Gesrethe Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: This slender woman stands about 6'7". She dresses in green turtlenecks beneath a tan coat with grey slacks. Her gold crest is knotted and matted. She has a tattooed face.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.
History: Gesrethe was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Doesn't want to be a Servant and was forced into it by her family.
Ideals: Artistic. Flaws: Shy. Bonds: Family, Poor, Adventurer. Occupation: Servant
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 13)
Armor Class 8
Hit Points 78 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d4+3, Ranged +2 / 4d4-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 | 4 |
Possessions: 4000 gp. Malachite (5 gp). Blue quartz (5 gp). 1 Minor magic item. 1 Minor magic item.
Beleth Light, Female Tiefling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tiefling, and stands approximately 6'3". She dresses in green turtlenecks beneath a yellow coat with black slacks, and her gloved hand is found clutching a shortspear. She has done her best to style her blue hair to look like a famous performer. Her eyes, though not visible through her cowl, are silver.
Personality: She is fixated on the number 73. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Beleth is combative with any and all who dare try her patience in the slightest.
History: She was born to a criminal king-pin and mafia family When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Herbalist. She has set out to sabotage the competition.
Motivation: Money/treasure; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Justice. Flaws: Insane. Bonds: Criminal record, Job, Rich. Occupation: Herbalist
Voice: French accent
Attributes [hide]
Medium (6'3") Tiefling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 8000 sp. Black velvet mask with numerous citrines (90 gp).
Baelitae Xiloscient, Female Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged woman does not wear sleeves and tends to eschew shirts when she can avoid it and is in decent physical shape. Her moppish silver hair is in a traditional bowl cut. She wears large thick round spectacles.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: When she was but 8 years old her parents immigrated from the west. Her homeland was ravaged by war and she spent much of her life rebuilding it. She used her abilities to travel the world and help people.
Motivation: She's attracted to the PC; and she's in love
Ideals: Philantrophist. Flaws: PTSD. Bonds: Attractive, Immigrant, Has a crush. Occupation: Sailor
Voice: Irish accent
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Sylvan, Auran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 200 gp. Deep green spinel (140 gp).
Griselda Firahel, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a worn and beaten armor. She wears a colorful flower in her blonde hair. Her eyes are brown.
Personality: She exudes charisma. She is a tour de force of persuasion. She also is a firm believer in the womanly ideal.
History: She was born to loving parents in a slum to the south. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She then took over the family business and is one of the better Dyer for hire.
Motivation: To pay off her debts.
Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Poor, Debt. Occupation: Dyer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 5 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 5 (-3) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp.
Oppleby Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many brown ritualistic tattoos. He wears a blue cloak and cross-gartered brown stockings. His hair is black and curly. His hazel eyes lackadaisically let the world flow into them.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has recently gotten a pet goose that steals things from people.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Impeccable. Flaws: Ugly, Insane, Mundane. Bonds: Criminal record. Occupation: Adventurer
Voice: Relaxed voice
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 100 gp. 1 Minor magic item.
Darrak Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: This southern man has a large brown mantle and cape that has been intricately interwoven into his grey robe. His clothes are grease stained in places. He sports a long blonde beard, and similarly colored long hair. His thin eyebrows rest above his beady brown eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He got into the Laborer business at a young age. His childhood dream was to be a Soapmaker, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Justice. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Laborer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 6)
Armor Class 10
Hit Points 70 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 20 (+5) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 40 pp.
Chenna Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She usually wears her white robe and has her hand crossbow always slung over her shoulder. Her red hair has been sun bleached extensively. Her eyes are hazel and catlike.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born in the south, but her parents moved at a very young age to the west. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She left for the south, certain she would find work there.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Athletic, Disciplined. Flaws: Hedonist. Bonds: Immigrant, Military. Occupation: Map Maker
Voice: American accent
Attributes [hide]
Small (2'8") Halfling, Neutral Evil (CR 13)
Armor Class 14
Hit Points 30 (13d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 17 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Orc, Ignan, Gnome
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 | 3 | 2 | 1 |
Possessions: 500 pp. Sapphire pendant on gold chain (2400 gp). Solid gold idol (1200 gp). Silver comb with moonstones (300 gp).
Caeldrim Berevan, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a tan tunic with blue highlights, and long yellow pants that bunch up around his shoes. He wears his hair in dreadlocks. His eyes are brown.
Personality: He is calm most of the time but flees social interaction. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He got into the Gardener business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Opinionated. Flaws: Shy. Bonds: Job, Military. Occupation: Gardener
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 7 (-2) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Goblin, Ignan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Harvest Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her rapier with her veritable burlap sack of a shirt. She has no fur. Her eyes are hazel.
Personality: She is very quiet and rarely speaks above a whisper. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was raised in a forest tribe. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She has passion for adventuring and risk.
Flaws: Ugly, Shy, PTSD. Bonds: Adventurer, Nature. Occupation: Spice Merchant
Voice: Scratchy, weak
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 26 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 8 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp. Freshwater pearl (4 gp). Moonstone (20 gp). Moss agate (4 gp). Alexandrite (1200 gp).
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Their contribution stands as a beacon of hope for all adventurers!