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NPC Generator

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Advanced [show]


Uraim Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He likes to wear ponchos typically of a light brown in addition to tight pants. His hair is cut close to his head. His face is scarred and worn.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Uraim grew up listening to his father's many stories. A gifted student he started as a Fortune-teller, but he got bored and became a Crown-heir. He has dedicated himself to building a better world.

Motivation: He has passion for adventuring and risk; and further expansion of business

Ideals: Impeccable, Joker. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Crown-heir

Voice: Russian accent

Attributes [hide]

Uraim Aranore, Male Dwarf Fighter 5
Medium (4'3") Dwarf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)8 (-1) 12 (+1)10 (+0)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Wobbles Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'8", this man is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft black waves gently in the breeze. His golden hair is singed and shortened. His eyes, though not visible through his cowl, are hazel.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He takes great joy in being the best Server in town.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His first spouse was a Barber, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has drifted from career to career and currently works as a Server.

Motivation: He is greedy.

Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Family. Occupation: Server

Voice: Old thin voice

Attributes [hide]

Wobbles Raulnor, Male Gnome Rogue 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 19 (+4)9 (-1) 11 (+0)14 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 1 Chain shirt. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Erdan Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears tight fighting clothing, which leaves very little to the imagination. His white hair is still thick. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a xeno-phobe, disliking non-Elves.

History: Gifted from a young age, Erdan studied abroad. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Erdan grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Erdan. He was granted arcane powers by his dying brother.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Fighting, Gifted. Flaws: Antagonistic, Racist. Bonds: Criminal record. Occupation: Miner

Voice: Deep voice with rolling R's

Attributes [hide]

Erdan Koehlanna, Male Elf Bard 13
Medium (4'11") Elf, Neutral Evil (CR 13)
Armor Class 12
Hit Points 68 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)16 (+3) 11 (+0)11 (+0)
Skills Persuasion +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven, Giant, Goblin, Infernal
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333200

Possessions: 4000 gp. A necklace of small pink pearls (4000 gp). Silver comb with moonstones (100 gp).


Social Check DCs


Pearl Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: She wears professional attire, and carries scimitars. She has red hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. A friendly and beautiful Halfling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Sold as a small child to a necromancer, Pearl was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. At a young age her father died while driving off some goblins. Her mother being the stubborn sort decided to stay and helped train her in scimitar use. Days after completing her studies, news broke out that her hometown was attacked by goblins. Pearl was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants revenge against goblins

Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Enemies, Mentor. Occupation: Spy

Voice: Sounds elderly

Attributes [hide]

Pearl Cherrycheeks, Female Halfling Paladin 5
Small (3'2") Halfling, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp. Golden yellow topaz (500 gp). Chalcedony (20 gp). Alexandrite (500 gp).


Social Check DCs


Heather Connors, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet armored body suit, with a simple yellow line shooting up and back down, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'3" when asserting herself. She wears her hair in dreadlocks. She wears large thick round spectacles.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She never wears the same outfit twice, unless she absolutely has to.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Heather and her spouse have recently divorced.

Motivation: To unite with her sister; and wants to raise her children well

Ideals: Artistic. Flaws: Antagonistic. Bonds: Religious, Family. Occupation: Laborer

Voice: Sleepy voice

Attributes [hide]

Heather Connors, Female Half-Elf Sorcerer 4
Medium (5'3") Half-Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills History +2, Nature +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Malquis Firahel, Female Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. Her hair is always cut to a buzz. Her eyes are green.

Personality: Malquis is depressed about a lot of things. She tends to be a nihilist. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her mother was a mechanic, and taught her how to fix just about anything. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: She is currently in port desperately looking for someone to get her out; and she feels kind of lost in life

Ideals: Logical, Persistence. Flaws: Depressed, Disease. Bonds: Slave. Occupation: Seamstress

Voice: Uses sign language

Attributes [hide]

Malquis Firahel, Female Elf Druid 3
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 6 (-2)14 (+2) 8 (-1)14 (+2)
Skills Athletics +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Nurkara Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'9" has a big stupid grin on her face most of the time. She dresses in collared shirts and wears a proper scarf over her head. Her long blonde hair reaches down to her waist. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: Prone to second guessing herself, she comes off as nervous. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born in the south. A few years later when the west was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: She's looking for her big break; and to prove her worth to the world

Flaws: Shy, Impulsive. Bonds: Attractive, Immigrant. Occupation: Bounty Hunter

Voice: Sounds elderly

Attributes [hide]

Nurkara Daerdahk, Female Dwarf Ranger 2
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)14 (+2) 17 (+3)11 (+0)
Skills Insight +5, Nature +4
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Giant
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 280 gp. White opal (600 gp). Deep blue spinel (400 gp). Peridot (50 gp).


Social Check DCs


Broce Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. He has wavy chestnut hair. His eyes are likewise violet. His teeth are white and perfect.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of a Healer, who enjoyed hunting, Broce was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Due to his spouse's obsession with being a Healer they were divorced and he won custody of their son. He worked as a Mayor, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Flaws: Antagonistic. Bonds: Attractive, Family, Nature, Job. Occupation: Mayor

Voice: Breathy voice

Attributes [hide]

Broce Nopenstallen, Male Gnome Fighter 9
Small (3'7") Gnome, Neutral Evil (CR 9)
Armor Class 12
Hit Points 63 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)14 (+2) 12 (+1)10 (+0)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Auran, Sylvan
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 50 pp.


Social Check DCs


Moon Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'9". He wears many layers of old clothing at all times, and his gloved hand is found clutching a rapier. His long orange fur is drawn into a two foot long braid. He has a tattooed face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He plays an instrument quite well.

History: The child of northern immigrants he idolized his father. Like his father and his sister before him, after school he went straight into learning to become a Butcher. He left for the north, certain he would find work there.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Job. Occupation: Butcher

Voice: Can't modulate volume

Attributes [hide]

Moon Shore, Male Tabaxi Barbarian 8
Medium (6'9") Tabaxi, True Neutral (CR 8)
Armor Class 10
Hit Points 89 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 19 (+4)14 (+2) 12 (+1)15 (+2)
Skills Nature +5, Religion +5
Senses Passive Perception 11
Languages Common, Sylvan, Ignan
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 700 gp. Golden yellow topaz (1500 gp). Moss agate (5 gp).


Social Check DCs

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