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NPC Generator

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Advanced [show]


Huru Watson, Female Half-Orc [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She carries with her a set of rapiers, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her white hair is singed and shortened. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: The child of a Courier, who enjoyed hunting, Huru was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She hasn't been sleeping well lately.

Motivation: She'd like to take her coworkers down a peg; and she has money and likes to spend it

Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Rich, Nature. Occupation: Slave Trader

Voice: Low rumbling, strings words together

Attributes [hide]

Huru Watson, Female Half-Orc Wizard 10
Medium (6'5") Half-Orc, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 45 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)8 (-1) 14 (+2)6 (-2)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 130 pp. Large well-done wool tapestry (500 gp). Silver comb with moonstones (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). A delicate silver chain set with a tourmaline (10 gp). Jeweled electrum ring (3000 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Tûgog Wakefield, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. His silver hair and beard is wavy and long. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He cannot resist a sob story and will often dote over anyone who has one.

History: He got into the Junk Dealer business at a young age. A gifted student he started as a Mercenary, but he got bored and became a Junk Dealer. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He has comitted a past crime that haunts him to this day; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Family, Criminal record. Occupation: Junk Dealer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tûgog Wakefield, Male Half-Orc Commoner 7
Medium (5'1") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 43 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)7 (-2) 11 (+0)11 (+0)
Skills Investigation +1, Persuasion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 200 gp. Eyepatch with mock eye of sapphire and moonstone (1000 gp). Solid gold idol (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rinn Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She has the majority of her body covered in plate. Her auburn hair is knotted and matted. Her eyes are brown and beady.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She invites people to come help in her community garden.

History: She was raised in a white middle class family as the only child. A gypsy cursed her at a young age, leading to her ugly appearance. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content.

Ideals: Joker, Philantrophist. Flaws: Ugly, Mundane. Occupation: Fisher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Rinn Sylvaranth, Female Elf Aristocrat 6
Medium (4'11") Elf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 6 (-2)12 (+1) 14 (+2)9 (-1)
Skills Performance +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 200 gp. Alexandrite (600 gp). Jade (40 gp). Eye agate (9 gp). 1 Minor magic item.


Social Check DCs


Trym Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 2'11" and wears baggy white pantaloons and a grey scarf. Her right hand appears badly burned and disfigured. She is bald on top and has large white tufts of hair around her ears. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Trym hails from a village terrorized by giants. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered giants who tried to eat her hand. She's since become an addict/alcoholic.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Flaws: Ugly, Addict, Selfish. Bonds: Enemies. Occupation: Bowyer

Voice: Switch between two voices

Attributes [hide]

Trym Appleblossom, Female Halfling Fighter 11
Small (2'11") Halfling, True Neutral (CR 11)
Armor Class 15
Hit Points 74 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 10 (+0)12 (+1) 12 (+1)16 (+3)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 3d8-3, Ranged +8 / 3d8+4, Grapple +4

Possessions: 370 pp. Banded agate (12 gp). Deep blue spinel (1300 gp). Silver pearl (90 gp). Peridot (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Cornish, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing a long, brown, dusty cloak. He is tall, broad shouldered and powerfully built. His white hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Norman lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Retire the richest man in the north; and to unite with his sister

Ideals: Disciplined, Optimist, Entrepeneur. Flaws: Ugly, Secretive. Bonds: Family. Occupation: Shipwright

Voice: Can't modulate volume

Attributes [hide]

Norman Cornish, Male Human Druid 11
Medium (5'3") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 75 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)9 (-1) 11 (+0)10 (+0)
Skills Deception +4, History +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 2000 gp. Jeweled electrum ring (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Brass mug with jade inlays (200 gp). Silver ewer (100 gp).


Social Check DCs


Eberk Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'0" and wears light armors faded through time and improper care. His left hand appears badly burned and disfigured. He has a chestnut handlebar mustache and slicked back chestnut hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with his god.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He wants revenge against gnolls.

Ideals: Joker. Bonds: Religious, Enemies. Occupation: Spice Merchant

Voice: Uses sign language

Attributes [hide]

Eberk Bofdann, Male Dwarf Commoner 12
Medium (4'0") Dwarf, Chaotic Good (CR 12)
Armor Class 8
Hit Points 57 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 15 (+2)13 (+1) 15 (+2)16 (+3)
Skills Athletics +3, Medicine +6
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 3d10-1, Ranged +2 / 3d10-2, Grapple +6

Possessions: 300 pp. Smoky quartz (40 gp). Hematite (7 gp). Eye agate (7 gp). Hematite (7 gp). Malachite (7 gp). Jasper (40 gp). Alexandrite (700 gp). Deep green spinel (80 gp). Deep green spinel (80 gp). Lapis lazuli (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mreksh Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears light armors faded through time and improper care. His green crest is drawn into a tight pony tail with a rose scrunchie. His eyes, though not visible through his cowl, are red.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He was granted arcane powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Joker, Gifted, Artistic. Bonds: Religious. Occupation: Spy

Voice: Speaks with lips pursed

Attributes [hide]

Mreksh Linxakasendalor, Male Dragonborn Commoner 5
Medium (6'2") Dragonborn, Lawful Evil (CR 5)
Armor Class 10
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)11 (+0) 13 (+1)17 (+3)
Skills Athletics +6, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 20000 cp. Large well-done wool tapestry (200 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Silver comb with moonstones (200 gp).


Social Check DCs


Gynk Wedgwood, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is an epitome of beauty. Her golden hair is cut jaggedly and amateurishly. She wears large thick round spectacles.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She misses her home and complains about the freezing weather, even in summer.

History: Gynk was born into a poor family. Growing up, she dreamt of becoming a Adept, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Adept in service of a powerful lord somewhere. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Detective work with an outfit from a few towns over. Detective work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Detective.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Bonds: Attractive, Job, Immigrant, Poor, Adventurer. Occupation: Detective

Voice: Scottish accent

Attributes [hide]

Gynk Wedgwood, Female Half-Orc Adept 4
Medium (5'1") Half-Orc, Lawful Evil (CR 4)
Armor Class 14
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)15 (+2) 11 (+0)11 (+0)
Skills Insight +2, Performance +2
Senses Passive Perception 10
Languages Common, Orc, Terran, Aquan
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Godfrey Marlowe, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a worn and beaten armor. His black hair is cut jaggedly and amateurishly. His amber eyes dart from person to person to random spaces in the air.

Personality: Godfrey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He is greedy; and obtaining odd cultural halfling artifacts is his passion

Ideals: Extrovert. Bonds: Enemies, Rich, Adventurer. Occupation: Tanner

Voice: Sensual and smooth

Attributes [hide]

Godfrey Marlowe, Male Human Fighter 6
Medium (5'2") Human, True Neutral (CR 6)
Armor Class 11
Hit Points 27 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)8 (-1) 12 (+1)18 (+4)
Skills Intimidation +7, Performance +7
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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