Krimmon Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a white vest and prefers tan and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his red hair up. His eyes are likewise green.
Personality: He will rave to anyone who will listen. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Krimmon was left his mother's suit of armor and trained in its use and care. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Nature, Military. Occupation: Ploughman
Voice: Loud with bravado
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 8 (-1) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 2000 cp.
Eva Dudley, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who is renowned for her bright brown dresses and hats. Her blonde hair is cut short. Her half smiles and gray eyes are beguiling and draw you in.
Personality: Overbrimming with self-confidence, Eva isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: A powerful wizard made her what she is. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To protect her home; and wants to have a good time and be beloved
Ideals: Impeccable, Optimist, Entrepeneur. Bonds: Attractive, Mentor, Guardian. Occupation: Shepherd
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'11") Human, Neutral Evil (CR 2)
Armor Class 10
Hit Points 17 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 340 gp.
Zagga Tattersall, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a white vest and prefers tan and black shirts. Her boots appear to have been at one point steel toed but are quite worn down, and carries tridents. She keeps her chestnut hair in a pixie cut. Her eyes are likewise blue.
Personality: She likes to make people angry or surprised. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She is greedy; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Hunter
Voice: Aggressive tone
Attributes [hide]
Medium (4'10") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 40 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Draconic
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1000 sp. 1 Minor magic item.
Roondar Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a tan vest and prefers violet and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a broad hat to cover his moderate length golden hair. His fierce blue eyes like to dwell on things.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born to loving parents in a slum to the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Athletic. Flaws: Ugly. Bonds: Guardian, Job, Poor. Occupation: Hunter
Voice: Squeaky
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 9000 cp. 1 Half-Plate. 1 Masterwork Light steel shield.
Leaf Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears an entirely brown suit with yellow socks and a vest with buckled shoes. He is muscular with a powerful set of arms. His red fur is drawn into a tight pony tail with a card scrunchie. His skin is flawless and his green eyes scan people very quickly.
Personality: He dislikes all the random violence that takes place in the west. He is skeptical of what others tell him and is slow to trust.
History: Leaf was born in the west. At a young age he loved to build and create. Over the years he perfected his riding and shooting skills. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he is content
Ideals: Pacifist, Persistence. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Mason
Voice: Stutters
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 89 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +4
Possessions: 1700 gp. Embroidered silk and velvet mantle with numerous moonstones (2900 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). Gold dragon comb with red garnet eye (500 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp).
Sweet Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: She is dressed in a clean brown cloak covering her clean studded leather. Her attire stands in sharp contrast to her scythe, which is beautifully polished and possesses an ornate carving of a clover on it. Her gray fur is slicked back into a classic pompadour. She has amber eyes and a brown hat with a yellow feather.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Cursed with a spirit at a very young age, Sweet has worked very hard to control her curse. She got away from her former life and has fallen to alcoholism.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she has a rivalry with the church that dominates her actions
Flaws: Antagonistic, Disease, Addict. Bonds: Religious, Enemies. Occupation: Fortune-teller
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 16 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 300 gp.
Senteq Turen, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear tan clothing when he does not wear armor. His hair is white, silky, and of moderate length. His gray eyes are slightly larger than normal.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Senteq was born in the east. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.
Motivation: He wants to get laid; and he would like to get married and retire
Ideals: Impeccable, Persistence. Flaws: Addict. Bonds: Attractive, Has a crush. Occupation: Farmer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 42 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 19 (+4) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Zedaar Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a fancy green suit. His green crest is slicked back into a classic pompadour. His red unseeing eyes seem to look past you.
Personality: He does not believe in betrayal or weakness as things to be tolerated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Zedaar was born with his father's beautiful face. Brilliant and gifted he never wanted to apply himself. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: A deep hatred of goblins; and wants to work out more often
Ideals: Athletic, Justice, Gifted. Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Beggar
Voice: Low and grunting
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 5)
Armor Class 12
Hit Points 18 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 1 |
Possessions: 1 Full Plate. 1 Full Plate. 1 Chain shirt. 1 Breastplate.
Kava Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she typically wears green cloth garments or leather armor. Her green crest is lengthy and is close to two feet long. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Born in a small village she learned the ways of the warrior from her mother. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Military, Criminal record. Occupation: Actor
Voice: Loud with bravado
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 90 gp.
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