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NPC Generator

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Synthrin Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman wears bulky green painted plate armor. She has a penchant for wearing a ring with an oversized amethyst on her left hand. Her red crest is smooth and relatively long. Her red eyes are slightly larger than normal.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is used to getting what she wants. In part because she is a meticulous planner.

History: She comes from a rich northern family. She found a children's book about a Dragonborn Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. During her travels, Synthrin and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Synthrin discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Synthrin fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She has passion for adventuring and risk; and obtaining odd cultural tabaxi artifacts is her passion

Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Rich, Adventurer. Occupation: Bellfounder

Voice: Voice breaks

Attributes [hide]

Synthrin Jharthraxyn, Female Dragonborn Aristocrat 10
Medium (6'7") Dragonborn, Lawful Evil (CR 10)
Armor Class 12
Hit Points 58 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)10 (+0) 14 (+2)16 (+3)
Skills Insight +6, Nature +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1200 gp.


Social Check DCs


Diggory Gyula, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a simple burlap shirt and baggy pants. He conceals his quarterstaff with his veritable burlap sack of a shirt. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: He is overprotective of those who hire his services. He does not believe in violence as a means to an end. He is a dedicated Spice Merchant but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Diggory grew up listening to his mother's many stories. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk.

Ideals: Pacifist. Bonds: Guardian, Adventurer. Occupation: Spice Merchant

Voice: Spits words with contempt

Attributes [hide]

Diggory Gyula, Male Human Commoner 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)7 (-2) 18 (+4)7 (-2)
Skills Animal Handling +6, Athletics +3
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 90 gp. 1 Breastplate.


Social Check DCs


Seebo Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born a particularly ugly child, much to the horror of his parents. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. After a long history of fighting, Seebo and his spouse have recently divorced.

Motivation: Regain custody of his daughter; and to unite with his brother

Flaws: Ugly, Depressed, Antagonistic. Bonds: Mentor, Family. Occupation: Shipwright

Voice: Low rumbling, strings words together

Attributes [hide]

Seebo Fapplestamp, Male Gnome Paladin 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)11 (+0) 8 (-1)13 (+1)
Skills Athletics +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Chalcedony (70 gp). Sardonyx (70 gp). Brown-green garnet (120 gp). Pink pearl (120 gp). 1 Minor magic item.


Social Check DCs


Oda Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'0" and is well dressed, but even with her fine clothing she looks run-down. Her right hand appears badly burned and disfigured. Sporting a white mohawk this woman's hair draws a lot of attention. Her eyes are likewise hazel.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Her father raised her in a mountain cabin. She was taken from her home at a very young age. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She is currently in port desperately looking for someone to get her out; and she's attracted to the pc

Ideals: Disciplined, Justice. Bonds: Nature, Slave. Occupation: Cartwright

Voice: Sensual and smooth

Attributes [hide]

Oda Nucklestamp, Female Gnome Druid 5
Small (3'0") Gnome, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 17 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)6 (-2) 10 (+0)16 (+3)
Skills Nature +1, Performance +6
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 700 gp. Peridot (30 gp).


Social Check DCs


Tûhorn Kimberley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a robe, a symbol of death around his neck, and a falchion on his belt. His golden hair is still thick. He has several tiny opal earrings on each ear.

Personality: Tûhorn is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. As long as the job gets done he does not care how it got done.

History: Born in a small village he learned the ways of the warrior from his mother. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting, Athletic, Extrovert, Professionalism. Bonds: Rich. Occupation: Cartwright

Voice: Rolls R's

Attributes [hide]

Tûhorn Kimberley, Male Half-Orc Sorcerer 11
Medium (6'2") Half-Orc, True Neutral (CR 11)
Armor Class 12
Hit Points 14 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)13 (+1) 9 (-1)10 (+0)
Skills Animal Handling +3, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Orc, Infernal
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 120 pp. Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). Gold music box (4000 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Aerdeth Kane, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear yellow tank tops with tan pants. He wears a deerstalker hat to cover his moderate length auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is unsatisfied with his job; and he feels threatened by others

Ideals: Joker. Flaws: Antagonistic, Fearful. Bonds: Guardian, Job. Occupation: Marshal

Voice: Loud with bravado

Attributes [hide]

Aerdeth Kane, Male Half-Elf Bard 5
Medium (5'2") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)10 (+0) 13 (+1)7 (-2)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 6000 sp.


Social Check DCs


Faral Teinithra, Female Elf [Permalink]

Personal [hide]

Description: An older woman who prefers to wear flannel, she is not a threatening figure. Her auburn hair is drawn into a tight pony tail with a clover scrunchie. Her eyes are amber and beady.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She takes great joy in being the best Navigator in town.

History: Faral was born into a poor family. Growing up, she dreamt of becoming a Monk, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Monk in service of a powerful lord somewhere. Faral abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She struck the Navigator job and began her own company from there.

Motivation: She is unsatisfied with her job; and she wants to meet her childhood hero

Ideals: Justice. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Navigator

Voice: Old Prospector

Attributes [hide]

Faral Teinithra, Female Elf Monk 13
Medium (5'3") Elf, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 77 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)11 (+0) 15 (+2)14 (+2)
Skills Intimidation +6, Religion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3

Possessions: 2000 gp. Jeweled gold crown (8000 gp). Golden circlet with four aquamarines (6000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). Gold and topaz bottle stopper cork (1400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Black velvet mask with numerous citrines (160 gp). Solid gold idol (1100 gp). Brass mug with jade inlays (400 gp). A roughly beaten golden orb (160 gp). Jeweled gold crown (8000 gp).


Social Check DCs


Hadarai Aloro, Male Elf [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his sword, and carries swords. His auburn hair and beard is wavy and long. He has several tiny ruby earrings on each ear.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Born in a small village he learned the ways of the warrior from his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Rich. Occupation: Stableman

Voice: Irish accent

Attributes [hide]

Hadarai Aloro, Male Elf Commoner 3
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)11 (+0) 15 (+2)15 (+2)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Chrysoprase (60 gp).


Social Check DCs


Ilanis Eathalena, Female Elf [Permalink]

Personal [hide]

Description: This woman is very fat, and has a large blue mantle and cape that has been intricately interwoven into her tan robe. She has shaved her head bald. She wears a mask on her face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She got into the Adventurer business at a young age. Ilanis abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She struck the Adventurer job and began her own company from there.

Motivation: She's repulsed by the PC.

Flaws: Ugly, Antagonistic, Secretive. Bonds: Job, Adventurer. Occupation: Adventurer

Voice: Aggressive tone

Attributes [hide]

Ilanis Eathalena, Female Elf Druid 2
Medium (5'3") Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)12 (+1) 8 (-1)9 (-1)
Skills Performance +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 370 gp. 1 Backpack.


Social Check DCs

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