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NPC Generator

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Advanced [show]


Oriel Carlton, Female Human [Permalink]

Personal [hide]

Description: She has a missing right leg. She prefers to wear grey pants and tee shirts. She is bald on top and has large red tufts of hair around her ears. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She loves telling others what to do and how they should feel about things. She can't help but pocket interesting objects she comes across

History: She was born in the south. Oriel was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Oriel decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a rival would like her out of the picture

Ideals: Opinionated. Flaws: Ugly. Bonds: Criminal record, Immigrant. Occupation: Knight

Voice: Scandinavian accent

Attributes [hide]

Oriel Carlton, Female Human Expert 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)16 (+3) 12 (+1)18 (+4)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven, Giant
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 120 gp. 1 Banded mail.


Social Check DCs


Robert Asheton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries a battered dagger and tarnished bastard sword as well. His golden hair is lengthy. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is fixated on the number 20. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He cannot resist a sob story and will often dote over anyone who has one.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Druid school at a young age so that he could practice his psionic talents. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist, Gifted. Flaws: Insane. Bonds: Attractive. Occupation: Shoemaker

Voice: Sensual and smooth

Attributes [hide]

Robert Asheton, Male Human Druid 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)7 (-2) 16 (+3)10 (+0)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 4000 sp.


Social Check DCs


Olunt Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears skinny pants and wears a grey and white robe with the hood down. His red hair is cut short with large spiked bangs in the front. His thin eyebrows rest above his beady amber eyes.

Personality: He is a Mason first and foremost. He believes firmly that knowledge should be universal. He does not believe in violence as a means to an end. He is a dedicated Mason but believes his peers are too gung-ho.

History: Born in the north to a Mason, Olunt learned a great deal about his mother's area of expertise. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Wants his loneliness to end; and he is a bit of a kleptomaniac

Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Criminal record, Has a crush. Occupation: Mason

Voice: Speaks with back of mouth

Attributes [hide]

Olunt Bigtoe, Male Dwarf Cleric 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)17 (+3) 8 (-1)6 (-2)
Skills Acrobatics +5, Persuasion +0
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Aquan, Goblin
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 pp. 1 Masterwork Common Melee.


Social Check DCs


Theriatis Raethran, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears dark leathers with embroidery. His hair is blonde and curly. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is happy with his job as a Sailor. He turns his eye from what people do, preferring to live and let live. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born several months after his father was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. He tends to his Sailor job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Sailor responsibilities is difficult; and sabotage a competitor

Ideals: Joker. Bonds: Attractive, Job, Military. Occupation: Sailor

Voice: Low rumbling, strings words together

Attributes [hide]

Theriatis Raethran, Male Elf Warlock 3
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)16 (+3) 12 (+1)14 (+2)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Abyssal, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 400 gp. 1 Healer’s kit. 1 Masterwork Artisan’s tools. 1 Masterwork Thieves’ tools.


Social Check DCs


Bryseis Rise, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'6". She does not wear sleeves and tends to eschew shirts when she can avoid it, and her gloved hand is found clutching a dagger. Her red hair is heavily combed to the right. Her silver eyes dart from person to person.

Personality: She speaks before she thinks and is too direct. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born into a rich family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She hasn't been sleeping well lately.

Motivation: To be a Apothecary again; and further expansion of business

Ideals: Entrepeneur. Flaws: Impulsive, Insomniac. Bonds: Rich, Job. Occupation: Locksmith

Voice: Gruff and masculine

Attributes [hide]

Bryseis Rise, Female Tiefling Adept 7
Medium (5'6") Tiefling, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 17 (+3)13 (+1) 17 (+3)13 (+1)
Skills Athletics +2, Persuasion +4
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 60000 cp. Eyepatch with mock eye of sapphire and moonstone (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kildrak Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair, when down, is lengthy. He has several tiny topaz earrings on each ear.

Personality: He exudes charisma. He is a tour de force of persuasion. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Gifted from a young age, Kildrak studied abroad. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: His relatives are trying to arrange a marriage; and he is greedy

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Attractive, Family. Occupation: Herbalist

Voice: Mumbles to self between sentences

Attributes [hide]

Kildrak Fireforge, Male Dwarf Druid 9
Medium (4'1") Dwarf, Chaotic Good (CR 9)
Armor Class 8
Hit Points 76 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 17 (+3)14 (+2) 16 (+3)9 (-1)
Skills Acrobatics +1, Investigation +5
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Draconic
Attacks Melee +3 / 3d4+0, Ranged +1 / 3d4-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146443210

Possessions: 1600 gp. Gold dragon comb with red garnet eye (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gûnd Spalding, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears light armors faded through time and improper care. His hair, while still mostly auburn, has prominent grey streaks. His violet eyes lackadaisically let the world flow into them.

Personality: He speaks before he thinks and is too direct. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to loving parents in a slum to the east. He has had some formal dancing training, and achieved minor success. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: A strong sense of loyalty to Tiefling people; and he feels kind of lost in life

Ideals: Joker, Artistic. Flaws: Impulsive. Bonds: Poor. Occupation: Detective

Voice: Stutters

Attributes [hide]

Gûnd Spalding, Male Half-Orc Cleric 3
Medium (6'3") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 7 (-2)14 (+2) 12 (+1)14 (+2)
Skills Investigation +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Orc, Terran, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs


John Langston, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears brown trousers with pastel and blue striped suspenders. He wears various colorful collared shirts. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is frequently practicing swordplay.

History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 4 years later his spouse died after the birth of his son. Heartbroken, John never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and he wants nothing more than to rejoin the army

Flaws: Shy, Disease. Bonds: Attractive, Military, In love. Occupation: Carpenter

Voice: High pitched and raspy

Attributes [hide]

John Langston, Male Human Wizard 11
Medium (6'2") Human, Neutral Evil (CR 11)
Armor Class 10
Hit Points -2 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 4 (-3)19 (+4) 7 (-2)15 (+2)
Skills History +8, Religion +8
Senses Passive Perception 8
Languages Common, Giant, Orc, Ignan, Auran
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164444321000

Possessions: 300 pp. Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). An abacus with copper, silver and gold markers (80 gp).


Social Check DCs


Windy Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of death around her neck, and a hammer on her belt. She keeps her black fur in a flapper bob. Her eyes are likewise copper.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She does not trust anyone and sleeps with one eye open.

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and she is not mentally stable, and does not behave rationally

Ideals: Fighting, Logical. Flaws: Emotional, Insomniac, Insane. Occupation: Fortune-teller

Voice: Soothing and warm

Attributes [hide]

Windy Grass, Female Tabaxi Druid 1
Medium (5'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)8 (-1) 13 (+1)10 (+0)
Skills Animal Handling +3, History +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 20 gp.


Social Check DCs

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