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NPC Generator

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Advanced [show]


Halimath Teinithra, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear ponchos typically of a light blue in addition to tight pants. His chestnut hair has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is irascible and easily irritated. He uses divination through singing.

History: Gifted from a young age, Halimath studied abroad. His first spouse was a Doctor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Performer and was forced into it by his family.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Performer

Voice: Rolls R's

Attributes [hide]

Halimath Teinithra, Male Elf Sorcerer 3
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Insight +2, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Infernal, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 100 gp.


Social Check DCs


Manea Generous, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a simple black robe with white stripes complete with hood. Her brown hair is heavily combed to the left. She wears an eyepatch.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Manea was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Manea took refuge in the large cave and found the beat up nunchaku and armor she uses now. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often; and she is terrified, and will act out of fear

Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Nature, Poor. Occupation: Mason

Voice: Old thin voice

Attributes [hide]

Manea Generous, Female Tiefling Paladin 5
Medium (5'11") Tiefling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)14 (+2) 16 (+3)16 (+3)
Skills Animal Handling +6, Investigation +5
Senses Passive Perception 13
Languages Common, Celestial, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. Golden yellow topaz (200 gp). Alexandrite (200 gp).


Social Check DCs


Lewis Burton, Male Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears bulky brown painted plate armor. His hair is cut close to his head. His eyes are green.

Personality: He will rave to anyone who will listen. He believes the world needs to unite to get rid of dire rats once and for all.

History: Lewis hails from a village terrorized by dire rats. He moved from fad to fad and when he turned 15 he discovered writing. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lewis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother

Ideals: Artistic, Fighting. Flaws: Insane. Bonds: Enemies, Family. Occupation: Shoemaker

Voice: Speaks like tongue is numb

Attributes [hide]

Lewis Burton, Male Human Paladin 8
Medium (6'4") Human, Lawful Evil (CR 8)
Armor Class 11
Hit Points 70 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 900 gp. Bloodstone (60 gp). Zircon (60 gp). Moonstone (60 gp). Onyx (60 gp). Jade (130 gp).


Social Check DCs


Lucan Alfonso, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears long strands of emerald and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his hair in dreadlocks. His eyes are likewise amber.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His mother raised him in a mountain cabin. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Disciplined. Flaws: Ugly, Insomniac. Bonds: Rich, Nature. Occupation: Tailor

Voice: High pitched, excited

Attributes [hide]

Lucan Alfonso, Male Half-Elf Barbarian 4
Medium (4'11") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 47 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 17 (+3)15 (+2) 9 (-1)13 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven, Druidic, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 34000 sp. Aquamarine (300 gp). Violet garnet (300 gp). Aquamarine (300 gp).


Social Check DCs


Malquis Horner, Female Half-Elf [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her attire stands in sharp contrast to her glaive, which is beautifully polished and possesses an ornate carving of a dagger on it. Her hair is long and brown with streaks of golden, and is pulled back with small violet clips. Her otherwise smooth face is marked with small tiny scars.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She comes from a rich northern family. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She got away from her former life and has fallen to alcoholism.

Motivation: Many dire rats want her driven away; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Ideals: Passionate. Flaws: Addict. Bonds: Attractive, Rich, Enemies. Occupation: Servant

Voice: Aggressive tone

Attributes [hide]

Malquis Horner, Female Half-Elf Warlock 9
Medium (5'3") Half-Elf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 46 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)13 (+1) 7 (-2)12 (+1)
Skills Animal Handling +1, Religion +4
Senses Passive Perception 8
Languages Common, Elven, Orc
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 1000 gp.


Social Check DCs


Margery Jethro, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is dressed in a clean violet cloak covering her clean studded leather. Her hair is always cut to a buzz. Her eyes are violet and beady.

Personality: She is happy with her job as a Miller. She turns her eye from what people do, preferring to live and let live. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born in the west. She took every job she could get her hands on, but the opportunities for Half-Elves in the west were limited. She's also a talented Guard, but doesn't like to broadcast it.

Motivation: Expand her business.

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Has a crush, Immigrant. Occupation: Miller

Voice: French accent

Attributes [hide]

Margery Jethro, Female Half-Elf Expert 9
Medium (5'7") Half-Elf, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 38 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)14 (+2) 15 (+2)13 (+1)
Skills History +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Sylvan
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1600 gp. Chrysoprase (20 gp). Rock crystal (20 gp). Citrine (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Bright, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears a tight fitting green shirt and pants. She is muscular with a powerful set of arms. She has styled her silver hair well, parting it to the left. She wears an eyepatch.

Personality: While she acts the brute, she is far gentler than she would appear. She can't help but pocket interesting objects she comes across

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has recently gotten a pet goose that steals things from people.

Motivation: She has decided she is irredeemable.

Ideals: Fighting, Gifted. Flaws: Ugly, Fearful. Bonds: Criminal record. Occupation: Slave Trader

Voice: Smooth and feminine

Attributes [hide]

Gomory Bright, Female Tiefling Adept 3
Medium (5'8") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)10 (+0) 12 (+1)12 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 600 sp.


Social Check DCs


Dara Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: She wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a longbow, but if one is not available she will default to her sickle. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has shaved her head bald. She wears crescent spectacles with a black brim.

Personality: Cocky and sure of herself, she believes she is the best Glassblower born in the past three hundred years. She believes the world needs to unite to get rid of giants once and for all.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has worked as a Glassblower like her father before her.

Motivation: Someone believes her a fraud; and wants to open a new tavern

Ideals: Gifted. Bonds: Attractive, Job, Enemies. Occupation: Glassblower

Voice: Nasally tone

Attributes [hide]

Dara Ofandrus, Female Elf Warrior 11
Medium (5'0") Elf, Neutral Evil (CR 11)
Armor Class 10
Hit Points 91 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)17 (+3) 15 (+2)13 (+1)
Skills Deception +5
Senses Passive Perception 12
Languages Common, Elven, Celestial, Druidic, Gnoll
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3

Possessions: 900 gp. Sardonyx (50 gp). Red garnet (80 gp). Jet (80 gp).


Social Check DCs


Faran Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses in collared shirts and wears a proper scarf over his head. His white hair is knotted and matted. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Prone to second guessing himself, he comes off as nervous. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: From birth he was tutored by a cruel and relentless mentor. He moved out north to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Flaws: Addict, Shy, Insane. Bonds: Criminal record, Mentor. Occupation: Assassin

Voice: Rhymes sentences (sorry)

Attributes [hide]

Faran Cherrycheeks, Male Halfling Druid 6
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 49 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)15 (+2) 14 (+2)15 (+2)
Skills Intimidation +5, Investigation +5
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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