Cloud In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of the four houses of cards around her neck, and a sword on her belt. She wears her gray fur up. Her green eyes are slightly larger than normal.
Personality: She exudes charisma. She is a tour de force of persuasion. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Cloud was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has since lost track of the people in her past.
Motivation: Expand her business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Bonds: Attractive, Family, Job, Slave. Occupation: Armorer
Voice: Loud with bravado
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 6)
Armor Class 12
Hit Points 38 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 18 (+4) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 600 gp. Blue sapphire (900 gp). Hematite (6 gp). Sardonyx (40 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Mardnab Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears many layers of old clothing at all times. She wears her black hair down. Her blue eyes lackadaisically let the world flow into them.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Born to a Laborer, her mother struggled to pay the bills. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has gone from town to town working and never settling down anywhere, but has fallen for a local Laborer. She hasn't told them the truth, but wants to settle down with them.
Motivation: She's in love; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Nature, Criminal record, Has a crush. Occupation: Ruler
Voice: Switch between two voices
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 40 gp. Chrysoprase (30 gp).
Semyaza Dread, Female Tiefling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy silver stubble. She wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has a hunchback. Her hair is silver and curly. She has a dull look in her white eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She invites people to come help in her community garden.
History: Born to a Slave Trader, her mother struggled to pay the bills. A gypsy cursed her at a young age, leading to her ugly appearance. She now spends her time doing works of charity.
Motivation: To share knowledge with the world; and she's looking for her big break
Ideals: Joker, Philantrophist, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Ploughman
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'0") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 600 sp.
Enidda Welber, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She keeps her black hair in a pixie cut. Her eyes are likewise hazel.
Personality: She is a Butcher first and foremost. She believes firmly that knowledge should be universal. She is an amazing painter.
History: She was born on a small isolated farm. Her parents enrolled her in a Warrior school at a young age so that she could practice her martial talents. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She desires power and/or immortality; and sabotage a competitor
Ideals: Gifted. Bonds: Adventurer, Immigrant, Job, Nature. Occupation: Butcher
Voice: Sore throat, cough
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. 1 Masterwork Heavy steel shield. 1 Banded mail. 1 Masterwork Light steel shield. 1 Buckler.
Quespa Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a green vest and prefers yellow and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. She keeps her gold crest in a pixie cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She snorts whenever she laughs or is feeling confident. Energy wise she seems alert and responsive.
History: She served in the navy to pay for her family's outstanding loans. She has had some formal poetry training, and achieved minor success. She has never given up on her poetry dream.
Motivation: She wants nothing more than to rejoin the army; and she is not mentally stable, and does not behave rationally
Ideals: Professionalism, Artistic. Flaws: Ugly, Insane. Bonds: Military. Occupation: Merchant
Voice: Dark and ominous
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 2)
Armor Class 12
Hit Points 18 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: 500 sp. Azurite (15 gp).
Purson Deft, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fighting clothing, which leaves very little to the imagination. He sports a flattop hair cut. His eyes are black and he is always smoking a pipe.
Personality: Eccentric and domineering, Purson will drive conversation. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born to loving parents in a slum to the west. A few years later when the south was not economically sound they moved to his current location. He left for the west, certain he would find work there.
Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Extrovert. Bonds: Immigrant, Poor, Religious. Occupation: Tailor
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'7") Tiefling, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 39 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 4000 gp. A life-sized copper and silver statuette of a cockatrice. (70 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Large well-done wool tapestry (600 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Large well-done wool tapestry (600 gp). Old masterpiece painting (1700 gp). Golden circlet with four aquamarines (3000 gp).
Urshar Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is silver, silky, and of moderate length. She is baby faced.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is an amazing painter.
History: Gifted from a young age, Urshar studied abroad. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Attractive. Occupation: Doctor
Voice: Jamaican accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Draconic, Celestial
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Orsik Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. His hair is silver and very short. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Orsik was left his father's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Ideals: Optimist, Philantrophist. Bonds: Rich, Attractive, Military. Occupation: Assassin
Voice: Scratchy, weak
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 200 sp. Silver pearl (50 gp).
Reddlepop Welber, Female Gnome [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She dresses in collared shirts and wears a proper scarf over her head. Her long auburn hair reaches down to her waist. She wears an eyepatch.
Personality: A deeply religious woman she believes everything happens for a reason. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Reddlepop was born the youngest of three triplets. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Due to her spouse's obsession with being a Unemployed they were divorced and she won custody of their son. She worked as a Carter, and she later adopted a second son.
Motivation: She is compelled to act according to her religious beliefs; and to unite with her brother
Ideals: Optimist. Flaws: Ugly. Bonds: Religious, In love, Family. Occupation: Carter
Voice: Posh accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 7 (-2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 100 gp. Alexandrite (300 gp).
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