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NPC Generator

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Advanced [show]


Purson Chance, Male Tiefling [Permalink]

Personal [hide]

Description: This man very much looks the part of a Stableman. He has a penchant for wearing a ring with an oversized emerald on his right hand. His silver hair is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: He is a Stableman first and foremost. He believes firmly that knowledge should be universal. He has all his life been fascinated with painting.

History: He was born on a small isolated farm. He moved from fad to fad and when he turned 15 he discovered painting. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Further expansion of business.

Ideals: Artistic, Justice. Bonds: Job, Rich, Nature. Occupation: Stableman

Voice: Speaks through clenched teeth

Attributes [hide]

Purson Chance, Male Tiefling Paladin 4
Medium (6'2") Tiefling, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)10 (+0) 9 (-1)10 (+0)
Skills Athletics +5, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Hork Hallewell, Male Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned male wears professional attire. He is tall, broad shouldered and powerfully built. His hair is short and black. His eyes are hazel and he is always smoking a pipe.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of a Healer, who enjoyed hunting, Hork was taken on many hunting expeditions. Cursed with a spirit at a very young age, Hork has worked very hard to control his curse. During his travels, Hork and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Hork discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Hork fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He's looking for his big break.

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Adventurer, Nature. Occupation: Carter

Voice: Shortens vowels

Attributes [hide]

Hork Hallewell, Male Half-Orc Aristocrat 7
Medium (6'10") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 17 (+3)8 (-1) 9 (-1)15 (+2)
Skills Arcana +2, Religion +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +3 / 2d8+0, Grapple +5

Possessions: 1200 gp.


Social Check DCs


Immeral Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears violet trousers with black and blue striped suspenders. He wears various colorful collared shirts. His black hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He has a massive crush on the younger sibling of the Knight who has hired him part-time. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the north, but his parents moved at a very young age to the east. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He tends to his Knight job now, and dutifully fulfills any obligations he has.

Motivation: He loathes his own lifestyle; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Depressed. Bonds: Has a crush, Immigrant, Job. Occupation: Knight

Voice: Sore throat, cough

Attributes [hide]

Immeral Meliamne, Male Half-Elf Adept 3
Medium (5'7") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)8 (-1) 13 (+1)11 (+0)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 2000 sp. Jet (140 gp). Brown-green garnet (140 gp). Fire opal (500 gp).


Social Check DCs


Althaea Iathrana, Female Elf [Permalink]

Personal [hide]

Description: This tall, slender woman is wearing the road beaten gear of a warrior. She has brown hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She has a massive crush on the younger sibling of the Shepherd who has hired her part-time. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born in a small desert village. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She's in love.

Ideals: Fighting, Justice, Gifted. Bonds: Attractive, Has a crush, Nature. Occupation: Shepherd

Voice: Speaks with lips pursed

Attributes [hide]

Althaea Iathrana, Female Elf Druid 3
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)13 (+1) 9 (-1)7 (-2)
Skills Nature +3, Stealth +3
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Tenena Beren, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears a deerstalker hat to hide her balding. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is afraid of women and trembles around them

History: She served in the navy to pay for her family's outstanding loans. While studying, she fell in love. They married and had a son. She has achieved small success as a Map Maker.

Motivation: She is not mentally stable, and does not behave rationally; and to be a barber again

Flaws: Shy, Insane. Bonds: Attractive, Job, Military, In love. Occupation: Map Maker

Voice: Can't modulate volume

Attributes [hide]

Tenena Beren, Female Gnome Druid 2
Small (3'5") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills Athletics +2, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). A small bag of saffron. (40 gp). A silver and pearl hairclip (40 gp).


Social Check DCs


Rosamund Kitchur, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears dull brown sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed glaive, just in case. She has styled her black hair well, parting it to the right. She has several tiny jet earrings on each ear.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: She was born a particularly ugly child, much to the horror of her parents. Rosamund was born on a far western mountains where she grew up under the tutelage of her mother, an expert Sage. She left for the west, certain she would find work there.

Motivation: Someone believes her a fraud; and she wants revenge against illithids

Ideals: Impeccable. Flaws: Ugly. Bonds: Immigrant, Rich, Enemies. Occupation: Sage

Voice: Soothing and warm

Attributes [hide]

Rosamund Kitchur, Female Human Expert 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)7 (-2) 11 (+0)15 (+2)
Skills Medicine +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Dariff Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: A middle-aged woman, she is wearing the road beaten gear of a warrior, and is pretty ugly. She wears a broad hat to hide her balding. Her eyes are blue and catlike.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in a small village she learned the ways of the warrior from her mother. She has had some formal writing training, and achieved minor success. Since then, she has sought to make the best of life.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical, Artistic, Optimist. Flaws: Ugly. Bonds: Job. Occupation: Gardener

Voice: Squeaky

Attributes [hide]

Dariff Brawnanvil, Female Dwarf Fighter 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)7 (-2) 16 (+3)12 (+1)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +5

Possessions: 80 pp. 1 Breastplate.


Social Check DCs


Margery Winchester, Female Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears loose pants and a collared shirt complete with sweater beneath her coat. She keeps her long blonde hair kept up in a rat tail. Her eyes, though not visible through her cowl, are hazel.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. She is a font of random trivia from the lore and stories she has discovered

History: Born in the north to a Hunter, Margery learned a great deal about her mother's area of expertise. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has worked as a Hunter like her mother before her.

Motivation: She feels threatened by others; and a deep hatred of illithids

Ideals: Logical. Flaws: PTSD, Fearful. Bonds: Enemies, Job. Occupation: Hunter

Voice: Smooth and feminine

Attributes [hide]

Margery Winchester, Female Human Monk 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)17 (+3) 13 (+1)12 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Celestial, Abyssal, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 130 gp.


Social Check DCs


Nuraval Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: 4'2" and lanky with angular features, he is an attractive figure. He wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is lazy, self-centered, vain, and jealous.

History: A powerful necromancer made him what he is. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and balancing his hectic life and new brewer responsibilities is difficult

Ideals: Optimist. Flaws: Selfish. Bonds: Attractive, Mentor, Job. Occupation: Brewer

Voice: Loud with bravado

Attributes [hide]

Nuraval Durthane, Male Dwarf Adept 8
Medium (4'2") Dwarf, Lawful Evil (CR 8)
Armor Class 9
Hit Points 58 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 18 (+4)12 (+1) 14 (+2)14 (+2)
Skills Investigation +4, Performance +5
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1200 gp. Black pearl (300 gp). Deep green spinel (160 gp). Black pearl (300 gp). Black pearl (300 gp).


Social Check DCs

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