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NPC Generator

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Advanced [show]


Delg Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He carries with him a set of axes on his belt, each one with a emerald on the hilt. His moppish blonde hair is in a traditional bowl cut. He has gray eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is skeptical of what others tell him and is slow to trust.

History: Delg lived on a farm with his mother, near the main road leading to a nearby town. He was taken as a slave by a traveling circus and forced to perform He has been saving his money to try and buy his sister's freedom.

Motivation: His relatives are trying to arrange a marriage; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Depressed, Shy. Bonds: Family, Slave. Occupation: Brewer

Voice: Italian accent

Attributes [hide]

Delg Gorunn, Male Dwarf Rogue 12
Medium (4'0") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 71 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Investigation +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Celestial
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 30000 sp. Hematite (13 gp). Fire opal (1400 gp). Star rose quartz (30 gp). Blue sapphire (1400 gp). Alexandrite (500 gp). Carnelian (30 gp). Emerald (1400 gp). Lapis lazuli (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tarhun Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and sports empty pouches on his belt. His crest is greying and his face has many wrinkles. This red eyed easterner is not easily forgotten.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He misses his home and complains about the freezing weather, even in summer.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He hasn't been sleeping well lately.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and to reunite with his old friends

Ideals: Entrepeneur, Gifted. Flaws: Insomniac. Bonds: Immigrant, Adventurer. Occupation: Navigator

Voice: German accent

Attributes [hide]

Tarhun Ebynichtomonis, Male Dragonborn Adept 3
Medium (6'7") Dragonborn, Chaotic Good (CR 3)
Armor Class 8
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 6 (-2)13 (+1) 11 (+0)11 (+0)
Skills History +3, Stealth +0
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 2800 sp.


Social Check DCs


Seraphina Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a simple white robe with black stripes complete with hood. She is bald on top and has large silver tufts of hair around her ears. Her face is scarred and worn.

Personality: She is irascible and easily irritated. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born in the west her family was never financially stable. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Shipwright

Voice: French accent

Attributes [hide]

Seraphina Whispermouse, Female Halfling Cleric 1
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)10 (+0) 9 (-1)15 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp.


Social Check DCs


Adelaide Remington, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a grey tunic with brown highlights, and long black pants that bunch up around her shoes. She sports red long hair. She has a tattooed face.

Personality: She is mildly Human supremacist, though she does not identify as such. A true patriot, Adelaide would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Born to a pair of adventurers, Adelaide grew up listening to her mother's many stories. She made a point of taking high paying jobs and getting most of it up front. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by lycanthropy.

Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety

Flaws: Racist, Disease, Fearful. Bonds: Military, Adventurer. Occupation: Sailor

Voice: Mumbles to self between sentences

Attributes [hide]

Adelaide Remington, Female Human Cleric 1
Medium (4'10") Human, Lawful Evil (CR 1)
Armor Class 7
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 17 (+3)15 (+2) 13 (+1)6 (-2)
Skills Animal Handling +3, Persuasion +0
Senses Passive Perception 11
Languages Common, Undercommon, Giant
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 140 gp.


Social Check DCs


Oppah Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: This slender woman stands about 3'1". She wears bulky blue painted plate armor. She keeps her long golden hair kept up in a rat tail. Her face is scarred and worn.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is able to fit into much smaller and tighter spaces than normal.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To unite with her sister.

Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Military, Family. Occupation: Ruler

Voice: Pirate accent

Attributes [hide]

Oppah Musgraben, Female Gnome Bard 14
Small (3'1") Gnome, True Neutral (CR 14)
Armor Class 9
Hit Points 52 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 10 (+0)18 (+4) 12 (+1)11 (+0)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 11
Languages Common, Gnome, Terran, Aquan, Halfling, Goblin
Attacks Melee +3 / 4d6-2, Ranged +3 / 4d6-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day174333310

Possessions: 600 pp. Alexandrite (600 gp). White opal (1000 gp). Deep blue spinel (600 gp). Banded agate (15 gp). Red spinel (140 gp). Blue sapphire (1000 gp). Jasper (30 gp). Citrine (30 gp). Chrysoprase (30 gp). Jade (140 gp). Lapis lazuli (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nogu Huxley, Female Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult woman, she typically wears black cloth garments or leather armor. Her hair is cut close to her head. This violet eyed southerner is not easily forgotten.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: The child of a Baker, who enjoyed hunting, Nogu was taken on many hunting expeditions. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She was granted arcane powers by her dying brother.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and find a way to reverse the transformation of her brother

Ideals: Optimist, Gifted. Bonds: Family, Nature, Debt. Occupation: Spice Merchant

Voice: Prounounces S like Z

Attributes [hide]

Nogu Huxley, Female Half-Orc Commoner 7
Medium (4'10") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 20 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)12 (+1) 11 (+0)12 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4

Possessions: 1100 gp. Golden yellow topaz (1000 gp). Peridot (40 gp). Smoky quartz (40 gp). Violet garnet (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seven In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'8" has a big stupid grin on his face most of the time. He wears dark leathers with embroidery. He wears a wide-brimmed hat to hide his balding. His eyes are a pleasant hazel.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He also has developed a complete distrust of the Server profession.

History: Born in the north his family was never financially stable. His childhood dream was to be a Server, but he was a colossal failure. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Passionate. Flaws: Greedy. Bonds: Job, Poor, Adventurer. Occupation: Performer

Voice: Mousy voice

Attributes [hide]

Seven In Woods, Male Tabaxi Druid 1
Medium (6'8") Tabaxi, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)12 (+1) 14 (+2)7 (-2)
Skills Investigation +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 800 sp. 1 Crowbar.


Social Check DCs


Norûk Livingstone, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is always cut to a buzz. His fierce violet eyes like to dwell on things.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Norûk was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Sellsword.

Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Poor, Attractive, Adventurer, Job. Occupation: Sellsword

Voice: Creaky witch voice

Attributes [hide]

Norûk Livingstone, Male Half-Orc Ranger 13
Medium (5'7") Half-Orc, Lawful Neutral (CR 13)
Armor Class 14
Hit Points 78 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 12 (+1)8 (-1) 13 (+1)10 (+0)
Skills Insight +5, Stealth +8
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d4+3, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 2000 gp. A delicate brass dragon egg (20 gp). Solid gold idol (1200 gp). Old masterpiece painting (1700 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Solid gold idol (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tree Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears a brown shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. Her whole body is exceptionally muscular. Her white fur is long and unkept. She is baby faced.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She pushes her goals aggressively. She is also a coward if confronted.

History: Gifted from a young age, Tree studied abroad. In her 17th year, her parents were killed by a gnolls raid, leaving Tree alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Someone believes her a fraud; and revenge

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Immigrant, Enemies. Occupation: Assassin

Voice: Whispers

Attributes [hide]

Tree Mirror, Female Tabaxi Fighter 2
Medium (6'1") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)5 (-3) 9 (-1)13 (+1)
Skills Arcana -1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 2 Smokesticks.


Social Check DCs

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