Valanthe Liadon, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 5'8" and is a bit bulky. She is very muscular particularly in the legs. She is wearing a long, yellow, dusty cloak. Her hair is cut close to her head. Her fierce violet eyes like to dwell on things.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Valanthe was raised in a hard working conservative environment. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She then took over the family business and is one of the better Miner for hire.
Motivation: Find a way to reverse the transformation of her brother.
Ideals: Justice. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Miner
Voice: Australian accent
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 50 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fibblestib Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'7" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His left hand appears badly burned and disfigured. With bright silver hair and a scraggly beard. His green eyes lackadaisically let the world flow into them.
Personality: Overbrimming with self-confidence, Fibblestib isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born in a small island village. Over the years he perfected his riding and shooting skills. He has since lost track of the people in his past.
Motivation: Expand his business; and balancing his hectic life and new map maker responsibilities is difficult
Ideals: Impeccable, Philantrophist. Bonds: Nature, Family, Job. Occupation: Map Maker
Voice: Speaks with a cold
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Gnome, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: Just what you see.
Rimple Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a fancy tan suit. He has a long white beard with little hanging trinkets. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Rimple hails from a village terrorized by brigands. He was taken from his home at a very young age. He became a Laborer soon after.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a need for knowledge about a nearby landmark
Flaws: Addict. Bonds: Attractive, Job, Enemies, Slave, Adventurer. Occupation: Laborer
Voice: Eastern European accent
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 15
Hit Points 43 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 19 (+4) | 19 (+4) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 100 gp. White pearl (90 gp). Alexandrite (400 gp). Moonstone (60 gp).
Valanthe Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears dull tan sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed bow, just in case. Her hair is golden and curly. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is extraordinarily eccentric. She is frequently practicing swordplay.
History: Born to a poor family in the city she treasured whatever gifts she got. Brilliant and gifted she never wanted to apply herself. She was granted martial powers by her dying brother.
Motivation: Sabotage a competitor; and she wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Insane. Bonds: Military, Poor, Job. Occupation: Armorer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 200 gp.
Herleva Caerdonel, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a fine chain shirt which she covers with yellow colored cloaks and clothing. She sports black long hair. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Scribe father left her crippled. She has dedicated herself to building a better village for her children.
Motivation: She's looking for her big break; and she desires power and/or immortality
Ideals: Optimist. Flaws: Disease. Bonds: Immigrant, Attractive, Adventurer. Occupation: Glassblower
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 6 (-2) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 20 pp.
River In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man is wearing the road beaten gear of a warrior. His clothes are grease stained in places. He has styled his cinnamon fur well, parting it to the right. He wears crescent spectacles with a black brim.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: The child of southern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Shy, Insane, Antagonistic. Bonds: Poor, Immigrant. Occupation: Dilettante
Voice: Italian accent
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 5000 cp. Brass mug with jade inlays (300 gp). 1 Average lock.
Fivin Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: This man wears tight fighting clothing, which leaves very little to the imagination. He is muscular with a powerful set of arms. His hair is red and curly. His gray eyes dart from person to person.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. Further he is a bit of a stoner and is frequently out of it.
History: Fivin lived on a farm with his father, near the main road leading to a nearby town. Fivin was born on a far northern forest where he grew up under the tutelage of his father, an expert Sculptor. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fivin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Find a way to reverse the transformation of his brother; and many gnolls want him driven away
Ideals: Fighting. Flaws: Addict. Bonds: Enemies, Family, Immigrant. Occupation: Sculptor
Voice: Breathy voice
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 13)
Armor Class 13
Hit Points 65 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Celestial
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 3 |
Possessions: 4000 gp. Silver ewer (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver comb with moonstones (900 gp). Fire opal pendant on a fine gold chain (1400 gp). Embroidered and bejeweled glove (2000 gp).
Everard Mitchell, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He typically wears brown cloth garments or leather armor. His blonde hair is kept up in a ponytail inside a top hat. His green eyes are passionate and lively.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born a particularly ugly child, much to the horror of his parents. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and to clean up the streets
Flaws: Ugly, Antagonistic. Bonds: Mentor, Job, Guardian. Occupation: Painter
Voice: Spits words with contempt
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 37 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 18 (+4) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Auran, Goblin, Ignan
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 2100 gp. Tourmaline (110 gp). Fiery yellow corundum (500 gp). Jade (110 gp). Moonstone (30 gp). Malachite (7 gp).
Rûkdûg Webley, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears an entirely black suit with white socks and a vest with buckled shoes. His black hair is thinning but still full. He has a dull look in his blue eyes.
Personality: He is extraordinarily eccentric. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Rûkdûg was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gifted student he started as a Crown-heir, but he got bored and became a Mercenary. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business.
Ideals: Gifted. Flaws: Insane. Bonds: Poor, Job. Occupation: Mercenary
Voice: Dark and ominous
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 34 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 400 gp.
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