Beast In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'1". She is dressed in an above average manner, and her gloved hand is found clutching a lance. Her fur, while still mostly cinnamon, has prominent grey streaks. She wears a mask on her face.
Personality: Beast wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She is obsessed with her god.
History: She was raised by priests from a young age. Her father was a soldier and died while she was still young. Beast was left her father's suit of armor and trained in its use and care. She has been saving her money to try and buy her sister's freedom.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Disciplined. Bonds: Attractive, Religious, Mentor, Military. Occupation: Miner
Voice: Booming voice
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Good (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: Sardonyx (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gerbo Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he has a large tan mantle and cape that has been intricately interwoven into his white robe. His hair is golden and very short. His brown eyes have a joyful gleam in them most of the time.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Gerbo is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Gerbo was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: Seeks redemption; and to clean up the streets
Ideals: Passionate. Bonds: Family, Criminal record, Debt, Guardian. Occupation: Stableman
Voice: Prounounces S like Z
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Cask Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'6". He wears rags and sports a simple walking cane, and his gloved hand is found clutching a shortbow. His fur is white, silky, and of moderate length. He has copper eyes and a pastel hat with a white feather.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He works hard and plays hard.
History: Born in the west his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He has dedicated himself to building a better trade route.
Motivation: He loathes his own lifestyle; and to reunite with his old friends
Flaws: Hedonist, Depressed. Bonds: Poor, Attractive, Adventurer. Occupation: Bather
Voice: Draws out vowels
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Good (CR 17)
Armor Class 9
Hit Points 108 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 11 (+0) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +5 / 5d4-1, Grapple +1
Possessions: 1100 pp. Brown-green garnet (70 gp). Iolite (20 gp). Azurite (12 gp). Rock crystal (20 gp). Brown-green garnet (70 gp). Jade (70 gp). 1 Medium magic item.
Aline Ramsey, Female Human [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her hair is white and curly. Her otherwise smooth face is marked with small tiny scars.
Personality: Aline is depressed about a lot of things. She tends to be a nihilist. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born in the east, but her parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to her current location. She's also a talented Banker, but doesn't like to broadcast it.
Motivation: A strong sense of loyalty to Gnomish people; and wants to open a new tavern
Flaws: Depressed, Forgetful, Racist. Bonds: Immigrant, Job. Occupation: Sage
Voice: Voice breaks
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Auran, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 gp. 1 Simple lock.
Arjhan Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he very much looks the part of a Marshal. His green crest is thinning but still full. His face is scarred and worn.
Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with his god.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. While studying, he fell in love. They married and had a daughter. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Arjhan never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: To be a Fisher again; and expand his business
Flaws: Ugly. Bonds: Job, Religious, In love. Occupation: Marshal
Voice: Pirate accent
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 5)
Armor Class 13
Hit Points 17 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 16 (+3) | 9 (-1) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +8 / 2d4+5, Ranged +6 / 2d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 |
Possessions: 700 gp.
Caeldrim Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft yellow waves gently in the breeze. His hair, while still mostly brown, has prominent grey streaks. His eyes are likewise amber. His teeth are white and perfect.
Personality: He dislikes all the random violence that takes place in the south. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Guard arts, while his mother instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Athletic, Pacifist, Logical. Bonds: Rich, Attractive. Occupation: Guard
Voice: Old Prospector
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 5 (-3) | 7 (-2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 200 gp. Carnelian (30 gp). Lapis lazuli (16 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Ethereal In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: This southern woman is wearing a long, pastel cloak. Her clothes are grease stained in places. Her brown fur is lengthy and is close to two feet long. Her green eyes dart from person to person to random spaces in the air.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. The war was a terrible time for her, and Ethereal does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: The child of a Unemployed, who enjoyed hunting, Ethereal was taken on many hunting expeditions. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She left for the south, certain she would find work there.
Motivation: To be a Unemployed again; and she feels kind of lost in life
Flaws: Depressed. Bonds: Poor, Immigrant, Job, Military, Nature. Occupation: Tanner
Voice: Stutters
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Good (CR 11)
Armor Class 12
Hit Points 36 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 6 (-2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 |
Possessions: 1800 gp. Freshwater pearl (10 gp). Aquamarine (600 gp). Azurite (10 gp). Zircon (80 gp). Rose (80 gp). Red-brown spinel (100 gp). Rich purple corundum (800 gp). Sardonyx (80 gp). 1 Minor magic item. 1 Minor magic item.
Mary Richie, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman dresses like a well dressed Armorer does, and a wedding ring on her right hand. Her hair, while still mostly brown, has prominent grey streaks. She tend to wears goggles to shield her eyes.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She invites people to come help in her community garden.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Armorer. She now mingles about in high society.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Cynical. Bonds: Job, In love, Rich. Occupation: Armorer
Voice: Speaks in third person
Attributes [hide]
Medium (4'7") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 gp. Brass mug with jade inlays (300 gp). 1 Masterwork Heavy steel shield.
Tervaround Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she prefers to wear flannel. She wears her chestnut hair down. She has a dull look in her hazel eyes.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is a ruthless business woman, a trait she acquired from her mother.
History: Tervaround lived on a farm with her mother, near the main road leading to a nearby town. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has since lost track of the people in her past.
Motivation: She wants to get laid; and wants to raise her children well
Ideals: Entrepeneur. Flaws: Sensitive. Bonds: Family, In love, Has a crush. Occupation: Cartwright
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Banded agate (5 gp). Peridot (20 gp). Pink pearl (60 gp). Zircon (20 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!