Sarai Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is generally shirtless and showing off her tattooed chest. Her hair is short and black. She has amber eyes.
Personality: She is calm most of the time but flees social interaction. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: Her father raised her in a mountain cabin. From her teen years she was always beautiful and desirable, so people have always doted on her. Due to her spouse's obsession with being a Armorer they were divorced and she won custody of their son. She worked as a Barkeep, and she later adopted a second son.
Motivation: She's in love; and find a way to reverse the transformation of her sister
Flaws: Shy. Bonds: Attractive, Immigrant, Nature, Family, Has a crush. Occupation: Barkeep
Voice: Uses lots of figures of speech
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 9 (-1) | 8 (-1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Rimmon Virtue, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears green leather gloves, a green jacket, and tight pants. He wears a feathered hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.
Personality: Calm and collected, he is a well trained Hunter. Around other people he will do his best to conceal his emotions and appear jolly.
History: Rimmon was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He worked as a nervous Hunter and found it very stressful. He inherited the family business which he has now maintained for 14 years.
Motivation: To be a Barrister again; and he's repulsed by the pc
Flaws: Shy, Antagonistic. Bonds: Job, Poor. Occupation: Hunter
Voice: German accent
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Good (CR 17)
Armor Class 12
Hit Points 41 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 18
Languages Common, Gnoll, Infernal
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
Possessions: 8000 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Silver comb with moonstones (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Gold dragon comb with red garnet eye (1300 gp). Brass mug with jade inlays (100 gp). A silver and pearl hairclip (60 gp). Large well-done wool tapestry (100 gp). Solid gold idol (900 gp). Gold and topaz bottle stopper cork (1300 gp). Silver comb with moonstones (1000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Einkil Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He tends to wear a large grey jacket. His red hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He never swears and excessively uses polite adverbs when speaking. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: The child of western immigrants he idolized his mother. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He feels kind of lost in life; and he is unsatisfied with his job
Ideals: Optimist. Flaws: Ugly, Secretive, Depressed. Bonds: Immigrant, Job. Occupation: Sculptor
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 230 gp. 1 Masterwork Common Melee.
Serpent In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a moderate pudge and is not very fit. His long lavender fur is drawn into a two foot long braid. He wears large thick round spectacles.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Serpent was born the youngest of three triplets. His first spouse was a Doctor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is unsatisfied with his job; and doesn't want to be a interpreter and was forced into it by his family
Flaws: Secretive, Insane. Bonds: Enemies, Family, Job. Occupation: Interpreter
Voice: Australian accent
Attributes [hide]
Medium (5'3") Tabaxi, True Neutral (CR 7)
Armor Class 12
Hit Points 39 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Terran, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1000 gp.
Quespa Phrahdrandon, Female Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears silk and lounges about seductively. She has done her best to style her blue crest to look like a famous performer. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born on a small isolated farm. She has chosen to use the inheritance that was left to her frivolously. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is greedy; and she uses money and sex appeal to get what she needs
Ideals: Disciplined, Logical. Bonds: Attractive, Rich, Nature. Occupation: Knight
Voice: Low range voice
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 1200 sp.
Fragrant Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she dresses in pastel turtlenecks beneath a blue coat with brown slacks. Her red fur is heavily combed to the right. Her eyes, though not visible through her cowl, are yellow.
Personality: A deeply religious woman she believes everything happens for a reason. She is a ruthless business woman, a trait she acquired from her father.
History: She is the product a well kept family trust fund and as such has never really known need. Like her father and her brother before her, after school she went straight into learning to become a Crown-heir. She has drifted from career to career and currently works as a Crown-heir.
Motivation: Her religion dominates her actions.
Ideals: Entrepeneur. Bonds: Religious, Rich, Job. Occupation: Crown-heir
Voice: Smooth and feminine
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Evil (CR 7)
Armor Class 12
Hit Points 32 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arumawann Nackle, Male Gnome [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears a fine chain shirt which he covers with blue colored cloaks and clothing. His skin is also unnaturally pale. His moppish black hair is in a traditional bowl cut. His green eyes have a joyful gleam in them most of the time.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He takes great joy in being the best Shoemaker in town.
History: Born to a pair of adventurers, Arumawann grew up listening to his father's many stories. His father was very strict, and drilled into him lessons on being the perfect gentleman. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He feels the way he acts is they only way to get by in the world; and he has passion for adventuring and risk
Ideals: Disciplined, Impeccable. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Shoemaker
Voice: Booming voice
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 12 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 10 (+0) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: Hematite (15 gp). Azurite (15 gp). 1 Minor magic item.
Charles Bing, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear brown pants and tee shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His broad hat is riddled with cuts and holes. His eyes are amber and beady.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was raised in a island tribe. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He wants to get laid; and to share knowledge with the world
Ideals: Joker, Logical. Flaws: Ugly, Depressed. Bonds: Nature. Occupation: Scribe
Voice: pre-pubescent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 54 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1500 gp. 1 Minor magic item.
Shag Chatham, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a simple black robe with grey stripes complete with hood. He has a small bristly mustache and wavy blonde hair. His violet eyes are passionate and lively.
Personality: He is very quiet and rarely speaks above a whisper. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Shag hails from a village terrorized by giants. From his teen years he was always beautiful and desirable, so people have always doted on him. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality.
Flaws: Shy. Bonds: Poor, Adventurer, Enemies, Attractive. Occupation: Dyer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 100 gp. Tiger eye turquoise (13 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
