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NPC Generator

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Advanced [show]


Gunter Berkeley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears brown painted combat armor at almost all times. His blonde hair, when down, is lengthy. His skin is flawless and his amber eyes scan people very quickly.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is skeptical of what others tell him and is slow to trust.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Half-Elven compassion; and he is currently in port desperately looking for someone to get him out

Ideals: Joker. Flaws: Shy. Bonds: Poor, Attractive. Occupation: Sailor

Voice: Hard of hearing, loud

Attributes [hide]

Gunter Berkeley, Male Human Bard 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)17 (+3) 11 (+0)16 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 10
Languages Common, Gnoll, Draconic, Terran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 800 gp.


Social Check DCs


Astaro Disdain, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a black cloak and cross-gartered tan stockings, and a wedding ring on her left hand. Her hair is red and very short. She wears round tiny glasses practically rammed into her face.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Astaro lived on a farm with her father, near the main road leading to a nearby town. A freak accident while working with her Shoemaker father left her crippled. She has since lost track of the people in her past.

Motivation: Doesn't want to be a Cartwright and was forced into it by her family.

Ideals: Justice. Flaws: Shy, Disease. Bonds: In love, Family. Occupation: Cartwright

Voice: Sore throat, cough

Attributes [hide]

Astaro Disdain, Female Tiefling Sorcerer 3
Medium (5'7") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)8 (-1) 10 (+0)17 (+3)
Skills Insight +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Quick Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His long yellow fur is drawn into a two foot long braid. He has a dull look in his yellow eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker. Flaws: Disease. Bonds: Rich, Attractive. Occupation: Miner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Quick Grass, Male Tabaxi Wizard 10
Medium (6'0") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 22 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)17 (+3) 7 (-2)15 (+2)
Skills Investigation +7, Religion +7
Senses Passive Perception 8
Languages Common, Terran, Giant, Celestial
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544433200

Possessions: 240 pp. Embroidered and bejeweled glove (4000 gp). A necklace of small pink pearls (4000 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Seven Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'1", this man has the majority of his body covered in plate. He wears a Stetson hat to hide his balding. His eyes are likewise green.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His homeland was ravaged by war and he spent much of his life rebuilding it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Ugly, Disease, PTSD. Bonds: Rich. Occupation: Mortician

Voice: Sleepy voice

Attributes [hide]

Seven Hummingbird, Male Tabaxi Monk 8
Medium (6'1") Tabaxi, Neutral Good (CR 8)
Armor Class 13
Hit Points 32 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 7 (-2)13 (+1) 13 (+1)15 (+2)
Skills Intimidation +5, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1500 gp.


Social Check DCs


Warryn Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear tan clothing when he does not wear armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is kept up in a ponytail inside a small hat. He is baby faced.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent father.

Ideals: Joker, Entrepeneur. Bonds: Attractive, Family. Occupation: Locksmith

Voice: Speaks with a cold

Attributes [hide]

Warryn Lingenhall, Male Gnome Fighter 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 20 (+5)12 (+1) 15 (+2)11 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 27000 sp.


Social Check DCs


Gerald Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears dark leathers with embroidery. His golden hair is still thick. He is baby faced.

Personality: He is almost excessively polite to everyone, even when angry. He has a small toy that he constantly fidgets with.

History: Gerald lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found.

Ideals: Fighting. Flaws: Ugly, Shy, Addict. Bonds: Family. Occupation: Healer

Voice: Thin and wheezing

Attributes [hide]

Gerald Galanodel, Male Half-Elf Barbarian 5
Medium (5'3") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 24 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)8 (-1) 14 (+2)15 (+2)
Skills Intimidation +5, Investigation +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Sarah Ainsley, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy golden stubble. She is well dressed, constantly wearing a brown suit, pastel shirt, and white tie. She has a hunchback. Her hair is cut close to her head. She has hazel eyes and a brown hat with a pastel feather.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She also hits on women, regardless of circumstances.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She has a crush on the local Knight.

Ideals: Justice. Flaws: Ugly. Bonds: Has a crush, Slave, Debt. Occupation: Server

Voice: Speaks with squeezed throat

Attributes [hide]

Sarah Ainsley, Female Human Cleric 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Margery Vance, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft red waves gently in the breeze. She has golden hair. She wears large thick round spectacles.

Personality: Prone to second guessing herself, she comes off as nervous. She always tries to repair and not replace. It was this mentality that drove her into the Shoemaker business.

History: Margery lived on a farm with her mother, near the main road leading to a nearby town. She has chosen to use the inheritance that was left to her frivolously. She has since lost track of the people in her past.

Motivation: Find a way to reverse the transformation of her brother; and she is greedy

Ideals: Persistence. Flaws: Shy, Disease. Bonds: Rich, Family. Occupation: Shoemaker

Voice: Farmer accent

Attributes [hide]

Margery Vance, Female Human Adept 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)13 (+1) 9 (-1)15 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp.


Social Check DCs


Kansif Skelton, Female Half-Orc [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light black in addition to tight pants. Her hair is greying and her face has many wrinkles. Her fierce gray eyes like to dwell on things.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Barber arts, while her mother instructed her in etiquette, music and courtly manner. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Kansif took refuge in the ruined castle and found the beat up sai and armor she uses now. She left for the west, certain she would find work there.

Motivation: Balancing her hectic life and new Barber responsibilities is difficult; and to be a gardener again

Flaws: Antagonistic. Bonds: Rich, Nature, Immigrant, Job. Occupation: Barber

Voice: Irish accent

Attributes [hide]

Kansif Skelton, Female Half-Orc Commoner 1
Medium (5'0") Half-Orc, Lawful Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 11 (+0)9 (-1) 14 (+2)5 (-3)
Skills Acrobatics +1, Religion +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 160 gp. Moonstone (40 gp).


Social Check DCs

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