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NPC Generator

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Advanced [show]


Hamil Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white vest and prefers pastel and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He is physically well-built. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny aquamarine earrings on each ear.

Personality: Hamil wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He is a bit of a xeno-phobe, disliking non-Halflings.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Disciplined. Flaws: Ugly, Racist. Bonds: Rich, Religious. Occupation: Cook

Voice: High pitched, excited

Attributes [hide]

Hamil Bigheart, Male Halfling Monk 5
Small (3'2") Halfling, Chaotic Good (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)16 (+3) 13 (+1)11 (+0)
Skills Deception +3, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Giant, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. Violet garnet (1500 gp).


Social Check DCs


Anne Stoutbridge, Female Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a worn and beaten armor, and a wedding ring on her right hand. Her silver hair is unkempt and raggedy. She has blue eyes and a red hat with a black feather.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born to a Mortician, her mother struggled to pay the bills. She moved out south to avoid the crime she committed. Some 8 years later her spouse died after the birth of her daughter. Heartbroken, Anne never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: She has decided she is irredeemable.

Flaws: Ugly, Shy. Bonds: In love, Poor, Criminal record. Occupation: Scribe

Voice: Speaks through clenched teeth

Attributes [hide]

Anne Stoutbridge, Female Halfling Expert 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 44 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 16 (+3)16 (+3) 10 (+0)14 (+2)
Skills Arcana +6, History +6
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Draconic, Gnoll
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 5000 sp. Obsidian (7 gp). Jet (70 gp).


Social Check DCs


Vorka Shirley, Female Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and a wedding ring on her right hand. Her hair, while still mostly black, has prominent grey streaks. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She is fixated on the number 18. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She served in the navy to pay for her family's outstanding loans. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She is untrained/undisciplined, which makes her dangerous.

Motivation: She wants nothing more than to rejoin the army; and tabaxi compassion

Ideals: Justice. Flaws: Insane, Racist. Bonds: In love, Military. Occupation: Miller

Voice: Booming voice

Attributes [hide]

Vorka Shirley, Female Half-Orc Paladin 17
Medium (6'4") Half-Orc, Neutral Evil (CR 17)
Armor Class 11
Hit Points 133 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)12 (+1) 18 (+4)4 (-3)
Skills Animal Handling +10, Medicine +10
Senses Passive Perception 14
Languages Common, Orc, Terran
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1802221

Possessions: 8000 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Gold and topaz bottle stopper cork (600 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Brass mug with jade inlays (100 gp). Jeweled electrum ring (8000 gp). 1 Medium magic item.


Social Check DCs


Thamior Teinithra, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears skinny pants and wears a tan and white robe with the hood down. His black hair, when down, is lengthy. His eyes are amber and catlike.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. The war was a terrible time for him, and Thamior does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: When he was but 6 years old his parents immigrated from the west. He dropped out of school before completing his studies. He left for the west, certain he would find work there.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic, Depressed. Bonds: Military, Immigrant. Occupation: Doctor

Voice: Smooth and feminine

Attributes [hide]

Thamior Teinithra, Male Elf Sorcerer 3
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 9 (-1)13 (+1) 12 (+1)11 (+0)
Skills Athletics +2, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 1800 sp. Red-brown spinel (120 gp). 3 Holy water.


Social Check DCs


Veloptima Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair is short and silver. Her eyes are gray.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She does not believe in violence as a means to an end. She is a dedicated Bookbinder but believes her peers are too gung-ho.

History: She was born blind and as such lacked many opportunities for work. Through the years after Veloptima was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Veloptima's mother didn't care for her much, and the feeling was mutual. Due to her spouse's obsession with being a Cartwright they were divorced and she won custody of their son. She worked as a Bookbinder, and she later adopted a second son.

Motivation: To protect her home; and to clean up the streets

Ideals: Pacifist. Flaws: Antagonistic, Disease. Bonds: Family, Guardian. Occupation: Bookbinder

Voice: Eastern European accent

Attributes [hide]

Veloptima Musgraben, Female Gnome Barbarian 5
Small (3'0") Gnome, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 61 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 20 (+5)12 (+1) 13 (+1)8 (-1)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 6000 sp. 1 Everburning torch. 4 Holy water.


Social Check DCs


Marastyr Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears just a grey suit. She has chestnut hair. She has gleaming, smiling blue eyes.

Personality: She speaks before she thinks and is too direct. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born in the east to a Barkeep, Marastyr learned a great deal about her father's area of expertise. Marastyr was born on a far eastern island where she grew up under the tutelage of her father, an expert Barkeep. She now spends her time doing works of charity.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to pay off her debts

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Job, Immigrant, Debt. Occupation: Barkeep

Voice: Posh accent

Attributes [hide]

Marastyr Goblinbane, Female Dwarf Paladin 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)11 (+0) 16 (+3)9 (-1)
Skills Deception +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 8000 cp.


Social Check DCs


Sammal Clandestine, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is blue, silky, and of moderate length. He has a dull look in his black eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Sammal was born with his father's beautiful face. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption.

Flaws: Sensitive, Insane. Bonds: Attractive, Immigrant, Criminal record. Occupation: Laborer

Voice: Laughs frequently while speaking

Attributes [hide]

Sammal Clandestine, Male Tiefling Expert 8
Medium (6'1") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 56 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)14 (+2) 13 (+1)15 (+2)
Skills Intimidation +5, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Enna Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Sellsword. She carries a battered kukri and tarnished shortspear as well. Her brown hair is heavily combed to the left. Her blue unseeing eyes seem to look past you.

Personality: She will rave to anyone who will listen. She is a very good compulsive liar and kleptomaniac.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Enna grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Enna. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She seems to be bored by most things.

Ideals: Fighting. Flaws: Disease, Insane, Mundane. Bonds: Criminal record, Family. Occupation: Sellsword

Voice: Pirate accent

Attributes [hide]

Enna Mellerelel, Female Elf Sorcerer 13
Medium (5'3") Elf, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 43 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)12 (+1) 15 (+2)8 (-1)
Skills Acrobatics +6, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 1000 gp. A small bag of saffron. (50 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A necklace of small pink pearls (5000 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). A necklace of small pink pearls (5000 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). A delicate silver chain set with a tourmaline (50 gp). Silver chalice with lapis lazuli gems (180 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Evans, Male Half-Elf [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair is cut jaggedly and amateurishly. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: Aggressive, abrasive, and angry, Geoffrey embodies much of what other species detest in the Half-Elves. He uses divination through singing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer. Occupation: Crown-heir

Voice: Strong lisp

Attributes [hide]

Geoffrey Evans, Male Half-Elf Sorcerer 4
Medium (5'5") Half-Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)12 (+1) 16 (+3)11 (+0)
Skills Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 10 pp.


Social Check DCs

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