Criella Torment, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who wears a worn and beaten armor, she is not a threatening figure. Her red hair is heavily combed to the left. Her eyes are likewise red.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.
History: Criella was born into a poor family. Growing up, she dreamt of becoming a Adept, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Adept in service of a powerful lord somewhere. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She has passion for adventuring and risk; and she wants to meet her childhood hero
Ideals: Artistic. Bonds: Attractive, Family, Poor, Adventurer. Occupation: Layabout
Voice: Sore throat, cough
Attributes [hide]
Medium (4'7") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1000 cp. Deep blue spinel (400 gp). Red-brown spinel (50 gp). 1 Chain shirt.
Yebe Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. Her attire stands in sharp contrast to her halberd, which is beautifully polished and possesses an ornate carving of a card on it. Her moppish black hair is in a traditional bowl cut. Her brown eyes dart from person to person to random spaces in the air.
Personality: A deeply religious woman she believes everything happens for a reason. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Yebe was raised in a hard working conservative environment. Like her father and her sister before her, after school she went straight into learning to become a Ruler. She was always very intelligent and has formed a secret society of freemasons.
Motivation: She feels threatened by others; and a need for knowledge about a nearby landmark
Flaws: Secretive, Fearful. Bonds: Poor, Religious, Adventurer, Job. Occupation: Ruler
Voice: Old thin voice
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 6)
Armor Class 14
Hit Points 22 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Gnoll, Goblin
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 100 gp.
Cloud In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'8" has a big stupid grin on her face most of the time. She wears a robe, a symbol of the four houses of cards around her neck, and a axe on her belt. Her lavender fur is still thick. Her green unseeing eyes seem to look past you.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. She is lazy and tries to find solutions quickly.
History: She is a Jackalwere in disguise. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero
Ideals: Fighting, Justice. Flaws: Disease, Lazy. Bonds: Adventurer. Occupation: Interpreter
Voice: Old Prospector
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. Carnelian (20 gp).
Joser Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears light armors faded through time and improper care. His silver hair is cut short with large spiked bangs in the front. His half smiles and green eyes are beguiling and draw you in.
Personality: He is happy with his job as a Barrister. He turns his eye from what people do, preferring to live and let live. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He served in the navy to pay for his family's outstanding loans. He worked as a nervous Barrister and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Athletic. Bonds: Attractive, Job, Military. Occupation: Barrister
Voice: Scottish accent
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 24 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 18 (+4) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Elven, Druidic, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +7
Possessions: 300 gp. 1 Minor magic item.
Syllin Holimion, Female Elf [Permalink]
Personal [hide]
Description: This woman is generally well dressed albeit a few years behind the times. She is muscular with a powerful set of arms. Her hair is cut close to her head. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is lazy and tries to find solutions quickly.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 4 years later her spouse died after the birth of her son. Heartbroken, Syllin never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: Wishes to resurrect an old love; and expand her business
Ideals: Artistic. Flaws: Shy, Lazy. Bonds: Attractive, In love. Occupation: Marshal
Voice: Posh accent
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Auran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 360 gp. 1 Darkwood Buckler.
Orsik Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'1", this man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His brown hair is unkempt and raggedy. His eyes, though not visible through his cowl, are hazel.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He plays an instrument quite well.
History: Born in the east his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his poetry dream.
Motivation: To protect his home; and he loathes his own lifestyle
Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Mortician
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 23 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 600 gp.
Valida Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. Her black hair is lengthy. Her face is scarred and worn.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She comes from a rich western family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. In the meantime she has taken over work as a Apothecary and occasionally as a mercenary.
Motivation: She feels the way she acts is they only way to get by in the world; and expand her business
Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Rich, Job. Occupation: Apothecary
Voice: pre-pubescent
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Ignan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp. Hematite (10 gp).
Mumpena Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears blue painted combat armor at almost all times. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She dislikes all the random violence that takes place in the east. She invites people to come help in her community garden.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: She is greedy.
Ideals: Pacifist, Philantrophist. Flaws: Ugly. Bonds: Rich. Occupation: Apothecary
Voice: Farmer accent
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 100 gp. Aquamarine (500 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Merla Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses in collared shirts and wears a proper scarf over her head. Her blonde hair is braided into rings. Her skin is flawless and her green eyes scan people very quickly.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born in the south. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She has achieved small success as a Adventurer.
Motivation: Balancing her hectic life and new Adventurer responsibilities is difficult.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Job. Occupation: Adventurer
Voice: Speaks through clenched teeth
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 68 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 18 (+4) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Terran, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5
Possessions: 70 pp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
