Cimer Quest, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. Beneath his clothing is a huge mess of scar tissue. His hair is short and white. He wears a mask on his face.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He misses his home and complains about the freezing weather, even in summer.
History: He was born into a rich family. After coming to the age of reason, Cimer took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Cimer and his spouse have recently divorced.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Slave, Immigrant, Rich. Occupation: Adventurer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'11") Tiefling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 16 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 9 (-1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 50000 cp.
Mehen Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tight fitting green shirt and pants. He has done his best to style his black crest to look like a famous performer. His red eyes lackadaisically let the world flow into them.
Personality: He speaks before he thinks and is too direct. He is lazy and tries to find solutions quickly.
History: He was raised in a forest tribe. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He uses money and sex appeal to get what he needs; and to prove his worth to the world
Flaws: Ugly, Impulsive, Lazy, Racist. Bonds: Nature. Occupation: Bounty Hunter
Voice: Pirate accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 39 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 5000 sp. Tiger eye turquoise (16 gp). Chrysoberyl (50 gp). 1 Minor magic item.
Therlin Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a grey coat over a tan low-cut shirt, and a wide-brimmed hat upon her head. She has done her best to style her silver hair to look like a famous performer. Her fierce violet eyes like to dwell on things.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born to loving parents in a slum to the north. A freak accident while working with her Knight father left her crippled. She has set out to sabotage the competition.
Motivation: Expand her business; and she'd like to take her coworkers down a peg
Flaws: Impulsive, Disease. Bonds: Job, Poor. Occupation: Ruler
Voice: Russian accent
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 8 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 330 gp.
Reynard Graeme, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a brown armored body suit, with a simple red line shooting up and back down. His golden hair is singed and shortened. He is baby faced.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He misses his home and complains about the freezing weather, even in summer.
History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the south; and wants to work out more often
Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Immigrant. Occupation: Cartwright
Voice: Gruff and masculine
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 42 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 2800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ishte Failure, Female Tiefling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears an entirely black suit with red socks and a vest with buckled shoes. She wears a colorful flower in her brown hair. Her white eyes are passionate and lively.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Gifted from a young age, Ishte studied abroad. A few years later when the west was not economically sound they moved to her current location. She now spends her time doing works of charity.
Motivation: Balancing her hectic life and new Glassblower responsibilities is difficult.
Ideals: Philantrophist, Gifted. Bonds: Immigrant, Attractive, Job. Occupation: Glassblower
Voice: Sensual and smooth
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 700 sp.
Flask In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears tight fighting clothing, which leaves very little to the imagination. She sports a flattop fur cut. She has gleaming, smiling green eyes.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Disciplined, Impeccable. Bonds: Immigrant, Family. Occupation: Stylist
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 27 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Terran, Ignan
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 3 | 3 |
Possessions: 130 pp.
Oriel Wing, Female Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a robe, a symbol of the four houses of cards around her neck, and a sword on her belt. Her red hair is slicked back into a classic pompadour. Her green unseeing eyes seem to look past you.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She does not believe in violence as a means to an end. She is a dedicated Locksmith but believes her peers are too gung-ho.
History: Oriel was born in the east. At a young age she loved to build and create. A freak accident while working with her Masseuse father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure
Ideals: Fighting, Pacifist, Persistence. Flaws: Disease, Selfish. Occupation: Locksmith
Voice: Dark and ominous
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Masterwork Common Melee.
Great Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He keeps his gray fur in a flapper bob. His hazel unseeing eyes seem to look past you.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born in the west. He moved out east to avoid the crime he committed. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Ideals: Impeccable. Flaws: Disease. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Sailor
Voice: Slurs words
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 3)
Armor Class 14
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 17 (+3) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 gp.
Darrak Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears clothing that is held on in multiple layers but all of it is in poor condition. His moppish auburn hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He feeds upon the attention of others.
History: His parents moved while he was still in utero so he is the first generation to be born here. Darrak was born on a far southern plains where he grew up under the tutelage of his mother, an expert Ploughman. After a long history of fighting, Darrak and his spouse have recently divorced.
Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc
Flaws: Insane, Antagonistic. Bonds: Poor, Immigrant, Attractive. Occupation: Ploughman
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 4)
Armor Class 9
Hit Points 27 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 15 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Auran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 200 gp. 1 Masterwork Heavy wooden shield.
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