Fonkin Offund, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing colorful clothing, dressed as a Weaver. His red hair is lengthy and is close to two feet long. His amber eyes have a joyful gleam in them most of the time.
Personality: He will rave to anyone who will listen. A true patriot, Fonkin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born in the west to a Weaver, Fonkin learned a great deal about his mother's area of expertise. He worked as a nervous Weaver and found it very stressful. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Further expansion of business; and wants his loneliness to end
Flaws: Insane, Secretive. Bonds: Military, Job, Has a crush. Occupation: Weaver
Voice: Old thin voice
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 11 (+0) | 12 (+1) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Gnome, Elven, Abyssal
Attacks Melee -2 / 1d8-4, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
Orianna Conviction, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her dark red hair is singed and shortened. Her eyes are likewise black.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She misses her home and complains about the freezing weather, even in summer.
History: She was born in the north. A few years later when the south was not economically sound they moved to her current location. She left for the north, certain she would find work there.
Motivation: She wants revenge against dire rats; and a deep hatred of dire rats
Flaws: Ugly, Insane. Bonds: Immigrant, Enemies. Occupation: Gardener
Voice: Speaks with a cold
Attributes [hide]
Medium (6'2") Tiefling, True Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Nimble Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 6'4". She wears a simple burlap shirt and baggy pants. She conceals her shield with her veritable burlap sack of a shirt, and her gloved hand is found clutching a shield. Her cinnamon fur is heavily combed to the right. Her green eyes are passionate and lively.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is an amazing painter.
History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Human compassion; and to be a bellfounder again
Ideals: Gifted, Entrepeneur. Flaws: Ugly, Racist. Bonds: Job. Occupation: Ruler
Voice: High pitched, excited
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 14
Hit Points 106 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 17 (+3) | 16 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Druidic
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4
Possessions: 3000 gp. Rich purple corundum (600 gp).
Kiirith Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged man is well dressed, but even with his fine clothing he looks run-down, and a wedding ring on his right hand. His black crest is singed and shortened. He wears round tiny glasses practically rammed into his face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He also hits on women, regardless of circumstances.
History: He was born in the north. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He used his abilities to travel the world and help people.
Motivation: Wants a kiss; and he would like to get married and retire
Ideals: Philantrophist. Flaws: Ugly. Bonds: In love, Has a crush, Immigrant. Occupation: Assassin
Voice: Thin and wheezing
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 gp. Moss agate (15 gp).
Kildrak Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an entirely grey suit with red socks and a vest with buckled shoes. He wears his blonde hair up. He has a dull look in his gray eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born to a Slave Trader, his mother struggled to pay the bills. He dropped out of school before completing his studies. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Gifted, Logical. Bonds: Immigrant, Job, Poor. Occupation: Unemployed
Voice: Timid voice
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 16 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Giant, Aquan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 700 sp.
Xanaphia Nailo, Female Elf [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She wears her blonde hair up in a very large beehive style do. She wears round tiny glasses practically rammed into her face.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She can't help but pocket interesting objects she comes across
History: She was born to a criminal king-pin and mafia family She struck it rich when she found rare goods in large quantities. She got money to start a business from the gang present in town. She is greatly indebted to them.
Motivation: She wants nothing more than to rejoin the army; and she is being blackmailed/forced/etc and this influences her actions
Flaws: Antagonistic. Bonds: Criminal record, Rich, Debt, Military. Occupation: Ruler
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 46 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +4
Possessions: 1500 gp. Peridot (80 gp). Eye agate (15 gp). Chrysoberyl (110 gp). Rose (80 gp). Smoky quartz (80 gp).
Adrie Richie, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman dresses well, typically a more casual-formal manner. She has a penchant for wearing a ring with an oversized topaz on her right hand. She has wavy golden hair. Her eyes are a pleasant green.
Personality: She is witty, but her monotone delivery comes off as unnerving She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Adrie was born with her father's beautiful face. She has had some formal singing training, and achieved minor success. She has built up a small fortune and can afford her own way.
Motivation: She is wracked by social anxiety; and money/treasure
Ideals: Joker, Artistic. Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Guard
Voice: Sensual and smooth
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 gp.
Edge Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. She carries with her a set of kukris, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her gray fur is singed and shortened. Her blue eyes lackadaisically let the world flow into them.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered dancing. She ran away from her former home and has been making her living as a Navigator for the past few years.
Motivation: Sabotage a competitor.
Ideals: Fighting, Artistic. Flaws: Ugly, Selfish. Bonds: Job. Occupation: Navigator
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 53 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 9000 sp. Jet (40 gp). Blue quartz (15 gp). Deep blue spinel (500 gp). Red garnet (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Maynild Camden, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She dresses well, wearing grey shirts, loose pants, and blazers most of the time. She has done her best to style her chestnut hair to look like a famous performer. Her fierce blue eyes like to dwell on things.
Personality: Maynild wants to be seen as a stoic, levelheaded, noble Ranger, so she tries to act the part. She does a good job, for the most part... She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Spy mother left her crippled. She has since lost track of the people in her past.
Motivation: Wants to raise her children well.
Ideals: Disciplined. Flaws: Disease, Insomniac. Bonds: Attractive, Family. Occupation: Tanner
Voice: Dutch accent
Attributes [hide]
Medium (4'10") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 8 (-1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp.
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