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NPC Generator

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Advanced [show]


Fargrim Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a grey tunic with pastel highlights, and long brown pants that bunch up around his shoes. His hair is red and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He is a Jackalwere in disguise. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. In the meantime he has taken over work as a Bowyer and occasionally as a mercenary.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he desires power and/or immortality

Ideals: Gifted. Bonds: Job, Adventurer, Family, Criminal record. Occupation: Bowyer

Voice: High pitched and raspy

Attributes [hide]

Fargrim Silverstone, Male Dwarf Adept 1
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 9 (-1)10 (+0) 11 (+0)8 (-1)
Skills Acrobatics +1, Intimidation +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Emerald In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She carries with her a set of greataxes on her belt, each one with a amber on the hilt. She has styled her orange fur well, parting it to the left. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: She is very quiet and rarely speaks above a whisper. She is a very good compulsive liar and kleptomaniac.

History: She was born to loving parents in a slum to the east. When money was particularly tight she was walking through alleys when she overheard a Bowyer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels that her past leaves her morally obligated to help

Ideals: Fighting. Flaws: Shy. Bonds: Poor, Attractive, Criminal record. Occupation: Bowyer

Voice: Russian accent

Attributes [hide]

Emerald In the Wind, Female Tabaxi Fighter 2
Medium (5'10") Tabaxi, Lawful Evil (CR 2)
Armor Class 9
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 9 (-1)13 (+1) 17 (+3)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 1400 sp. 1 Simple lock.


Social Check DCs


Salasar Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man sports green clothing, slightly heavier than average wear. His rusty crest is braided into rings. He wears crescent spectacles with a black brim.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Salasar hails from a village terrorized by goblins. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter.

Ideals: Extrovert. Bonds: Family, Enemies, Religious. Occupation: Bricklayer

Voice: Loud with bravado

Attributes [hide]

Salasar Wystongjiir, Male Dragonborn Cleric 6
Medium (6'5") Dragonborn, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)11 (+0) 14 (+2)10 (+0)
Skills Insight +5, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 200 gp. Hematite (8 gp). Azurite (8 gp). Deep green spinel (100 gp). Aquamarine (1200 gp).


Social Check DCs


Skamos Agility, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who is well dressed, constantly wearing a black suit, violet shirt, and black tie, he is not a threatening figure. He has blue hair. He has a dull look in his gold eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He also hits on women, regardless of circumstances.

History: Born to a pair of adventurers, Skamos grew up listening to his mother's many stories. He took every job he could get his hands on, but the opportunities for Tieflings in the west were limited. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to raise his children well; and wants a kiss

Flaws: Terse. Bonds: Has a crush, Adventurer, Immigrant, Family. Occupation: Fletcher

Voice: Whispers

Attributes [hide]

Skamos Agility, Male Tiefling Warlock 8
Medium (5'6") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)12 (+1) 15 (+2)18 (+4)
Skills Deception +7, Medicine +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 800 gp. Jeweled electrum ring (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Finely wrought small gold bracelet (70 gp). 1 Minor magic item.


Social Check DCs


Sethrekar Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a green and grey robe with the hood down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His rusty crest is smooth and relatively long. He has gleaming, smiling red eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not believe in violence as a means to an end. He is a dedicated Actor but believes his peers are too gung-ho.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Pacifist, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Actor

Voice: Creaky witch voice

Attributes [hide]

Sethrekar Ophinshtalajiir, Male Dragonborn Druid 9
Medium (6'6") Dragonborn, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 62 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)13 (+1) 14 (+2)16 (+3)
Skills Athletics +3, Medicine +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 8000 sp. Alexandrite (700 gp). Emerald (1600 gp). Pink pearl (70 gp). Rock crystal (80 gp). Sard (80 gp). Chrysoberyl (70 gp). Star ruby (1600 gp). Deep blue spinel (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Breena Pingun, Female Gnome [Permalink]

Personal [hide]

Description: She wears bulky tan painted plate armor. Her skin is fair and her fingers are delicate and long. Her tied-back hair is black. She has gleaming, smiling violet eyes.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Breena was born in the north. At a young age she loved to build and create. She took every job she could get her hands on, but the opportunities for Gnomes in the north were limited. She used her abilities to travel the world and help people.

Motivation: She has money and likes to spend it; and someone believes her a fraud

Ideals: Persistence, Philantrophist. Bonds: Enemies, Immigrant, Rich. Occupation: Crown-heir

Voice: Deep voice with rolling R's

Attributes [hide]

Breena Pingun, Female Gnome Monk 4
Small (3'0") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 13 (+1)12 (+1) 15 (+2)12 (+1)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Infernal
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2

Possessions: 4000 cp. Brass mug with jade inlays (400 gp).


Social Check DCs


Namfoodle Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a blue and brown handkerchief worn on his left side. He wears a colorful flower in his brown hair. He has hazel eyes and a blue hat with a brown feather.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with a lost civilization.

History: He was born the only child of a wealthy merchant. His father was a soldier and died while he was still young. Namfoodle was left his father's suit of armor and trained in its use and care. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Entrepeneur. Flaws: Greedy. Bonds: Attractive, Guardian, Adventurer, Military. Occupation: Dilettante

Voice: Cold and demanding tone

Attributes [hide]

Namfoodle Wildwander, Male Gnome Ranger 1
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)15 (+2) 11 (+0)15 (+2)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 70 gp.


Social Check DCs


Burana Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender woman dresses in collared shirts and wears a proper scarf over her head. Her black crest is greasy and uncared for. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is business-like. She takes instructions and follows them to the letter. The war was a terrible time for her, and Burana does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born several months after her mother was called into army service. When Burana reached her early adolescence her Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Professionalism. Flaws: Ugly, Insomniac, Depressed. Bonds: Military. Occupation: Bather

Voice: Spits words with contempt

Attributes [hide]

Burana Beryntolthropal, Female Dragonborn Druid 9
Medium (6'8") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 39 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 9 (-1)15 (+2) 12 (+1)15 (+2)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: 220 pp. Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elizabeth Rayden, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her red hair is well kept. Her face is covered beneath a completely black helmet.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Elizabeth abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants to meet her childhood hero; and she's looking for her big break

Ideals: Fighting, Extrovert, Gifted. Bonds: Adventurer. Occupation: Soapmaker

Voice: Eastern European accent

Attributes [hide]

Elizabeth Rayden, Female Human Ranger 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)15 (+2) 16 (+3)9 (-1)
Skills Arcana +4, Perception +5
Senses Passive Perception 15
Languages Common, Druidic, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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