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NPC Generator

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Advanced [show]


Laucian Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'9" has a big stupid grin on his face most of the time. He wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. His hair is always cut to a buzz. His skin is flawless and his brown eyes scan people very quickly.

Personality: Calm and collected, he is a well trained Glassblower. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in a small village he learned the ways of the warrior from his father. He worked as a nervous Glassblower and found it very stressful. He has achieved small success as a Glassblower.

Motivation: To be a Knight again.

Ideals: Gifted, Fighting, Logical. Bonds: Attractive, Job. Occupation: Glassblower

Voice: Breathy voice

Attributes [hide]

Laucian Withrethin, Male Half-Elf Ranger 5
Medium (4'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 16 (+3)9 (-1) 17 (+3)15 (+2)
Skills Stealth +4, Survival +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. Blue star sapphire (900 gp). Black star sapphire (900 gp). Star ruby (900 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Ilde Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her chestnut hair is cut short with large spiked bangs in the front. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: Ilde is depressed about a lot of things. She tends to be a nihilist. She does not believe in violence as a means to an end. She is a dedicated Unemployed but believes her peers are too gung-ho.

History: Gifted from a young age, Ilde studied abroad. There was a wharf not far from home where she often wandered off to fish. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and she feels kind of lost in life

Ideals: Pacifist, Gifted. Flaws: Depressed. Bonds: Rich, Nature. Occupation: Unemployed

Voice: High pitched, excited

Attributes [hide]

Ilde Dankil, Female Dwarf Rogue 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)15 (+2) 12 (+1)9 (-1)
Skills Deception +1, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 220 gp. 1 Masterwork Common Melee.


Social Check DCs


Ida Shelley, Female Human [Permalink]

Personal [hide]

Description: She wears a simple grey robe with blue stripes complete with hood. She has moderate length blonde hair. Her eyes, though not visible through her cowl, are blue.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.

Motivation: She feels the way she acts is they only way to get by in the world; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker, Impeccable. Flaws: Shy, Disease. Bonds: Criminal record. Occupation: Fortune-teller

Voice: Draws out vowels

Attributes [hide]

Ida Shelley, Female Human Aristocrat 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)10 (+0) 11 (+0)11 (+0)
Skills Intimidation +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Lone Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears a pastel tunic with tan highlights, and long pastel pants that bunch up around his shoes and is in decent physical shape. His fur is gray and curly. His eyes are hazel and beady.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Lone grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Lone. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk.

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Knight

Voice: Mumbles to self between sentences

Attributes [hide]

Lone Of Dragons, Male Tabaxi Aristocrat 3
Medium (5'5") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)11 (+0) 13 (+1)17 (+3)
Skills Arcana +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 4000 cp. Coral (50 gp).


Social Check DCs


Zâthra Ramsay, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. As long as the job gets done he does not care how it got done.

History: He was born in the south, but his parents moved at a very young age to the west. Zâthra was born on a far southern desert where he grew up under the tutelage of his father, an expert Shipwright. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and retire the richest man in the south

Ideals: Entrepeneur, Optimist, Professionalism. Flaws: Ugly. Bonds: Immigrant. Occupation: Shipwright

Voice: Smoker's lung

Attributes [hide]

Zâthra Ramsay, Male Half-Orc Adept 3
Medium (6'1") Half-Orc, Lawful Good (CR 3)
Armor Class 12
Hit Points 2 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 4 (-3)7 (-2) 9 (-1)13 (+1)
Skills Insight +1, Performance +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Dworic Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He sports grey clothing, slightly heavier than average wear, marred by beers. His golden hair is knotted and matted. His thin eyebrows rest above his beady green eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. Due to his spouse's obsession with being a Hunter they were divorced and he won custody of their son. He worked as a Herbalist, and he later adopted a second son.

Motivation: He wants to meet his childhood hero; and find a way to reverse the transformation of his sister

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Family, Adventurer. Occupation: Herbalist

Voice: Low range voice

Attributes [hide]

Dworic Battlehammer, Male Dwarf Rogue 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)11 (+0) 16 (+3)12 (+1)
Skills Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 50 gp. 1 Alchemist’s fire.


Social Check DCs


Zephan Luck, Male Tiefling [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a green suit, brown shirt, and yellow tie. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a dagger on it. His chestnut hair, when down, is lengthy. His gold eyes are slightly larger than normal.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born blind and as such lacked many opportunities for work. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is currently in port desperately looking for someone to get him out; and he desires power and/or immortality

Ideals: Optimist. Flaws: Disease. Bonds: Adventurer, Religious, Slave. Occupation: Bounty Hunter

Voice: Hollow voice

Attributes [hide]

Zephan Luck, Male Tiefling Warrior 11
Medium (5'10") Tiefling, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 65 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)14 (+2) 13 (+1)19 (+4)
Skills Arcana +6, Persuasion +8
Senses Passive Perception 11
Languages Common, Draconic, Goblin
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 80 pp. Moonstone (80 gp). Banded agate (15 gp). Banded agate (15 gp). Chalcedony (80 gp). Coral (40 gp). Fire opal (400 gp). Blue quartz (15 gp). Golden yellow topaz (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heskan Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket. He has a moderate pudge and is not very fit. He has wavy brass crest. His eyes are gold and catlike.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Heskan is combative with any and all who dare try his patience in the slightest.

History: He was born into a rich family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is content.

Ideals: Justice. Flaws: Mundane. Bonds: Rich, Nature. Occupation: Fletcher

Voice: Uses sign language

Attributes [hide]

Heskan Lhamboldennish, Male Dragonborn Barbarian 9
Medium (6'8") Dragonborn, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 82 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)16 (+3) 13 (+1)12 (+1)
Skills Stealth +6, Survival +4
Senses Passive Perception 11
Languages Common, Sylvan, Celestial, Gnome
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1100 gp. Citrine (30 gp). Smoky quartz (30 gp). Moss agate (16 gp). Alexandrite (1300 gp). Red garnet (90 gp). Blue star sapphire (1400 gp). Iolite (30 gp). Silver pearl (90 gp). 1 Minor magic item.


Social Check DCs


Left-Handed In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: She sports brown clothing, slightly heavier than average wear, and carries bastard swords. Her fur is brown and curly. Her eyes are copper and beady.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born several months after her mother was called into army service. A gypsy cursed her at a young age, leading to her ugly appearance. She has built up a small fortune and can afford her own way.

Motivation: Nothing but the best is good enough for her; and she is greedy

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Rich, Military. Occupation: Gardener

Voice: Mumbles to self between sentences

Attributes [hide]

Left-Handed In Shadow, Female Tabaxi Paladin 6
Medium (6'1") Tabaxi, Chaotic Good (CR 6)
Armor Class 8
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 11 (+0)17 (+3) 11 (+0)17 (+3)
Skills Perception +3, Religion +6
Senses Passive Perception 16
Languages Common, Gnoll, Infernal, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 700 gp. Rich purple corundum (1000 gp). Obsidian (14 gp). Amethyst (70 gp).


Social Check DCs

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