Cora Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears a red shirt, with a pastel mid length skirt with pastel tights and flats, usually wearing a coat over them. She has wavy chestnut hair. Her violet eyes dart from person to person.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She has a small toy that she constantly fidgets with.
History: She served in the navy to pay for her family's outstanding loans. After coming to the age of reason, Cora took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She's since become an addict/alcoholic.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Military, Job. Occupation: Ruler
Voice: Old thin voice
Attributes [hide]
Small (2'8") Halfling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 28 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 10 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Dwarven
Attacks Melee +0 / 2d6-3, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 200 gp.
Althaea Qualanthri, Female Half-Elf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 5'0" and wears rags and sports a simple walking cane. Her auburn hair is drawn into a tight pony tail with a cross scrunchie. Her brown eyes are passionate and lively.
Personality: She is almost excessively polite to everyone, even when angry. She has all her life been fascinated with painting.
History: The child of a Servant, who enjoyed hunting, Althaea was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. She became a Armorer soon after.
Motivation: To clean up the streets; and wants to open a new tavern
Ideals: Artistic. Flaws: Shy. Bonds: Poor, Nature, Job, Guardian. Occupation: Armorer
Voice: Hollow voice
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 50 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 17 (+3) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +2 / 3d6-2, Ranged +4 / 3d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 |
Possessions: Blue sapphire (600 gp). Azurite (10 gp). Amber (100 gp). Blue star sapphire (600 gp).
Balam Ecstasy, Male Tiefling [Permalink]
Personal [hide]
Description: This man is well dressed, but even with his fine clothing he looks run-down, and sports empty pouches on his belt. His brown hair is knotted and matted. His face is scarred and worn.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Balam lived on a farm with his father, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Tiefling conditions. Due to his spouse's obsession with being a Actor they were divorced and he won custody of their daughter. He worked as a Fisher, and he later adopted a second daughter.
Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother
Ideals: Logical. Flaws: Ugly, Antagonistic, Racist. Bonds: Family. Occupation: Fisher
Voice: Aggressive tone
Attributes [hide]
Medium (5'5") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 54 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 800 gp. A delicate silver chain set with a tourmaline (90 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp).
Dalgal Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he very much looks the part of a Miller. He has shaved his head bald. He tend to wears goggles to shield his eyes.
Personality: He snorts whenever he laughs or is feeling confident. He does not trust anyone and sleeps with one eye open.
History: He served in the navy to pay for his family's outstanding loans. He helped his father out around the business and became quite the natural. He has worked as a Miller like his father before him.
Motivation: Wants to open a new tavern; and sabotage a competitor
Flaws: Ugly, Insomniac. Bonds: Job, Poor, Military. Occupation: Miller
Voice: Smoker's lung
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 7 (-2) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Aquan, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 310 gp.
Koeth Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears light armors faded through time and improper care. His hair, while still mostly silver, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He snorts whenever he laughs or is feeling confident. Around other people he will do his best to conceal his emotions and appear jolly.
History: He is the product a well kept family trust fund and as such has never really known need. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.
Motivation: A rival would like him out of the picture; and he wants revenge against illithids
Flaws: Shy. Bonds: Rich, Criminal record, Enemies. Occupation: Sellsword
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 11)
Armor Class 11
Hit Points 67 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cecily Wentworth, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft green waves gently in the breeze, and a wedding ring on her left hand. She has no hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Cecily hails from a village terrorized by drow. Her mother had invested heavily in several trade routes and wanted her to inherit them. Days after completing her studies, news broke out that her hometown was attacked by drow. Cecily was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.
Motivation: Money/treasure.
Ideals: Optimist. Flaws: Ugly. Bonds: Rich, In love, Enemies. Occupation: Apothecary
Voice: Soft and melodious
Attributes [hide]
Medium (4'7") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 6 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Carnelian (70 gp). 3 Tanglefoot bags.
Kite In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. His fur is white and very short. He wears large thick round spectacles.
Personality: Kite speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born at the edge of vast mountains. His parents enrolled him in a Druid school at a young age so that he could practice his necromantic talents. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Athletic, Impeccable, Gifted. Bonds: Slave, Nature. Occupation: Bookbinder
Voice: French accent
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Chaedi Goltorah, Female Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is constantly adorned with expensive silk clothing, often dyed in bright blue and white, and wears rings and necklaces with large, colorful gems. Her head has been shaved. Her eyes are amber and she is always smoking a pipe.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is a ruthless business woman, a trait she acquired from her mother.
History: She comes from a rich eastern family. Her mother took her hunting and taught her how to get in the mind of other creatures. She has been a successful dealer in antiques buying low and selling high.
Motivation: To find somewhere to settle down; and she is content
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Mundane. Bonds: Rich, Nature. Occupation: Animal Trainer
Voice: High pitched, excited
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Druidic, Auran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Avelina Conway, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She wears tattered old clothes. Beneath her clothing is a huge mess of scar tissue. Her head has been shaved. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A gypsy cursed her at a young age, leading to her ugly appearance. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She is currently in port desperately looking for someone to get her out; and she wants revenge against giants
Flaws: Ugly, Addict, Shy, Secretive. Bonds: Slave. Occupation: Server
Voice: Aggressive tone
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 66 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 500 gp.
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Their contribution stands as a beacon of hope for all adventurers!
