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NPC Generator

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Advanced [show]


Megren Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She typically wears black cloth garments or leather armor. Her scarlet crest is thinning but still full. She is very pretty but has cold, dead eyes.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She got into the Fletcher business at a young age. After coming to the age of reason, Megren took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has drifted from career to career and currently works as a Fletcher.

Motivation: Expand her business; and she'd like to take her coworkers down a peg

Ideals: Passionate, Gifted. Bonds: Attractive, Adventurer, Job. Occupation: Fletcher

Voice: Irish accent

Attributes [hide]

Megren Jharthraxyn, Female Dragonborn Monk 1
Medium (6'3") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 8 (-1)8 (-1) 15 (+2)19 (+4)
Skills Persuasion +6, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: Cloth of gold vestments (150 gp).


Social Check DCs


Great Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a brown vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her brown boots flare out at the collars. She wears a broad hat to cover her moderate length cinnamon fur. She wears round tiny glasses practically rammed into her face.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a pair of adventurers, Great grew up listening to her father's many stories. She dropped out of school to support her sick father, and resented it. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To unite with her sister.

Ideals: Logical. Flaws: Terse. Bonds: Adventurer, Family. Occupation: Butcher

Voice: growls and snarls, animalistic

Attributes [hide]

Great Of Spirit, Female Tabaxi Fighter 10
Medium (5'7") Tabaxi, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 66 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)11 (+0) 13 (+1)9 (-1)
Skills Arcana +4, Insight +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: Onyx (30 gp). Tourmaline (40 gp). Onyx (30 gp). Azurite (11 gp). Brown-green garnet (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Clapham, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a worn and beaten armor. He has a long red beard with little hanging trinkets. He has violet eyes.

Personality: Manfred hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He works hard and plays hard.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Artistic. Flaws: Hedonist. Bonds: Rich. Occupation: Carpenter

Voice: Indian accent

Attributes [hide]

Manfred Clapham, Male Human Adept 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)11 (+0) 9 (-1)12 (+1)
Skills Acrobatics +1, Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp. Deep blue spinel (200 gp).


Social Check DCs


Rurik Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears an entirely brown suit with black socks and a vest with buckled shoes. His Stetson hat is riddled with cuts and holes. His blue eyes have a joyful gleam in them most of the time.

Personality: His tongue was cut out and he uses sign language. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Rurik is combative with any and all who dare try his patience in the slightest.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Rurik abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: He wants to meet his childhood hero; and his religion dominates his actions

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Religious, Adventurer. Occupation: Tailor

Voice: Complex vocabulary, royal

Attributes [hide]

Rurik Trueblood, Male Dwarf Wizard 5
Medium (4'2") Dwarf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 31 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)11 (+0) 16 (+3)10 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 700 gp.


Social Check DCs


Baggi Mori, Female Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her head has been shaved. Her fierce brown eyes like to dwell on things.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born to loving parents in a slum to the east. When money was particularly tight she was walking through alleys when she overheard a Bellfounder hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has drifted from career to career and currently works as a Bellfounder.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Job, Religious. Occupation: Bellfounder

Voice: Speaks like tongue is numb

Attributes [hide]

Baggi Mori, Female Half-Orc Rogue 4
Medium (4'9") Half-Orc, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)5 (-3) 8 (-1)6 (-2)
Skills Persuasion +0, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Kairon Abstract, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tight fitting clothing which further accentuates his frame. His hair is brown and very short. He tend to wears goggles to shield his eyes.

Personality: Calm and collected, he is a well trained Fisher. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born in the east his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. He's also a talented Unemployed, but doesn't like to broadcast it.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Bonds: Attractive, Job, Immigrant, Poor, Military. Occupation: Fisher

Voice: Italian accent

Attributes [hide]

Kairon Abstract, Male Tiefling Cleric 6
Medium (5'10") Tiefling, Lawful Evil (CR 6)
Armor Class 10
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)16 (+3) 15 (+2)13 (+1)
Skills Athletics +5, Insight +5
Senses Passive Perception 12
Languages Common, Goblin, Celestial, Gnome
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 600 gp.


Social Check DCs


Rosalind Cumberbatch, Female Human [Permalink]

Personal [hide]

Description: She wears professional attire. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has chestnut hair. Her eyes, though not visible through her cowl, are brown.

Personality: While she acts the brute, she is far gentler than she would appear. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Born to a pair of adventurers, Rosalind grew up listening to her mother's many stories. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends

Ideals: Fighting. Bonds: Attractive, Adventurer, Rich. Occupation: Architect

Voice: Tuts and clicks tongue

Attributes [hide]

Rosalind Cumberbatch, Female Human Monk 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)11 (+0) 11 (+0)8 (-1)
Skills Animal Handling +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Wiggan Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear ponchos typically of a light red in addition to tight pants. He keeps his long white hair kept up in a rat tail. His amber eyes peer out from beneath his top red hat.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Wiggan lived on a farm with his father, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Detective. He now owns his own business.

Motivation: He has a crush on the local Guard; and balancing his hectic life and new detective responsibilities is difficult

Ideals: Optimist, Entrepeneur. Bonds: Family, Job, Has a crush. Occupation: Detective

Voice: Speaks with squeezed throat

Attributes [hide]

Wiggan Fastfoot, Male Halfling Paladin 6
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 22 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)13 (+1) 8 (-1)16 (+3)
Skills Investigation +4, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Miles Gladstone, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, brown, dusty cloak. His black hair, when down, is lengthy. His green eyes are passionate and lively.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Miles was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Miles decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: Wants to open a new tavern; and he's repulsed by the pc

Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Criminal record, Job. Occupation: Detective

Voice: Rolls R's

Attributes [hide]

Miles Gladstone, Male Human Expert 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)18 (+4) 16 (+3)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Abyssal, Terran, Goblin, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 18000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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