Alex Flows, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears dull violet sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. His white hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born at the edge of vast forest. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Insomniac, Disease. Bonds: In love, Nature. Occupation: Laborer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1800 sp.
Greethen Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears green trousers with yellow and grey striped suspenders. He wears various colorful collared shirts. His brass crest is knotted and matted. He has gleaming, smiling red eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He moved from fad to fad and when he turned 15 he discovered painting. Since then, he has sought to make the best of life.
Motivation: An old rival family wants him found; and to reunite with his absent mother
Ideals: Optimist, Artistic. Flaws: Disease, Insomniac. Bonds: Family. Occupation: Crown-heir
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 15)
Armor Class 15
Hit Points 84 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 12 (+1) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +10 / 4d8+5, Grapple +5
Possessions: 6000 gp. Carnelian (20 gp). Malachite (14 gp). Emerald (600 gp). Bloodstone (20 gp). Tourmaline (120 gp). Obsidian (14 gp). Rock crystal (20 gp). Rhodochrosite (14 gp). Peridot (20 gp). Zircon (20 gp). Hematite (14 gp). Peridot (20 gp). Azurite (14 gp). Red garnet (120 gp). Jasper (20 gp). Red spinel (120 gp). Violet garnet (1600 gp). Pink pearl (120 gp). 1 Medium magic item.
Tarhun Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he dresses well, wearing green shirts, loose pants, and blazers most of the time. His gold crest is lengthy. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Aggressive, abrasive, and angry, Tarhun embodies much of what other species detest in the Dragonborns. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He got into the Doctor business at a young age. His childhood dream was to be a Marshal, but he was a colossal failure. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic, Fearful. Bonds: Attractive, Job. Occupation: Doctor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 16)
Armor Class 11
Hit Points 83 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Elven, Goblin, Sylvan
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 10000 gp. Aquamarine (1400 gp). Chalcedony (30 gp). Black pearl (1400 gp). Red-brown spinel (130 gp). Violet garnet (1400 gp). Black star sapphire (1600 gp). Red garnet (130 gp). Alexandrite (1400 gp). Blue sapphire (1600 gp). Bloodstone (30 gp). Brown-green garnet (130 gp). Red garnet (130 gp). Red spinel (130 gp). Smoky quartz (30 gp). Pink pearl (130 gp). Silver pearl (130 gp). Alexandrite (1400 gp). Chrysoberyl (130 gp). Violet garnet (1400 gp). Freshwater pearl (16 gp). 1 Medium magic item. 1 Medium magic item.
Keyleth Harper, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is very fat, and is wearing a long, yellow cloak. Her red hair is greying along the sides and has receded to reveal a widow's peak. She wears round tiny glasses practically rammed into her face.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Keyleth was raised in a hard working conservative environment. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She has worked as a Fletcher like her mother before her.
Motivation: Obtaining odd cultural Tiefling artifacts is her passion.
Ideals: Philantrophist. Flaws: Ugly, Forgetful. Bonds: Job, Adventurer. Occupation: Fletcher
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 70 gp. Red-brown spinel (80 gp).
Isabella Gentry, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a grey armored body suit, with a simple white line shooting up and back down. Her blonde hair, when down, is lengthy. Her blue eyes dart from person to person.
Personality: Aggressive, abrasive, and angry, Isabella embodies much of what other species detest in the Humans. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is wracked by social anxiety.
Flaws: Antagonistic, Fearful. Bonds: Immigrant, Rich. Occupation: Weaver
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'11") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 12 (+1) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp.
Shanairla Wing, Female Half-Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy auburn stubble. She is well dressed, constantly wearing a violet suit, blue shirt, and violet tie. She has a hunchback. Her auburn hair is cut jaggedly and amateurishly. She wears a mask on her face.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born in the west. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Flaws: Ugly, Shy. Bonds: Rich, Immigrant, Criminal record. Occupation: Roofer
Voice: Boston accent
Attributes [hide]
Medium (4'7") Half-Elf, Neutral Evil (CR 15)
Armor Class 13
Hit Points 87 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Gnoll
Attacks Melee +9 / 4d8+4, Ranged +8 / 4d8+3, Grapple +4
Possessions: 3000 gp. Coral (110 gp). Hematite (13 gp). Red-brown spinel (110 gp). Violet garnet (1100 gp). Aquamarine (1100 gp). Tourmaline (110 gp). Moonstone (80 gp). Golden yellow topaz (1100 gp). Violet garnet (1100 gp). Violet garnet (1100 gp). White opal (1300 gp). Deep blue spinel (1100 gp).
Siffress Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'0" and wears an entirely tan suit with grey socks and a vest with buckled shoes. Her right hand appears badly burned and disfigured. Her silver hair is thinning but still full. She has several tiny topaz earrings on each ear.
Personality: Overbrimming with self-confidence, Siffress isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father was very strict, and drilled into her lessons on being the perfect lady. She now mingles about in high society.
Motivation: She feels the way she acts is they only way to get by in the world; and she is greedy
Ideals: Impeccable, Joker, Gifted. Bonds: Rich. Occupation: Painter
Voice: Posh accent
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
Jasmine Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears very tight pants and wife beaters, though occasionally she sports a white coat. She sports chestnut long hair. She is very pretty but has cold, dead eyes.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Jasmine abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She was always very intelligent and has formed a secret society of philosophers.
Motivation: She is compelled to act according to her religious beliefs; and she wants to meet her childhood hero
Ideals: Logical. Flaws: Secretive. Bonds: Attractive, Religious, Adventurer. Occupation: Map Maker
Voice: Speaks with back of mouth
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 9 (-1) | 16 (+3) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Halfling, Orc, Goblin, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon.
Tricking Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears a brown shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. Her whole body is exceptionally muscular. Her fur is cut close to her head. Her eyes are likewise yellow.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She uses divination through singing.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She left for the east, certain she would find work there.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Gifted, Artistic, Fighting. Bonds: Immigrant. Occupation: Unemployed
Voice: Sounds elderly
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 37 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 12 (+1) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Draconic, Halfling, Dwarven
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 15000 sp. Jade (150 gp). Brown-green garnet (150 gp). Golden yellow topaz (900 gp). Brown-green garnet (150 gp). Coral (150 gp). Chrysoberyl (150 gp). Deep blue spinel (900 gp). Amethyst (150 gp).
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Their contribution stands as a beacon of hope for all adventurers!
