Jarsali Ariessus, Female Elf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 5'4" and likes to wear tan tank tops with yellow skirt. Her golden hair is wavy and long. She has a tattooed face.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Jarsali was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited her well, and with each successful project, she earned more gold and more respect from her peers. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She'd like to take her coworkers down a peg; and to prove her worth to the world
Ideals: Fighting. Flaws: Shy, Mundane, Impulsive. Bonds: Job. Occupation: Junk Dealer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Aquan, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. 1 Masterwork Uncommon Weapon.
Driindar Umbyrphrael, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a robe, a symbol of her god around her neck, and a trident on her belt. Her black crest is thinning but still full. She has a dull look in her gold eyes.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in the east her family was never financially stable. Driindar abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature trident.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Fighting, Optimist, Logical. Bonds: Poor, Adventurer. Occupation: Tanner
Voice: Dutch accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2
Possessions: 9000 cp. Red spinel (110 gp). Star rose quartz (50 gp). 1 Masterwork Common Ranged Weapon.
Huru Lindsay, Female Half-Orc [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. Her hair is blonde and curly. She tend to wears goggles to shield her eyes.
Personality: Confrontational and typically high on some drug or another. The war was a terrible time for her, and Huru does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born on a small isolated farm. Her father was a soldier and died while she was still young. Huru was left her father's suit of armor and trained in its use and care. She now owns her own business.
Motivation: Wants to raise her children well; and marry her sister to traveling adventurers
Flaws: Addict, Depressed. Bonds: Military, Nature, Job, Family. Occupation: Fortune-teller
Voice: American accent
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Neutral (CR 7)
Armor Class 8
Hit Points 35 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 10 (+0) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 80000 cp. 1 Minor magic item.
Mamnen Love, Male Tiefling [Permalink]
Personal [hide]
Description: He tends to wear a green poncho over his likewise colored trousers and shirt. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a card on it. His white hair is unkempt and raggedy. His black eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is irascible and easily irritated. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was a soldier and died while he was still young. Mamnen was left his mother's suit of armor and trained in its use and care. After a long history of fighting, Mamnen and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army; and he is greedy
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Bather
Voice: German accent
Attributes [hide]
Medium (6'0") Tiefling, True Neutral (CR 8)
Armor Class 9
Hit Points 36 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 11 (+0) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Auran, Orc
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.
Gimurt Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear flannel. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not trust anyone and sleeps with one eye open.
History: Born to a pair of adventurers, Gimurt grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he desires power and/or immortality
Ideals: Athletic, Philantrophist. Flaws: Ugly, Insomniac. Bonds: Adventurer. Occupation: Body Guard
Voice: Old Prospector
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 pp.
Damaia Revile, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is generally well dressed albeit a few years behind the times, and sports empty pouches on her belt. She has purple hair. She is very pretty but has cold, dead eyes.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.
History: Damaia lived on a farm with her father, near the main road leading to a nearby town. She has had some formal dancing training, and achieved minor success. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Marry her brother to traveling adventurers.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Guardian. Occupation: Stableman
Voice: American accent
Attributes [hide]
Medium (5'4") Tiefling, Neutral Good (CR 7)
Armor Class 9
Hit Points 18 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Infernal, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 600 gp. Star rose quartz (40 gp). Amethyst (50 gp).
Williamina Hayhurst, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears dark leathers with embroidery. Her brown hair is styled in orderly dreadlocks. Her half smiles and brown eyes are beguiling and draw you in.
Personality: She hates Humans with a passion. As such she is filled with self loathing. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Williamina was born into a poor family. Growing up, she dreamt of becoming a Warlock, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warlock in service of a powerful lord somewhere. As a young adult she joined a group advocating for an improvement in Human conditions. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature warhammer.
Motivation: A need for knowledge about a nearby landmark; and she feels threatened by others
Flaws: Racist, Fearful. Bonds: Attractive, Poor, Adventurer. Occupation: Bookbinder
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 3000 cp.
Huru Charlton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears white trousers with blue and grey striped suspenders. She wears various colorful collared shirts. She has a moderate pudge and is not very fit. Her long chestnut hair reaches down to her waist. Her skin is flawless and her brown eyes scan people very quickly.
Personality: A deeply religious woman she believes everything happens for a reason. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Huru is combative with any and all who dare try her patience in the slightest.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She was an athlete and attended two major summer competitions. She never won. She moves from town to town, unable to find a place to settle.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Justice, Athletic. Bonds: Attractive, Religious, Immigrant. Occupation: Spy
Voice: Booming voice
Attributes [hide]
Medium (4'10") Half-Orc, Lawful Good (CR 13)
Armor Class 12
Hit Points 35 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 600 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Skirt Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a worn and beaten armor, and is pretty ugly. She has wavy cinnamon fur. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Skirt was born the youngest of three triplets. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Carter. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: Wants to raise her children well.
Ideals: Persistence. Flaws: Ugly, Forgetful. Bonds: Job, Family. Occupation: Carter
Voice: Soft and mumbly
Attributes [hide]
Medium (4'7") Tabaxi, Neutral Good (CR 7)
Armor Class 12
Hit Points 56 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 4000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
