Patrick Shelby, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a brown cloak and cross-gartered green stockings. His chestnut hair, when down, is lengthy. His skin is flawless and his green eyes scan people very quickly.
Personality: He is happy with his job as a Fletcher. He turns his eye from what people do, preferring to live and let live. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Patrick was born with his mother's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He's also a talented Bricklayer, but doesn't like to broadcast it.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he wants to meet his childhood hero
Flaws: Impulsive. Bonds: Attractive, Job, Adventurer. Occupation: Fletcher
Voice: Low and grunting
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item.
Alex Webley, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars. He wears a feathered hat to hide his balding. His gray eyes are passionate and lively.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is a ruthless business man, a trait he acquired from his mother.
History: He comes from a rich western family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.
Motivation: To end his boredom; and money/treasure
Ideals: Entrepeneur. Flaws: Mundane. Bonds: Enemies, Rich, Attractive. Occupation: Merchant
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Auran, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 3000 cp.
Hugh Liadon, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His tied-back hair is auburn. He wears a mask on his face.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is harsh and unforgiving.
History: Hugh was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.
Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day
Ideals: Athletic, Passionate. Flaws: Antagonistic. Bonds: Poor, Criminal record. Occupation: Banker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 16 (+3) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Dwarven, Orc, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 gp. Onyx (70 gp). 1 Masterwork Uncommon Weapon.
Warryn Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he is dressed in a clean blue cloak covering his clean studded leather. He has wavy red hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Warryn was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Due to his spouse's obsession with being a Assassin they were divorced and he won custody of their son. He worked as a Herbalist, and he later adopted a second son.
Motivation: Doesn't want to be a Herbalist and was forced into it by his family; and his spouse's relatives view him with great suspicion
Ideals: Joker. Bonds: Attractive, Job, Family. Occupation: Herbalist
Voice: Whispers
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 14)
Armor Class 11
Hit Points 106 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 15 (+2) | 10 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +0
Possessions: 2000 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver comb with moonstones (700 gp). Gold and topaz bottle stopper cork (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Jeweled electrum ring (2000 gp). Old masterpiece painting (1600 gp). Golden circlet with four aquamarines (1000 gp). Silver comb with moonstones (700 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Brass mug with jade inlays (600 gp).
Dadalan Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears bulky black painted plate armor. His crest is copper, silky, and of moderate length. He has a dull look in his gold eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He works hard and plays hard.
History: Born to a pair of adventurers, Dadalan grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Ideals: Fighting. Flaws: Hedonist. Bonds: Poor, Attractive, Adventurer. Occupation: Ploughman
Voice: Shortens vowels
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 45 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +6
Possessions: 3000 sp. 1 Minor magic item.
Loopmottin Timbers, Female Gnome [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She is bristling with hidden weapons, mostly glaives and hand crossbows. Her blonde hair is singed and shortened. She is baby faced.
Personality: Calm and collected, she is a well trained Crown-heir. Further she is a bit of a stoner and is frequently out of it.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She moved out south to avoid the crime she committed. She has achieved small success as a Crown-heir.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Flaws: Ugly, Addict. Bonds: Rich, Criminal record, Job. Occupation: Crown-heir
Voice: Thin and wheezing
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. Brown-green garnet (90 gp). Peridot (40 gp). Jasper (40 gp). White opal (700 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Yvonne Langdon, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a worn and beaten armor. Her hair is blonde and curly. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Yvonne wants to be seen as a stoic, levelheaded, noble Barbarian, so she tries to act the part. She does a good job, for the most part... She is a bit of a xeno-phobe, disliking non-Humans.
History: A powerful slaver made her what she is. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Retire the richest woman in the south; and dwarven compassion
Ideals: Disciplined, Entrepeneur. Flaws: Racist. Bonds: Mentor, Criminal record. Occupation: Bounty Hunter
Voice: Jamaican accent
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 120 gp.
Uadjit Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She prefers to wear black clothing when she does not wear armor. Her scarlet crest is long and unkept. She wears large thick round spectacles.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She does not believe in violence as a means to an end. She is a dedicated Map Maker but believes her peers are too gung-ho.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Map Maker arts, while her mother instructed her in etiquette, music and courtly manner. In her 15th year, her parents were killed by a brigands raid, leaving Uadjit alone in the world. After a stint in an orphanage, she was adopted. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and revenge
Ideals: Athletic, Pacifist. Flaws: Ugly, Shy. Bonds: Rich, Enemies. Occupation: Map Maker
Voice: Indian accent
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 7)
Armor Class 12
Hit Points 28 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 18 (+4) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Draconic, Aquan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +6
Possessions: 400 gp.
Hethress Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She prefers to wear black clothing when she does not wear armor. She sports a flattop crest cut. Her thin eyebrows rest above her beady red eyes.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is a great chef.
History: Her mother raised her in a mountain cabin. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend
Ideals: Gifted, Justice. Flaws: Ugly, Antagonistic. Bonds: Nature, Adventurer. Occupation: Crown-heir
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 8)
Armor Class 10
Hit Points 39 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 15 (+2) | 8 (-1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp.
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Their contribution stands as a beacon of hope for all adventurers!
