Korfel Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He keeps his long red hair kept up in a rat tail. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is overprotective of those who hire his services. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a pair of adventurers, Korfel grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk.
Ideals: Joker. Flaws: Ugly, Addict. Bonds: Guardian, Adventurer. Occupation: Layabout
Voice: Eastern European accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 150 gp. Azurite (10 gp). 1 Banded mail.
Jezean Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she sports green clothing, slightly heavier than average wear. Her crest is rusty and curly. Her face is scarred and worn.
Personality: Aggressive, abrasive, and angry, Jezean embodies much of what other species detest in the Dragonborns. She always tries to repair and not replace. It was this mentality that drove her into the Painter business.
History: Born in the north to a Painter, Jezean learned a great deal about her mother's area of expertise. She was an athlete and attended two major summer competitions. She never won. She has achieved small success as a Painter.
Motivation: To be a Healer again; and sabotage a competitor
Ideals: Persistence, Athletic. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Painter
Voice: Irish accent
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 77 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 18 (+4) | 18 (+4) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Giant, Celestial, Ignan, Goblin
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 2 | 2 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 160 pp. Embroidered silk and velvet mantle with numerous moonstones (2300 gp). Old masterpiece painting (1800 gp).
Sybil Budd, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a well pressed and immaculate suit (or dress). She sports brown long hair. Her eyes are amber.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is skeptical of what others tell her and is slow to trust.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She was granted necromantic powers by her dying brother.
Motivation: Someone believes her a fraud; and wants to raise her children well
Ideals: Gifted. Flaws: Sensitive, Shy. Bonds: Family, Enemies. Occupation: Adventurer
Voice: Squeaky
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 9)
Armor Class 7
Hit Points 54 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Celestial
Attacks Melee +5 / 3d4+2, Ranged +0 / 3d4-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1300 gp.
Trey Yeardley, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a card on it. His hair is greying and his face has many wrinkles. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has a massive crush on the younger sibling of the Priest who has hired him part-time. He invites people to come help in his community garden.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Trey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He is content.
Ideals: Philantrophist. Flaws: Addict, Mundane. Bonds: Has a crush, Nature. Occupation: Priest
Voice: Pronounces O like U
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Giant, Orc
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Ahvain Berevan, Male Elf [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and carries bastard swords. His silver hair is cut short with large spiked bangs in the front. His green eyes dart from person to person.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: Ahvain lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Server, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Server they were divorced and he won custody of their son. He worked as a Cook, and he later adopted a second son.
Motivation: Someone believes him a fraud; and he wants revenge against goblins
Ideals: Fighting, Justice. Bonds: Poor, Enemies, Family. Occupation: Cook
Voice: Nasally tone
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 12 (+1) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Anselm Rodney, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man dresses in collared shirts and wears a proper scarf over his head, and a wedding ring on his left hand. His hair is short and red. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He was born at the edge of vast plains. He moved from fad to fad and when he turned 15 he discovered painting. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Someone believes him a fraud.
Ideals: Joker, Artistic. Bonds: In love, Enemies, Nature. Occupation: Barber
Voice: Eastern European accent
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 100 gp.
Kasdeya Madness, Female Tiefling [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears professional attire. She keeps her red hair in a pixie cut. She is baby faced.
Personality: She exudes charisma. She is a tour de force of persuasion. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Kasdeya was born the youngest of three triplets. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She was granted psionic powers by her dying sister.
Motivation: Doesn't want to be a Slave Trader and was forced into it by her family; and an old rival family wants her found
Ideals: Athletic, Gifted. Flaws: Hedonist. Bonds: Attractive, Family. Occupation: Slave Trader
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 7)
Armor Class 13
Hit Points 48 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 16 (+3) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Draconic, Giant, Undercommon
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
Possessions: Black opal (1100 gp).
Merihim Havoc, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man wears professional attire and is in decent physical shape. He wears his purple hair up. His red eyes have a joyful gleam in them most of the time.
Personality: He never swears and excessively uses polite adverbs when speaking. Merihim is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Merihim hails from a village terrorized by brigands. He made a point of taking high paying jobs and getting most of it up front. By chance he met his sister recently and the two have been together since.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Ideals: Optimist. Bonds: Attractive, Family, Enemies, Adventurer. Occupation: Merchant
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'8") Tiefling, Neutral Evil (CR 7)
Armor Class 13
Hit Points 57 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Druidic, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 900 gp.
Millicent Staurheim, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears a wide-brimmed hat to cover her moderate length golden hair. She wears an eyepatch.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born a particularly ugly child, much to the horror of her parents. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She used her abilities to trick people and travel the world for free.
Motivation: She is a bit of a kleptomaniac; and doesn't want to be a servant and was forced into it by her family
Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Criminal record, Family. Occupation: Servant
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 1 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 7 (-2) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Terran, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 50 pp. Sardonyx (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!
