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NPC Generator

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Advanced [show]


Modean Righteous, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fancy black suit. His hair, while still mostly chestnut, has prominent grey streaks. He is baby faced.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He comes from a rich southern family. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Stableman they were divorced and he won custody of their daughter. He worked as a Seamstress, and he later adopted a second daughter.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Rich, Family. Occupation: Seamstress

Voice: Irish accent

Attributes [hide]

Modean Righteous, Male Tiefling Fighter 7
Medium (5'5") Tiefling, True Neutral (CR 7)
Armor Class 9
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 900 gp. Old masterpiece painting (2200 gp).


Social Check DCs


Jarsali Amakiir, Female Elf [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She carries with her a set of nunchakus, each one with a amber on the hilt. She only wears one on her belt and the other on her back. She is bald on top and has large brown tufts of hair around her ears. Her green eyes peer out from beneath her Stetson tan hat.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Jarsali was born the youngest of three triplets. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Due to her spouse's obsession with being a Ploughman they were divorced and she won custody of their son. She worked as a Bellfounder, and she later adopted a second son.

Motivation: To reunite with her absent mother; and to find somewhere to settle down

Ideals: Fighting, Extrovert. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Bellfounder

Voice: Soft and melodious

Attributes [hide]

Jarsali Amakiir, Female Elf Druid 3
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)9 (-1) 17 (+3)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 600 sp. 1 Darkwood Buckler.


Social Check DCs


Criella Ennui, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears a colorful flower in her black hair. Her black eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She would rather hide behind her crafts than deal with other people.

History: Criella was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She's since become an addict/alcoholic.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic, Artistic. Flaws: Addict, Shy. Bonds: Attractive. Occupation: Bricklayer

Voice: Voice breaks

Attributes [hide]

Criella Ennui, Female Tiefling Paladin 2
Medium (5'11") Tiefling, True Neutral (CR 2)
Armor Class 8
Hit Points 24 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)10 (+0) 18 (+4)15 (+2)
Skills History +2
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 170 gp. 4 Holy water.


Social Check DCs


Eiravel Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a long, tan, dusty cloak. His black hair is greying along the sides and has receded to reveal a widow's peak. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He invites people to come help in his community garden.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his father and his sister before him, after school he went straight into learning to become a Shepherd. He has set out to sabotage the competition.

Motivation: Further expansion of business; and regain custody of his daughter

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Guardian, Job, Family. Occupation: Shepherd

Voice: Relaxed voice

Attributes [hide]

Eiravel Selevarun, Male Elf Aristocrat 3
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 7 (-2)17 (+3) 15 (+2)9 (-1)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common, Elven, Goblin, Auran, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 18000 cp. 1 Disguise kit. 1 Simple lock. 1 Silk rope.


Social Check DCs


Tim Nibley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears grey cloth garments or leather armor. He wears his chestnut hair down. His eyes are hazel and catlike.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: The child of a Butcher, who enjoyed hunting, Tim was taken on many hunting expeditions. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out; and he's looking for his big break

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature, Slave. Occupation: Priest

Voice: Pronounces O like U

Attributes [hide]

Tim Nibley, Male Human Fighter 1
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)16 (+3) 14 (+2)10 (+0)
Skills Religion +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 700 sp.


Social Check DCs


Pelt Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears rags and sports a simple walking cane. She keeps her long red fur kept up in a rat tail. She is baby faced.

Personality: She is extraordinarily eccentric. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Gifted from a young age, Pelt studied abroad. When Pelt reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the east; and she is not mentally stable, and does not behave rationally

Ideals: Entrepeneur, Gifted. Flaws: Insane. Bonds: Poor, Attractive, Military. Occupation: Cook

Voice: Hollow voice

Attributes [hide]

Pelt Mist, Female Tabaxi Druid 4
Medium (4'11") Tabaxi, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)11 (+0) 8 (-1)17 (+3)
Skills History +2, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Hourglass. 1 Masterwork Artisan’s tools. 1 Superior lock. 1 Magnifying glass.


Social Check DCs


Emmeline Fulton, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear grey clothing when she does not wear armor. She wears her golden hair down. She has gleaming, smiling amber eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is harsh and unforgiving.

History: She was born in a small forest village. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Due to her spouse's obsession with being a Carter they were divorced and she won custody of their son. She worked as a Tailor, and she later adopted a second son.

Motivation: She is greedy; and her spouse's relatives view her with great suspicion

Flaws: Antagonistic. Bonds: Job, Nature, Family, Rich. Occupation: Tailor

Voice: Whispers

Attributes [hide]

Emmeline Fulton, Female Human Monk 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)10 (+0) 13 (+1)17 (+3)
Skills Acrobatics +0, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 30 gp.


Social Check DCs


Anne Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: This dark-skinned female wears tight fighting clothing, which leaves very little to the imagination. She is tall, broad shouldered and powerfully built. Her hair is always cut to a buzz. Her gray eyes are passionate and lively.

Personality: Anne speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born to a criminal king-pin and mafia family Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She doesn't get along with people that don't share her tastes; and she has comitted a past crime that haunts her to this day

Ideals: Fighting, Impeccable. Bonds: Military, Criminal record, In love. Occupation: Glassblower

Voice: Smoker's lung

Attributes [hide]

Anne Shadowquick, Female Halfling Wizard 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 26 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)10 (+0) 15 (+2)15 (+2)
Skills Athletics +1, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 1000 gp. Moss agate (15 gp). Blue star sapphire (400 gp). Golden pearl (100 gp). Pink pearl (100 gp).


Social Check DCs


Mastema Quiet, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her red hair is kept up in a ponytail inside a deerstalker hat. Her black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is a bit of a xeno-phobe, disliking non-Tieflings.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Sculptor arts, while her father instructed her in etiquette, music and courtly manner. As a young adult she joined a group advocating for an improvement in Tiefling conditions. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and a strong sense of loyalty to half-elven people

Ideals: Fighting, Athletic, Impeccable. Flaws: Racist. Bonds: Rich. Occupation: Sculptor

Voice: Dutch accent

Attributes [hide]

Mastema Quiet, Female Tiefling Ranger 5
Medium (5'7") Tiefling, True Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)15 (+2) 7 (-2)18 (+4)
Skills Acrobatics +4, Persuasion +7
Senses Passive Perception 8
Languages Common, Terran, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. Freshwater pearl (8 gp). Deep blue spinel (1500 gp). Star ruby (700 gp). 1 Minor magic item.


Social Check DCs

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