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NPC Generator

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Advanced [show]


Veloptima Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: She very much looks the part of a Roofer. She is physically well-built. Her white hair is cut short. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Gifted from a young age, Veloptima studied abroad. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Roofer. She then took over the family business and is one of the better Roofer for hire.

Motivation: Wants to open a new tavern.

Ideals: Passionate, Gifted. Flaws: Secretive. Bonds: Job, Attractive. Occupation: Roofer

Voice: Boston accent

Attributes [hide]

Veloptima Gobblefirn, Female Gnome Cleric 6
Small (3'2") Gnome, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 47 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 17 (+3)13 (+1) 14 (+2)14 (+2)
Skills Arcana +4, Athletics +1
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 1000 gp.


Social Check DCs


Althaea Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright blue and green, and wears rings and necklaces with large, colorful gems. Her auburn hair is styled in orderly dreadlocks. Her gray eyes dart from person to person.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is a great chef.

History: Althaea was raised in a hard working conservative environment. Brilliant and gifted she never wanted to apply herself. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Seeks redemption; and she has money and likes to spend it

Ideals: Philantrophist, Gifted, Justice. Bonds: Rich, Job, Criminal record. Occupation: Laborer

Voice: Switch between two voices

Attributes [hide]

Althaea Qualanthri, Female Elf Rogue 9
Medium (4'8") Elf, Neutral Evil (CR 9)
Armor Class 13
Hit Points 33 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)13 (+1) 10 (+0)11 (+0)
Skills Arcana +4, Performance +3
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 16000 sp. Deep green spinel (130 gp). Hematite (14 gp). Emerald (600 gp). Star rose quartz (70 gp). Tourmaline (130 gp). Hematite (14 gp). Chalcedony (70 gp). Chalcedony (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arjhan Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. He has no crest. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He can't help but pocket interesting objects he comes across

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his mother and his brother before him, after school he went straight into learning to become a Merchant. He has set out to sabotage the competition.

Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new merchant responsibilities is difficult

Ideals: Optimist. Flaws: Ugly. Bonds: Criminal record, Military, Job. Occupation: Merchant

Voice: Scottish accent

Attributes [hide]

Arjhan Ophinshtalajiir, Male Dragonborn Bard 9
Medium (6'3") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 50 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)9 (-1) 12 (+1)12 (+1)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eiravel Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who has the majority of his body covered in plate. His black hair is unkempt and raggedy. His brown eyes have a joyful gleam in them most of the time.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Eiravel was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Because his mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Eiravel was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: A deep hatred of gnolls; and revenge

Flaws: Ugly. Bonds: Poor, Enemies, Immigrant. Occupation: Apothecary

Voice: Dutch accent

Attributes [hide]

Eiravel Wasanthi, Male Elf Aristocrat 6
Medium (4'10") Elf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)12 (+1) 13 (+1)9 (-1)
Skills Investigation +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 400 gp. Tiger eye turquoise (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jak Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear white clothing when he does not wear armor. His silver hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born on a small isolated farm. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To clean up the streets.

Ideals: Philantrophist. Flaws: Ugly, Insomniac, Terse, Insane. Bonds: Nature. Occupation: Stableman

Voice: Hollow voice

Attributes [hide]

Jak Littlefoot, Male Halfling Commoner 3
Small (2'11") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 18 (+4)12 (+1) 10 (+0)12 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Tawna Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She sports a flattop hair cut. Her eyes are a pleasant amber.

Personality: She dislikes all the random violence that takes place in the south. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Tawna hails from a village terrorized by illithids. In her 18th year, her parents were killed by a illithids raid, leaving Tawna alone in the world. After a stint in an orphanage, she was adopted. She has worked as a Barber like her father before her.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Pacifist, Philantrophist. Bonds: Enemies, Job. Occupation: Barber

Voice: Relaxed voice

Attributes [hide]

Tawna Swiftwhistle, Female Halfling Sorcerer 7
Small (2'11") Halfling, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 28 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)13 (+1) 13 (+1)11 (+0)
Skills Deception +3, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 300 gp. Chrysoberyl (100 gp).


Social Check DCs


Hugh England, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and dresses like a well dressed Map Maker does. His right hand appears badly burned and disfigured. His hair is always cut to a buzz. His ears are large.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the south to a Map Maker, Hugh learned a great deal about his father's area of expertise. In his 14th year, his parents were killed by a goblins raid, leaving Hugh alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Mundane. Bonds: Job, Enemies. Occupation: Map Maker

Voice: Breathy voice

Attributes [hide]

Hugh England, Male Human Monk 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 14 (+2)12 (+1)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Goblin, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Dee Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs, and a wedding ring on her right hand. She is bald on top and has large golden tufts of hair around her ears. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Always inclined to offer people food she seems plenty friendly. The war was a terrible time for her, and Dee does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Cartwright arts, while her mother instructed her in etiquette, music and courtly manner. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has built up a small fortune and can afford her own way.

Motivation: She feels kind of lost in life; and money/treasure

Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Rich, In love, Military. Occupation: Cartwright

Voice: Scottish accent

Attributes [hide]

Dee Fastfoot, Female Halfling Cleric 3
Small (2'10") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)7 (-2) 13 (+1)13 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs


Art In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a faded coat and loose pants complete with feathered hat. He keeps his white fur in a pixie cut. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is extraordinarily eccentric. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Art was born with his mother's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult.

Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Adventurer, Job. Occupation: Shipwright

Voice: Old thin voice

Attributes [hide]

Art In the Wind, Male Tabaxi Cleric 7
Medium (6'5") Tabaxi, Neutral Evil (CR 7)
Armor Class 11
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)6 (-2) 14 (+2)16 (+3)
Skills Medicine +5, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 1000 sp. Coral (110 gp). Zircon (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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