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NPC Generator

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Advanced [show]


Sumnes Nailo, Female Elf [Permalink]

Personal [hide]

Description: She wears baggy tan pantaloons and a black scarf. She carries with her a set of scimitars on her belt, each one with a opal on the hilt. Her white hair is long and unkept. Her eyes are green and she is always smoking a pipe.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She cannot resist a sob story and will often dote over anyone who has one.

History: Born in a small village she learned the ways of the warrior from her father. She took every job she could get her hands on, but the opportunities for Elves in the north were limited. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is content

Ideals: Fighting, Philantrophist. Flaws: Ugly, Selfish. Bonds: Immigrant. Occupation: Doctor

Voice: High pitched, excited

Attributes [hide]

Sumnes Nailo, Female Elf Adept 3
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)11 (+0) 13 (+1)14 (+2)
Skills Nature +2, Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 800 sp.


Social Check DCs


Sannl Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a grey shirt with thin green vertical stripes and brown pants. With wild chestnut hair. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Energy wise she seems alert and responsive.

History: A powerful necromancer made her what she is. In her 12th year, her parents were killed by a dire rats raid, leaving Sannl alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Sannl was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: Revenge.

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Mentor, Enemies. Occupation: Masseuse

Voice: Eastern European accent

Attributes [hide]

Sannl Graybeard, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)9 (-1) 13 (+1)13 (+1)
Skills Animal Handling +3, Arcana +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp.


Social Check DCs


Nimble Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is typically in her Mortician uniform. Her red fur is still thick. Her copper eyes dart from person to person.

Personality: She will rave to anyone who will listen. She uses divination through singing.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her father took her hunting and taught her how to get in the mind of other creatures. She then took over the family business and is one of the better Mortician for hire.

Motivation: To be a Spice Merchant again; and wants to open a new tavern

Ideals: Gifted. Flaws: Insane. Bonds: Job, Slave, Nature. Occupation: Mortician

Voice: Soothing and warm

Attributes [hide]

Nimble Timber, Female Tabaxi Rogue 8
Medium (6'2") Tabaxi, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 27 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 9 (-1)15 (+2) 13 (+1)13 (+1)
Skills Acrobatics +7, Deception +4
Senses Passive Perception 11
Languages Common, Druidic, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Fragrant Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He usually wears his pastel robe and has his sickle always slung over his shoulder. His fur, while still mostly orange, has prominent grey streaks. His eyes are blue and beady.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Fragrant grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Fragrant. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable.

Ideals: Joker, Artistic. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Locksmith

Voice: Jamaican accent

Attributes [hide]

Fragrant Treat, Male Tabaxi Fighter 5
Medium (5'6") Tabaxi, True Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)15 (+2) 16 (+3)18 (+4)
Skills Intimidation +7, Medicine +6
Senses Passive Perception 13
Languages Common, Terran, Celestial
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 4000 sp. Banded agate (9 gp). Violet garnet (700 gp). Zircon (70 gp). Aquamarine (700 gp).


Social Check DCs


Akta Creed, Female Tiefling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears silk and lounges about seductively. She keeps her long red hair kept up in a rat tail. She has a tattooed face.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born to a criminal king-pin and mafia family Akta was born on a far southern island where she grew up under the tutelage of her father, an expert Ruler. She is searching for what she claims is her rightful reward.

Motivation: A need for knowledge about a nearby landmark; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Criminal record, Immigrant. Occupation: Ruler

Voice: Sighs a lot, exhausted

Attributes [hide]

Akta Creed, Female Tiefling Bard 10
Medium (5'10") Tiefling, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 58 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)15 (+2) 8 (-1)13 (+1)
Skills Athletics +4, Medicine +3
Senses Passive Perception 9
Languages Common, Gnoll, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: 190 pp. Rhodochrosite (12 gp). Bloodstone (30 gp). Obsidian (12 gp). Citrine (30 gp). Zircon (30 gp). Aquamarine (600 gp). Amber (60 gp). Zircon (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has a moderate pudge and is not very fit. His orange fur is braided into rings. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Stylist mother left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Professionalism. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Laborer

Voice: Cold and demanding tone

Attributes [hide]

Sun In the Wind, Male Tabaxi Paladin 11
Medium (6'9") Tabaxi, Neutral Good (CR 11)
Armor Class 14
Hit Points 78 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 12 (+1)13 (+1) 14 (+2)18 (+4)
Skills Athletics +8, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +8 / 3d8+4, Ranged +8 / 3d8+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 170 pp. Golden yellow topaz (700 gp). Tiger eye turquoise (5 gp). Freshwater pearl (5 gp). Obsidian (5 gp). Brown-green garnet (60 gp). Deep blue spinel (700 gp). Chalcedony (30 gp). Silver pearl (60 gp). Rhodochrosite (5 gp).


Social Check DCs


Seddit Tolerance, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a tight fitting green shirt and pants. She has a slight overbite and is overall scrawny. Her brown hair is singed and shortened. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She will rave to anyone who will listen. Seddit is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was raised in a white middle class family as the only child. She was an apprentice working in her father's forge. She tends to her Sailor job now, and dutifully fulfills any obligations she has.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Ugly, Insane, Mundane. Bonds: Family, Job. Occupation: Sailor

Voice: Forgets to breathe while speaking

Attributes [hide]

Seddit Tolerance, Female Tiefling Barbarian 15
Medium (4'8") Tiefling, Lawful Neutral (CR 15)
Armor Class 8
Hit Points 95 (15d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)13 (+1) 12 (+1)9 (-1)
Skills Nature +6, Performance +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 4d8+0, Ranged +3 / 4d8-2, Grapple +0

Possessions: 2000 gp. Black pearl (200 gp). Golden yellow topaz (200 gp). Hematite (12 gp). Carnelian (70 gp). Tourmaline (160 gp). Alexandrite (200 gp). Blue quartz (12 gp). Malachite (12 gp). 1 Medium magic item.


Social Check DCs


Henry Home, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Scribe uniform. He has relatively light skin and is very physically imposing due to his abundance of muscles. His head has been shaved. He wears large thick round spectacles.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Dyer, but he was a colossal failure. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Shy, Secretive, Disease. Bonds: Job. Occupation: Scribe

Voice: Forgets to breathe while speaking

Attributes [hide]

Henry Home, Male Human Monk 10
Medium (5'2") Human, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 61 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)13 (+1) 15 (+2)12 (+1)
Skills History +5, Performance +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 2400 gp. Gold dragon comb with red garnet eye (1700 gp). Gold and topaz bottle stopper cork (1700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norkruuth Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a skull on it. He keeps his copper crest in a flapper bob. His gold eyes dart from person to person.

Personality: He never swears and excessively uses polite adverbs when speaking. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a forest tribe. Norkruuth liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his sister.

Ideals: Optimist. Bonds: Rich, Nature, Family. Occupation: Actor

Voice: Deep voice with rolling R's

Attributes [hide]

Norkruuth Chumbyxirinnish, Male Dragonborn Warrior 4
Medium (6'3") Dragonborn, Lawful Evil (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)12 (+1) 11 (+0)16 (+3)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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