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NPC Generator

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Advanced [show]


Adran Mori, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'10", this man sports yellow clothing, slightly heavier than average wear. He keeps his brown hair in a pixie cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a forest tribe. He has had some formal singing training, and achieved minor success. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Gnomish compassion; and he is greedy

Ideals: Artistic. Flaws: Racist. Bonds: Attractive, Rich, Nature. Occupation: Priest

Voice: Complex vocabulary, royal

Attributes [hide]

Adran Mori, Male Half-Elf Rogue 5
Medium (5'10") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)18 (+4) 14 (+2)14 (+2)
Skills Arcana +7, Religion +7
Senses Passive Perception 12
Languages Common, Elven, Auran, Infernal, Druidic, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 600 gp. Sardonyx (20 gp).


Social Check DCs


Enialis Eathalena, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a lot of dark rich colors, with gold accents. His silver hair is lengthy. His eyes, though not visible through his cowl, are hazel.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was always a brilliant, if unscrupulous mind. He found a children's book about a Elf Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Logical. Flaws: Shy, Insane. Bonds: Attractive, Adventurer. Occupation: Glassblower

Voice: Boston accent

Attributes [hide]

Enialis Eathalena, Male Elf Warrior 10
Medium (4'11") Elf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 41 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)14 (+2) 12 (+1)15 (+2)
Skills Perception +5, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Elven, Celestial, Gnome
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1800 gp. Silver pearl (120 gp). Golden yellow topaz (1300 gp). Azurite (15 gp). Brown-green garnet (120 gp). Freshwater pearl (15 gp). Tiger eye turquoise (15 gp).


Social Check DCs


Ida Langston, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a custom-built plate barding that's adorned with brown lining and desert motifs. She keeps her silver hair in a flapper bob. She tend to wears goggles to shield her eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born to a pair of adventurers, Ida grew up listening to her father's many stories. There was a wharf not far from home where she often wandered off to fish. She now travels the world, in search of power and loot.

Motivation: Her spouse's relatives view her with great suspicion; and a deep hatred of illithids

Ideals: Justice. Bonds: Enemies, Adventurer, Nature, Family. Occupation: Layabout

Voice: Sounds elderly

Attributes [hide]

Ida Langston, Female Human Commoner 10
Medium (5'7") Human, Chaotic Good (CR 10)
Armor Class 9
Hit Points 44 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)18 (+4) 10 (+0)13 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Druidic, Sylvan, Abyssal, Draconic
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1

Possessions: 1400 gp. Old masterpiece painting (2200 gp).


Social Check DCs


Cecily Breeden, Female Human [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She carries a battered shield and tarnished glaive as well. Her hair is black, silky, and of moderate length. Her brown eyes lackadaisically let the world flow into them.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born to loving parents in a slum to the north. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cecily fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many illithids want her driven away; and she's repulsed by the pc

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Attractive, Poor. Occupation: Healer

Voice: German accent

Attributes [hide]

Cecily Breeden, Female Human Aristocrat 1
Medium (4'8") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 11 (+0)14 (+2)
Skills Insight +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp. 1 Bullseye lantern.


Social Check DCs


Tod Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'3". He dresses in collared shirts and wears a proper scarf over his head, and his gloved hand is found clutching a shortspear. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His amber eyes are passionate and lively.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the south to a Butcher, Tod learned a great deal about his father's area of expertise. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has achieved small success as a Butcher.

Motivation: To be a Shepherd again; and further expansion of business

Ideals: Philantrophist, Justice, Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Butcher

Voice: Gruff and masculine

Attributes [hide]

Tod Littlefoot, Male Halfling Expert 8
Small (3'3") Halfling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 50 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)10 (+0) 10 (+0)13 (+1)
Skills Deception +4, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 900 gp.


Social Check DCs


Traubon Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red hair is slicked back into a classic pompadour. He has gleaming, smiling gray eyes.

Personality: He will rave to anyone who will listen. He is a great chef.

History: His father raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He has drifted from career to career and currently works as a Banker.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Nature, Job. Occupation: Banker

Voice: Loud with bravado

Attributes [hide]

Traubon Torevir, Male Dwarf Ranger 3
Medium (4'5") Dwarf, True Neutral (CR 3)
Armor Class 13
Hit Points 36 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 20 (+5)11 (+0) 12 (+1)12 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp. Jasper (40 gp). Deep blue spinel (300 gp).


Social Check DCs


Stacee Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears a colorful flower in her brown hair. She has a tattooed face.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: Born to a poor family in the city she treasured whatever gifts she got. A gifted student she started as a Painter, but she got bored and became a Roofer. She has since lost track of the people in her past.

Motivation: To unite with her brother; and wants to work out more often

Ideals: Athletic. Bonds: Attractive, Job, Family, Poor. Occupation: Roofer

Voice: Low rumbling, strings words together

Attributes [hide]

Stacee Goodearth, Female Halfling Expert 11
Small (3'0") Halfling, Chaotic Good (CR 11)
Armor Class 11
Hit Points 48 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)8 (-1) 14 (+2)11 (+0)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Halfling
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 2100 gp. 1 Minor magic item.


Social Check DCs


Ortegar Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his golden hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Energy wise he seems alert and responsive.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He inherited the family business which he has now maintained for 15 years.

Motivation: Balancing his hectic life and new Mortician responsibilities is difficult; and further expansion of business

Ideals: Athletic, Professionalism, Logical. Flaws: Insane. Bonds: Job. Occupation: Mortician

Voice: Speaks like tongue is numb

Attributes [hide]

Ortegar Nimblefingers, Male Halfling Adept 6
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 40 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)12 (+1) 14 (+2)10 (+0)
Skills Athletics +5, Deception +3
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 120 pp. Rhodochrosite (10 gp). Emerald (600 gp). Hematite (10 gp). Sard (20 gp).


Social Check DCs


Zaffrab Turen, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His tied-back hair is red. He has a tattooed face.

Personality: A deeply religious man he believes everything happens for a reason. He is able to fit into much smaller and tighter spaces than normal.

History: He got into the Blacksmith business at a young age. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now owns his own business.

Motivation: His religion dominates his actions.

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Religious, Job. Occupation: Blacksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Zaffrab Turen, Male Gnome Warlock 14
Small (3'8") Gnome, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 116 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)10 (+0) 9 (-1)15 (+2)
Skills Insight +4, Nature +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134

Possessions: 3000 gp. Chalcedony (20 gp). Jet (140 gp). Rhodochrosite (7 gp). Carnelian (20 gp).


Social Check DCs

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