Pikar Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who does not wear sleeves and tends to eschew shirts when he can avoid it. He has dyed his greying golden hair a little too much giving a sharp golden color. His skin is flawless and his green eyes scan people very quickly.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He left for the south, certain he would find work there.
Motivation: He is content; and he's repulsed by the pc
Flaws: Insomniac, Mundane, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Mortician
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 9 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 9 (-1) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp.
Elegant Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears long strands of jet and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His gray fur, when down, is lengthy. He tend to wears goggles to shield his eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He also is a firm believer in the manly ideal.
History: When he was but 7 years old his parents immigrated from the south. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: Wants to work out more often; and he is greedy
Ideals: Athletic. Flaws: Mundane, Impulsive. Bonds: Rich, Immigrant. Occupation: Healer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 48 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 7 (-2) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Criella Pride, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing a long, green cloak. She carries with her a set of glaives on her belt, each one with a jet on the hilt. Her long brown hair is drawn into a two foot long braid. Her ears are large.
Personality: She is overprotective of those who hire her services. She is used to getting what she wants. In part because she is a meticulous planner.
History: Born in the south to a Marshal, Criella learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Guardian, Job. Occupation: Marshal
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'7") Tiefling, Chaotic Good (CR 11)
Armor Class 12
Hit Points 88 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Celestial, Giant
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: Golden yellow topaz (600 gp). Peridot (70 gp). Amethyst (160 gp). Jasper (70 gp). Blue sapphire (1500 gp). Moss agate (16 gp). Aquamarine (600 gp). Aquamarine (600 gp). Violet garnet (600 gp). 1 Minor magic item.
Traulam Goltorah, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a tan shirt with thin white vertical stripes and black pants. She has moderate length blonde hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: Traulam is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She went to a religious school and was inspired by the priests there in charitable deeds. Days after completing her studies, news broke out that her hometown was attacked by giants. Traulam was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: Her religion dominates her actions; and someone believes her a fraud
Ideals: Extrovert, Gifted. Bonds: Attractive, Enemies, Religious. Occupation: Stylist
Voice: Dutch accent
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 10 (+0) | 13 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp.
Tordrid Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 4'2" and dresses like a well dressed Bounty Hunter does. Her right hand appears badly burned and disfigured. She has a very tight haircut. Her eyes are green and beady.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Tordrid was raised in a hard working conservative environment. A gypsy cursed her at a young age, leading to her ugly appearance. She was always very intelligent and has formed a secret society of philosophers.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Ugly, Secretive, Forgetful. Bonds: Job. Occupation: Bounty Hunter
Voice: Soft and melodious
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 20000 cp. Silver comb with moonstones (600 gp). Black velvet mask with numerous citrines (40 gp).
Osco Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear white clothing when he does not wear armor. He has done his best to style his red hair to look like a famous performer. He wears large thick round spectacles.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: The child of eastern immigrants he idolized his father. When Osco reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the east, certain he would find work there.
Motivation: Wants a kiss; and he would like to get married and retire
Ideals: Athletic. Bonds: Attractive, Immigrant, Military, Has a crush. Occupation: Marshal
Voice: Scandinavian accent
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 5)
Armor Class 12
Hit Points 22 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 11 (+0) | 17 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Orc, Terran
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 500 gp.
Hubert Dayton, Male Human [Permalink]
Personal [hide]
Description: He typically wears grey cloth garments or leather armor, and he perpetually has his shortspear ready. His hair is cut close to his head. His eyes are a pleasant brown.
Personality: Abrasive and pushy, he has a hard time making friends. He is lazy, self-centered, vain, and jealous.
History: The child of western immigrants he idolized his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and meet up once more with his childhood friend
Ideals: Fighting. Flaws: Antagonistic, Selfish. Bonds: Immigrant, Adventurer. Occupation: Detective
Voice: Pirate accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 13 (+1) | 17 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Gnome
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. 1 Masterwork Common Ranged Weapon.
Agnes Chance, Female Half-Elf [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears a yellow vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her yellow boots flare out at the collars. Her tied-back hair is chestnut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She also is a firm believer in the womanly ideal.
History: Agnes hails from a village terrorized by drow. In her 16th year, her parents were killed by a drow raid, leaving Agnes alone in the world. After a stint in an orphanage, she was adopted. After a long history of fighting, Agnes and her spouse have recently divorced.
Motivation: Many drow want her driven away; and several ex partners dislike her way of doing things and want revenge
Flaws: Ugly, Insomniac, Antagonistic, Impulsive. Bonds: Enemies. Occupation: Crown-heir
Voice: Voice breaks
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 18 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 7 (-2) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Dwarven, Terran
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
Possessions: 800 gp. 1 Full Plate. 1 Darkwood Buckler.
Direcris Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing a perfectly clean shirt and pair of pants. He keeps his long blue crest kept up in a rat tail. He wears large thick round spectacles.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is able to make almost anything out of random pieces of junk.
History: Direcris hails from a village terrorized by gnolls. He took every job he could get his hands on, but the opportunities for Dragonborns in the south were limited. He was always very intelligent and has formed a secret society of specialists.
Motivation: Many gnolls want him driven away; and revenge
Ideals: Athletic, Gifted. Flaws: Secretive. Bonds: Attractive, Enemies, Immigrant. Occupation: Tailor
Voice: Scratchy, weak
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 8)
Armor Class 10
Hit Points 59 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 5000 sp.
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