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NPC Generator

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Advanced [show]


Valida Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times, and carries morningstars. Her chestnut hair is heavily combed to the left. She wears round tiny glasses practically rammed into her face.

Personality: Valida is depressed about a lot of things. She tends to be a nihilist. She works hard and plays hard.

History: She served in the navy to pay for her family's outstanding loans. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Valida fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels kind of lost in life.

Ideals: Fighting. Flaws: Depressed, Hedonist. Bonds: Attractive, Military. Occupation: Fortune-teller

Voice: Hard of hearing, loud

Attributes [hide]

Valida Trueanvil, Female Dwarf Aristocrat 12
Medium (4'1") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 65 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)17 (+3) 17 (+3)5 (-3)
Skills Intimidation +1
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Aquan, Ignan
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: Brass mug with jade inlays (100 gp). Solid gold idol (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). A necklace of small pink pearls (5000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rael Hanali, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear blue clothing when he does not wear armor. His golden hair is lengthy and is close to two feet long. He has a dull look in his brown eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Rael lived on a farm with his mother, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. He has been a successful dealer in antiques buying low and selling high.

Motivation: Doesn't want to be a Spice Merchant and was forced into it by his family; and regain custody of his son

Ideals: Entrepeneur. Flaws: Emotional. Bonds: Family, Adventurer. Occupation: Spice Merchant

Voice: Jamaican accent

Attributes [hide]

Rael Hanali, Male Elf Expert 13
Medium (5'3") Elf, Lawful Good (CR 13)
Armor Class 14
Hit Points 87 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 14 (+2)8 (-1) 16 (+3)16 (+3)
Skills Medicine +7, Perception +7
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4

Possessions: Large well-done wool tapestry (200 gp). Gold dragon comb with red garnet eye (1100 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Jeweled anklet (1000 gp). Silver comb with moonstones (100 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Efferil Cooper, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair and beard is wavy and long. He is baby faced.

Personality: He has always had a great fascination with Half-Elven culture. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: When he was but 3 years old his parents immigrated from the west. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: He is terrified, and will act out of fear.

Flaws: Racist, Fearful. Bonds: Adventurer, Immigrant, Religious. Occupation: Animal Trainer

Voice: Russian accent

Attributes [hide]

Efferil Cooper, Male Half-Elf Sorcerer 2
Medium (5'10") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)7 (-2) 14 (+2)9 (-1)
Skills Athletics +5, Stealth +2
Senses Passive Perception 12
Languages Elven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 7000 cp. 1 Average lock.


Social Check DCs


Gilthur Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair and beard is wavy and long. He is baby faced.

Personality: He speaks before he thinks and is too direct. He is a logical person and will generally grow upset if things defy logic and science.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He dropped out of school before completing his studies. Days after completing his studies, news broke out that his hometown was attacked by goblins. Gilthur was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: To prove his worth to the world; and he is compelled to act according to his religious beliefs

Ideals: Logical. Flaws: Impulsive. Bonds: Attractive, Religious, Enemies. Occupation: Tanner

Voice: Shortens vowels

Attributes [hide]

Gilthur Lutgehr, Male Dwarf Bard 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: Citrine (20 gp). Freshwater pearl (5 gp). Moss agate (5 gp). 1 Masterwork Common Melee.


Social Check DCs


Kody Thackeray, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long blonde hair reaches down to his waist. He has a dull look in his blue eyes.

Personality: He hates drow. He views them as having robbed his home of its proper glory. Animals are drawn to him, and he is able to talk to them.

History: Kody hails from a village terrorized by drow. After coming to the age of reason, Kody took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.

Motivation: He is greedy; and revenge

Ideals: Athletic, Gifted. Bonds: Enemies, Rich. Occupation: Knight

Voice: Pronounces difficult words wrong

Attributes [hide]

Kody Thackeray, Male Human Adept 1
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)15 (+2) 10 (+0)13 (+1)
Skills Athletics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 50 gp. 1 Superior lock.


Social Check DCs


Brottor Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His whole body is exceptionally muscular. His auburn hair is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with a lost civilization.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Actor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To get a good night's sleep.

Ideals: Impeccable. Flaws: Ugly, Insomniac. Bonds: Immigrant, Adventurer, Poor. Occupation: Actor

Voice: Scratchy, weak

Attributes [hide]

Brottor Strakeln, Male Dwarf Monk 4
Medium (4'0") Dwarf, Neutral Good (CR 4)
Armor Class 9
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)13 (+1) 9 (-1)14 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 19000 sp. 1 Chain shirt.


Social Check DCs


Vadania Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and typically wears yellow cloth garments or leather armor. Her black hair has been sun bleached extensively. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She is a Dilettante first and foremost. She believes firmly that knowledge should be universal. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Vadania was born the youngest of three triplets. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Vadania took refuge in the large cave and found the beat up shield and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She'd like to take her coworkers down a peg; and an old rival family wants her found

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Family, Nature. Occupation: Dilettante

Voice: Sighs a lot, exhausted

Attributes [hide]

Vadania Qualanthri, Female Half-Elf Commoner 1
Medium (4'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)16 (+3) 9 (-1)11 (+0)
Skills Athletics +1, Medicine +1
Senses Passive Perception 9
Languages Common, Elven, Ignan, Terran, Celestial
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 130 gp. Brown-green garnet (110 gp).


Social Check DCs


Uraim Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a worn and beaten armor. His red hair is braided into rings. His eyes are violet.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Bounty Hunter.

Motivation: Revenge; and someone believes him a fraud

Flaws: Secretive. Bonds: Attractive, Job, Religious, Enemies. Occupation: Bounty Hunter

Voice: Booming voice

Attributes [hide]

Uraim Bofdann, Male Dwarf Aristocrat 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)16 (+3) 16 (+3)8 (-1)
Skills Deception +1, Religion +5
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Orc, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 50 gp.


Social Check DCs


Emma Barclay, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. Her hair is cut close to her head. She has several tiny topaz earrings on each ear.

Personality: Abrasive and pushy, she has a hard time making friends. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Gifted from a young age, Emma studied abroad. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Gifted, Justice. Flaws: Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Doctor

Voice: Aggressive tone

Attributes [hide]

Emma Barclay, Female Human Monk 1
Medium (4'11") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 14 (+2)6 (-2)
Skills Investigation +3, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp. Tiger eye turquoise (4 gp). 1 Banded mail.


Social Check DCs

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