Barakas Panic, Male Tiefling [Permalink]
Personal [hide]
Description: He typically wears green cloth garments or leather armor. He has a moderate pudge and is not very fit. His hair is short and dark red. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Calm and collected, he is a well trained Laborer. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He comes from a rich southern family. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.
Motivation: To be a Jeweler again; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Laborer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'3") Tiefling, Neutral Evil (CR 9)
Armor Class 9
Hit Points 59 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 17 (+3) | 17 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Auran, Aquan, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 160 pp. Blue sapphire (1100 gp). Deep blue spinel (1500 gp). Pink pearl (40 gp). Tiger eye turquoise (15 gp). Blue quartz (15 gp). Golden yellow topaz (1500 gp). Obsidian (15 gp). 1 Minor magic item.
Veit Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he tends to wear a grey poncho over his likewise colored trousers and shirt. His golden hair is kept up in a ponytail inside a Stetson hat. He wears crescent spectacles with a black brim.
Personality: He is mildly Dwarf supremacist, though he does not identify as such. The war was a terrible time for him, and Veit does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was raised in a plains tribe. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels kind of lost in life.
Flaws: Racist, Depressed, Insane. Bonds: Military, Nature. Occupation: Brewer
Voice: Low range voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 26 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 18 (+4) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: 400 sp.
Sannl Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft tan waves gently in the breeze. Her red hair is singed and shortened. Her brown eyes have a joyful gleam in them most of the time.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Gifted from a young age, Sannl studied abroad. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has gone from town to town working and never settling down anywhere, but has fallen for a local Miller. She hasn't told them the truth, but wants to settle down with them.
Motivation: Wants a kiss.
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Rich, Has a crush. Occupation: Stableman
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
Possessions: 800 sp. Red spinel (80 gp).
Theodoric Caerdonel, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His moppish black hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the recently deceased. He has a minor phobia of water and hates getting wet.
History: Born in the east his family was never financially stable. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He was granted martial powers by his dying sister.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Gifted. Flaws: Fearful, Depressed. Bonds: Poor. Occupation: Weaver
Voice: Eastern European accent
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 18 (+4) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Justin Tattersall, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he is wearing a perfectly clean shirt and pair of pants. His silver hair is drawn into a tight pony tail with a cross scrunchie. His eyes are violet.
Personality: While he acts the brute, he is far gentler than he would appear. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born several months after his father was called into army service. He dropped out of school to support his sick father, and resented it. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Fighting, Logical. Bonds: Attractive, Military, Family. Occupation: Engraver
Voice: Speaks in third person
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Abyssal, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 6000 sp. 1 Minor magic item.
Herleva Roscoe, Female Human [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has wavy golden hair. Her brown eyes dart from person to person.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Slave. Occupation: Butcher
Voice: Aggressive tone
Attributes [hide]
Medium (4'8") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 51 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
Possessions: 260 pp. Zircon (80 gp). Freshwater pearl (14 gp). Hematite (14 gp). Golden yellow topaz (400 gp). Deep blue spinel (400 gp). Freshwater pearl (14 gp). Violet garnet (400 gp). 1 Minor magic item.
William Westbrook, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a well pressed and immaculate suit (or dress), and is pretty ugly. He has no hair. His eyes are a pleasant gray.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born to loving parents in a slum to the south. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Shy. Bonds: Religious, Poor, Nature. Occupation: Seamstress
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 350 gp. 1 Masterwork Common Ranged Weapon.
Quelenna Amakiir, Female Elf [Permalink]
Personal [hide]
Description: This woman wears tattered old clothes, and sports empty pouches on her belt. Her hair is red and curly. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Aggressive, abrasive, and angry, Quelenna embodies much of what other species detest in the Elves. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She is the product a well kept family trust fund and as such has never really known need. She has chosen to use the inheritance that was left to her frivolously. She has drifted from career to career and currently works as a Courier.
Motivation: Further expansion of business; and she is greedy
Flaws: Ugly, Addict, Antagonistic. Bonds: Job, Rich. Occupation: Courier
Voice: Pronounces O like U
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 7)
Armor Class 11
Hit Points 42 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 9000 sp. A roughly beaten golden orb (40 gp). Silver ewer (20 gp). Silver chalice with lapis lazuli gems (40 gp).
Rurik Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He wears bulky brown painted plate armor. He carries with him a set of ceremonial daggers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is unkempt and raggedy. His face is covered beneath a completely black helmet.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He cannot resist a sob story and will often dote over anyone who has one.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.
Motivation: He has decided he is irredeemable; and to get a good night's sleep
Ideals: Fighting, Philantrophist. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Ploughman
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 12)
Armor Class 9
Hit Points 71 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 16 (+3) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Terran, Auran
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 3000 gp. Sardonyx (40 gp). Star rose quartz (40 gp). Chrysoprase (40 gp). Rhodochrosite (16 gp). Aquamarine (1200 gp). Moss agate (16 gp). Eye agate (16 gp). Jade (60 gp). Star ruby (600 gp).
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