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NPC Generator

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Advanced [show]


Vonana Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She dresses like a well dressed Painter does. Her auburn hair is unkempt and raggedy. Her eyes are gray and beady.

Personality: Overbrimming with self-confidence, Vonana isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She takes great joy in being the best Painter in town.

History: Vonana was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was an athlete and attended two major summer competitions. She never won. She has set out to sabotage the competition.

Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Job, Poor. Occupation: Painter

Voice: Complex vocabulary, royal

Attributes [hide]

Vonana Strongheart, Female Dwarf Aristocrat 3
Medium (3'10") Dwarf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)17 (+3) 12 (+1)10 (+0)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Elven, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10 pp.


Social Check DCs


Spring In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears bulky pastel painted plate armor, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'4" when asserting herself. Her red fur is thinning but still full. Her eyes are yellow and catlike.

Personality: Stoic and calm, she prefers to meditate than take action. She can't help but pocket interesting objects she comes across

History: The child of western immigrants she idolized her mother. Spring was born on a far western island where she grew up under the tutelage of her mother, an expert Stylist. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To reunite with her absent mother; and a rival would like her out of the picture

Ideals: Disciplined, Entrepeneur. Bonds: Criminal record, Immigrant, Family. Occupation: Stylist

Voice: Italian accent

Attributes [hide]

Spring In the Storm, Female Tabaxi Aristocrat 11
Medium (6'4") Tabaxi, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 59 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 13 (+1)11 (+0) 13 (+1)11 (+0)
Skills Athletics +6, History +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4

Possessions: 2600 gp.


Social Check DCs


Fistula Birkenhead, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she tends to wear a large white jacket. Sporting a white mohawk this woman's hair draws a lot of attention. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the north, certain she would find work there.

Motivation: She is compelled to act according to her religious beliefs; and her relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Family, Religious, Immigrant. Occupation: Sculptor

Voice: Speaks with squeezed throat

Attributes [hide]

Fistula Birkenhead, Female Half-Orc Barbarian 1
Medium (5'10") Half-Orc, Neutral Good (CR 1)
Armor Class 8
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)9 (-1) 14 (+2)11 (+0)
Skills Acrobatics +0, Investigation +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 30 pp.


Social Check DCs


Egelina Hardy, Female Half-Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a yellow armored body suit, with a simple green line shooting up and back down. Her golden hair is kept up in a ponytail inside a feathered hat. Her eyes are likewise gray.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is a bit of a xeno-phobe, disliking non-Half-Elves.

History: She was born to a criminal king-pin and mafia family While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Flaws: Antagonistic, Racist, Insane. Bonds: Criminal record. Occupation: Animal Trainer

Voice: Cold and demanding tone

Attributes [hide]

Egelina Hardy, Female Half-Elf Barbarian 4
Medium (4'8") Half-Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 38 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)10 (+0) 11 (+0)14 (+2)
Skills Acrobatics +3, Nature +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Cask Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His cinnamon fur, when down, is lengthy. His blue unseeing eyes seem to look past you.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a very good compulsive liar and kleptomaniac.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cask was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Cask decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Disease, Sensitive. Bonds: Attractive, Criminal record. Occupation: Carter

Voice: Jittery and nervous

Attributes [hide]

Cask Of Ebony, Male Tabaxi Expert 6
Medium (5'9") Tabaxi, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)16 (+3) 8 (-1)10 (+0)
Skills Arcana +6, Insight +2
Senses Passive Perception 9
Languages Common, Druidic, Undercommon, Orc
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sarah Meliamne, Female Half-Elf [Permalink]

Personal [hide]

Description: She tends to wear a large yellow jacket. She carries a battered scimitar and tarnished hand crossbow as well. She sports chestnut long hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Further she is a bit of a stoner and is frequently out of it.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Like her mother and her brother before her, after school she went straight into learning to become a Fisher. She then took over the family business and is one of the better Fisher for hire.

Motivation: She feels threatened by others; and she is unsatisfied with her job

Ideals: Fighting. Flaws: Antagonistic, Addict, Fearful. Bonds: Religious, Job. Occupation: Fisher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Sarah Meliamne, Female Half-Elf Rogue 5
Medium (5'7") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)9 (-1) 10 (+0)17 (+3)
Skills Investigation +2, Survival +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Bhevek Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a red tunic with brown highlights, and long violet pants that bunch up around his shoes. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is obsessed with his god.

History: He was born on a small isolated farm. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption

Flaws: Antagonistic, Shy. Bonds: Attractive, Religious, Nature, Criminal record. Occupation: Priest

Voice: Squeaky

Attributes [hide]

Bhevek Smoothhands, Male Halfling Warrior 6
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 51 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)11 (+0) 11 (+0)10 (+0)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +5

Possessions: 5000 sp.


Social Check DCs


Koeth Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries a battered falchion and tarnished longsword as well. His chestnut hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Koeth took refuge in the ruined castle and found the beat up longsword and armor he uses now. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Flaws: Ugly, Cynical, Antagonistic. Bonds: Nature. Occupation: Gardener

Voice: Scottish accent

Attributes [hide]

Koeth Rothenel, Male Half-Elf Sorcerer 8
Medium (5'11") Half-Elf, Chaotic Good (CR 8)
Armor Class 9
Hit Points 12 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 8 (-1)15 (+2) 9 (-1)15 (+2)
Skills Acrobatics +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Abyssal
Attacks Melee +7 / 2d10+4, Ranged +2 / 2d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666530

Possessions: 1200 gp.


Social Check DCs


Farideh Gygazzylyshrift, Female Dragonborn [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'2" has a big stupid grin on her face most of the time. She prefers to wear black clothing when she does not wear armor. Her crest is bronze and curly. Her red eyes have a joyful gleam in them most of the time.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She misses her home and complains about the freezing weather, even in summer.

History: The child of eastern immigrants she idolized her mother. After coming to the age of reason, Farideh took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has since lost track of the people in her past.

Motivation: To get a good night's sleep; and wants to raise her children well

Ideals: Joker, Gifted. Flaws: Insomniac. Bonds: Immigrant, Family. Occupation: Miner

Voice: Spits and sputters

Attributes [hide]

Farideh Gygazzylyshrift, Female Dragonborn Aristocrat 1
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)15 (+2) 10 (+0)13 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Auran, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 110 gp. Hematite (5 gp). 4 Acid flasks.


Social Check DCs

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