 8)
Armor Class 13
Hit Points 49 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 16 (+3) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Gold and topaz bottle stopper cork (1400 gp). 1 Minor magic item. 1 Minor magic item.
Naivara Cithreth, Female Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she is renowned for her bright blue dresses and hats, and is pretty ugly. Her brown hair, when down, is lengthy. Her eyes are amber and beady.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Naivara hails from a village terrorized by dire rats. She helped her mother out around the business and became quite the natural. She's also a talented Mortician, but doesn't like to broadcast it.
Motivation: To pay off her debts; and balancing her hectic life and new shipwright responsibilities is difficult
Flaws: Ugly, Shy. Bonds: Rich, Enemies, Job, Debt. Occupation: Shipwright
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 8)
Armor Class 14
Hit Points 25 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 8 (-1) | 10 (+0) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4
Possessions: 1000 gp. Moss agate (10 gp). Aquamarine (800 gp). Chalcedony (40 gp). Blue sapphire (1600 gp).
Oolah Hornsby, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a fine chain shirt which she covers with black colored cloaks and clothing. Her long white hair reaches down to her waist. She wears crescent spectacles with a black brim.
Personality: She hates drow. She views them as having robbed her home of its proper glory. She is lazy and tries to find solutions quickly.
History: Born in the west to a Courier, Oolah learned a great deal about her mother's area of expertise. She has chosen to use the inheritance that was left to her frivolously. She has worked as a Courier like her mother before her.
Motivation: To pay off her debts; and wants to open a new tavern
Flaws: Lazy. Bonds: Enemies, Job, Rich, Debt. Occupation: Courier
Voice: Stutters
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 15 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 7 (-2) | 4 (-3) |
Senses Passive Perception 8
Languages Common, Orc, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: Onyx (80 gp). Golden yellow topaz (600 gp). Brown-green garnet (110 gp).
Jasmine Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears tattered old clothes. She sports blonde long hair. She wears round tiny glasses practically rammed into her face.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Jasmine and her spouse have recently divorced.
Motivation: Wishes to resurrect an old love.
Flaws: Ugly, Antagonistic. Bonds: In love, Slave. Occupation: Barrister
Voice: Excited and jittery
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 15)
Armor Class 13
Hit Points 86 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +2 / 4d8-3, Ranged +7 / 4d8+2, Grapple +2
Possessions: 1000 gp.
Fragrant Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 5'10". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his white fur down. His fair skin shows little sign of his aristocratic breeding.
Personality: He is mildly Tabaxi supremacist, though he does not identify as such. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Fragrant was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to meet his childhood hero; and balancing his hectic life and new sailor responsibilities is difficult
Flaws: Racist. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Sailor
Voice: Posh accent
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 9)
Armor Class 10
Hit Points 33 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 11000 sp. Star rose quartz (40 gp). Star rose quartz (40 gp). Carnelian (40 gp). Zircon (40 gp). Amethyst (60 gp). Freshwater pearl (5 gp). Hematite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Neega Ashley, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears white trousers with tan and grey striped suspenders. She wears various colorful collared shirts, and she perpetually has her scimitar ready. Her white hair has been sun bleached extensively. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born at the edge of vast mountains. Her mother took her hunting and taught her how to get in the mind of other creatures. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She's in love.
Ideals: Fighting, Passionate. Bonds: Has a crush, Adventurer, Nature. Occupation: Guard
Voice: Scandinavian accent
Attributes [hide]
Medium (6'4") Half-Orc, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 2600 sp. 5 Acid flasks. 2 Alchemist’s fire. 3 Tanglefoot bags.
Dara Iranapha, Female Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears tattered old clothes, and is pretty ugly. She keeps her chestnut hair in a flapper bob. Her green unseeing eyes seem to look past you.
Personality: A deeply religious woman she believes everything happens for a reason. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She got into the Marshal business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Marshal. She now owns her own business.
Motivation: Her religion dominates her actions; and wants to open a new tavern
Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Religious, Job. Occupation: Marshal
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 10 (+0) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Goblin, Giant
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: Hematite (12 gp). Red spinel (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!
