Valanthe Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: She wears a blue vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her blue boots flare out at the collars. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is short and blonde. Her green eyes are slightly larger than normal.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She uses divination through singing.
History: She was born blind and as such lacked many opportunities for work. Brilliant and gifted she never wanted to apply herself. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Someone believes her a fraud; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted. Flaws: Shy, Disease. Bonds: Attractive. Occupation: Beggar
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 4)
Armor Class 10
Hit Points 15 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 17 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Halfling, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 28000 cp.
Susannah Siannodel, Female Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'9", this woman wears a fancy violet dress. With bright red hair. Her eyes are likewise amber.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a ruthless business woman, a trait she acquired from her father.
History: Sold as a small child to a necromancer, Susannah was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She worked as a nervous Server and found it very stressful. She then took over the family business and is one of the better Server for hire.
Motivation: She is greedy; and to be a ploughman again
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Mentor, Job, Rich. Occupation: Server
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3000 cp.
Varis Rothenel, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a blue cloak and cross-gartered grey stockings. He wears a wide-brimmed hat to hide his balding. He wears crescent spectacles with a black brim.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a great chef.
History: He was born to a criminal king-pin and mafia family Brilliant and gifted he never wanted to apply himself. He ran away from his former home and has been making his living as a Sellsword for the past few years.
Motivation: He is terrified, and will act out of fear; and he has comitted a past crime that haunts him to this day
Ideals: Gifted. Flaws: Fearful. Bonds: Job, Criminal record. Occupation: Sellsword
Voice: Soft and melodious
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 82 (12d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Sylvan
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
Possessions: 4000 gp. Hematite (7 gp). Tiger eye turquoise (7 gp). Coral (150 gp). Chrysoberyl (150 gp). Lapis lazuli (7 gp). Silver pearl (150 gp).
Robert Hadlee, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large grey jacket. His moppish chestnut hair is in a traditional bowl cut. He wears an eyepatch.
Personality: He is extraordinarily eccentric. A true patriot, Robert would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born to a pair of adventurers, Robert grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Flaws: Ugly, Insane. Bonds: Military, Adventurer, Rich. Occupation: Junk Dealer
Voice: Sounds elderly
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 18 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal, Auran, Giant
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Coral (150 gp). 1 Banded mail.
Grai Oakes, Female Half-Orc [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She is wearing a long, black cloak. Her whole body is exceptionally muscular. Her brown hair is long and unkept. She wears round tiny glasses practically rammed into her face.
Personality: She is a Banker first and foremost. She believes firmly that knowledge should be universal. She is obsessed with a lost civilization.
History: A powerful slaver made her what she is. Grai was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Grai decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Human artifacts is her passion; and she wants to meet her childhood hero
Flaws: Ugly. Bonds: Immigrant, Job, Adventurer, Mentor, Criminal record. Occupation: Banker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 400 sp. Jet (150 gp).
Purson Cheer, Male Tiefling [Permalink]
Personal [hide]
Description: 6'4" and muscular, this eastern man wears a lot of dark rich colors, with gold accents. His hair, while still mostly black, has prominent grey streaks. His eyes are red.
Personality: Stoic and calm, he prefers to meditate than take action. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often.
Ideals: Athletic, Disciplined. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Mayor
Voice: High pitched, excited
Attributes [hide]
Medium (6'4") Tiefling, True Neutral (CR 9)
Armor Class 9
Hit Points 22 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 9 (-1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: Aquamarine (1600 gp). Aquamarine (1600 gp). Red garnet (70 gp). Blue sapphire (600 gp). Obsidian (15 gp). 1 Minor magic item.
Greeba Snowdon, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she prefers to wear black clothing when she does not wear armor. She has a very tight haircut. Her eyes are hazel and beady.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She receives visions of the future at random moments
History: She was born blind and as such lacked many opportunities for work. There was a wharf not far from home where she often wandered off to fish. After a long history of fighting, Greeba and her spouse have recently divorced.
Motivation: She wants revenge against drow; and she's repulsed by the pc
Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease. Bonds: Nature, Enemies. Occupation: Layabout
Voice: Can't modulate volume
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 18 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 500 gp. Hematite (14 gp). Rhodochrosite (14 gp). Fiery yellow corundum (1500 gp).
Leaf Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman stands a little under 6'0" and is a bit bulky. She is very muscular particularly in the legs. She wears a faded coat and loose pants complete with Stetson hat. She wears her lavender fur up. She wears a mask on her face.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a font of random trivia from the lore and stories she has discovered
History: She comes from a rich western family. She was an apprentice working in her mother's forge. She has achieved small success as a Butcher.
Motivation: Further expansion of business; and to get a good night's sleep
Ideals: Philantrophist, Logical. Flaws: Insomniac. Bonds: Rich, Job. Occupation: Butcher
Voice: Indian accent
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 79 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 18 (+4) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Druidic, Gnome, Orc, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +8
Possessions: 900 gp. Jasper (20 gp).
Torinn Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears skinny pants and wears a black and brown robe with the hood down. He wears his black crest down. His eyes are red and beady.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is obsessed with his god.
History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Torinn took refuge in the old dungeon and found the beat up dagger and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content.
Flaws: Ugly, Mundane. Bonds: Religious, Nature. Occupation: Unemployed
Voice: Speaks with a cold
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 30 pp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!