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NPC Generator

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Advanced [show]


Armara Creed, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She likes to wear green tank tops with red skirt. Her hair is short and red. Her otherwise smooth face is marked with small tiny scars.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has dedicated herself to building a better kind of golem.

Motivation: She has comitted a past crime that haunts her to this day; and seeks redemption

Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Military, Criminal record. Occupation: Blacksmith

Voice: Squeaky

Attributes [hide]

Armara Creed, Female Tiefling Cleric 2
Medium (5'6") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)12 (+1) 11 (+0)17 (+3)
Skills Deception +5, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 sp. Red-brown spinel (100 gp). Citrine (40 gp). Emerald (600 gp).


Social Check DCs


Hadarai Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This man wears just a tan suit. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His golden hair is cut jaggedly and amateurishly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is used to getting what he wants. In part because he is a meticulous planner.

History: Hadarai was raised in a hard working conservative environment. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 3 years.

Motivation: He uses money and sex appeal to get what he needs; and further expansion of business

Ideals: Philantrophist, Professionalism. Bonds: Rich, Attractive, Job. Occupation: Body Guard

Voice: Strong lisp

Attributes [hide]

Hadarai Iranapha, Male Elf Ranger 3
Medium (5'3") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)10 (+0) 9 (-1)9 (-1)
Skills Intimidation +1, Stealth +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Greethen Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His long blue crest is drawn into a two foot long braid. His eyes are gold and beady.

Personality: He acts crazy and hedonistic. Further he is a bit of a stoner and is frequently out of it.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stableman arts, while his mother instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He got away from his former life and has fallen to alcoholism.

Motivation: He has passion for adventuring and risk; and he has money and likes to spend it

Flaws: Ugly, Hedonist, Addict. Bonds: Rich, Adventurer. Occupation: Stableman

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Greethen Hshhsstoroth, Male Dragonborn Wizard 9
Medium (6'1") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 30 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)9 (-1) 9 (-1)13 (+1)
Skills Acrobatics +5, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1500 gp. Deep blue spinel (600 gp). Aquamarine (600 gp).


Social Check DCs


Mehen Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He keeps his long silver crest kept up in a rat tail. This red eyed westerner is not easily forgotten.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, Mehen grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He has worked as a Scribe like his father before him.

Motivation: Half-Orc compassion; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Antagonistic, Racist. Bonds: Attractive, Adventurer, Job. Occupation: Scribe

Voice: Mumbles to self between sentences

Attributes [hide]

Mehen Umbyrphrael, Male Dragonborn Warlock 7
Medium (6'4") Dragonborn, Neutral Evil (CR 7)
Armor Class 9
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)13 (+1) 16 (+3)16 (+3)
Skills Arcana +4
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 40 pp. Deep blue spinel (800 gp). White pearl (150 gp).


Social Check DCs


Darrow Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'0" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a red poncho over his likewise colored trousers and shirt. He sports a long blonde beard, and similarly colored long hair. His hazel eyes are passionate and lively.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a white middle class family as the only child. He moved out east to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: To be a Marshal again; and to find somewhere to settle down

Ideals: Disciplined. Flaws: Secretive, Mundane. Bonds: Criminal record, Job. Occupation: Carter

Voice: American accent

Attributes [hide]

Darrow Tosscobble, Male Halfling Aristocrat 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 51 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)18 (+4) 13 (+1)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Draconic, Dwarven, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his pastel robe. He carries a battered morningstar and tarnished kukri as well. He has styled his red fur well, parting it to the right. He has several tiny amber earrings on each ear.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a criminal king-pin and mafia family Three was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Three decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has built up a small fortune and can afford his own way.

Motivation: A rival would like him out of the picture; and wants to open a new tavern

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Job, Criminal record. Occupation: Knight

Voice: Aggressive tone

Attributes [hide]

Three Of Claws, Male Tabaxi Rogue 1
Medium (6'0") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)15 (+2) 18 (+4)11 (+0)
Skills Athletics +2, Perception +6
Senses Passive Perception 16
Languages Common, Abyssal, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +6

Possessions: 80 gp.


Social Check DCs


Alexandre Woodhouse, Male Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned male has a large yellow mantle and cape that has been intricately interwoven into his green robe. He is tall, broad shouldered and powerfully built. He keeps his blonde hair in a pixie cut. He is very pretty but has cold, dead eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is able to fit into much smaller and tighter spaces than normal.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Fighting, Gifted. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Spy

Voice: Middle-eastern accent

Attributes [hide]

Alexandre Woodhouse, Male Half-Elf Aristocrat 5
Medium (5'6") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Acrobatics +5, Deception +5
Senses Passive Perception 11
Languages Common, Elven, Ignan, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5

Possessions: 40 pp. 1 Spyglass. 1 Masterwork Artisan’s tools.


Social Check DCs


Thodris Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman likes to wear darkened spectacles and heavy clothing, no matter the weather and is in decent physical shape. Her hair is black and curly. Her fierce gray eyes like to dwell on things.

Personality: This woman loves painting and to teach people painting more than just about anything. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: From birth she was tutored by a cruel and relentless mentor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has never given up on her painting dream.

Motivation: She's repulsed by the PC; and sabotage a competitor

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Bounty Hunter

Voice: Whispers

Attributes [hide]

Thodris Frostbeard, Female Dwarf Sorcerer 12
Medium (4'1") Dwarf, Chaotic Good (CR 12)
Armor Class 8
Hit Points 72 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 16 (+3)16 (+3) 11 (+0)10 (+0)
Skills Athletics +7, Investigation +7
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Gnome, Abyssal
Attacks Melee +7 / 3d10+3, Ranged +2 / 3d10-2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666653

Possessions: 35000 sp.


Social Check DCs


Andraste Mancilla, Female Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman typically wears yellow cloth garments or leather armor, and a wedding ring on her right hand. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are blue and catlike.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She believes the world needs to unite to get rid of drow once and for all.

History: Andraste was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her father was a soldier and died while she was still young. Andraste was left her father's suit of armor and trained in its use and care. Days after completing her studies, news broke out that her hometown was attacked by drow. Andraste was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.

Motivation: Revenge; and a deep hatred of drow

Flaws: Disease. Bonds: In love, Enemies, Poor, Military. Occupation: Gardener

Voice: Complex vocabulary, royal

Attributes [hide]

Andraste Mancilla, Female Half-Elf Cleric 4
Medium (5'6") Half-Elf, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)11 (+0) 18 (+4)11 (+0)
Skills Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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