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NPC Generator

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Advanced [show]


Soveliss Malcolms, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear yellow clothing when he does not wear armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is slicked back into a classic pompadour. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is a great chef.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was a soldier and died while he was still young. Soveliss was left his mother's suit of armor and trained in its use and care. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants revenge against gnolls

Ideals: Gifted. Bonds: Attractive, Enemies, Slave, Military. Occupation: Bounty Hunter

Voice: Dark and ominous

Attributes [hide]

Soveliss Malcolms, Male Half-Elf Barbarian 5
Medium (5'0") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 43 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)14 (+2) 16 (+3)6 (-2)
Skills Animal Handling +6, Deception +1
Senses Passive Perception 13
Languages Common, Elven, Goblin, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gale Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, and he perpetually has his shield ready. His red fur is long and unkept. His eyes are likewise hazel.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Apothecary

Voice: Hard of hearing, loud

Attributes [hide]

Gale Of Passion, Male Tabaxi Fighter 4
Medium (5'1") Tabaxi, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)10 (+0) 15 (+2)9 (-1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 100 gp. Rhodochrosite (15 gp).


Social Check DCs


Therlin Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and is generally shirtless and showing off her tattooed chest. She is bald on top and has large auburn tufts of hair around her ears. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She can speak with the recently deceased. She takes great joy in being the best Miner in town.

History: Therlin was raised in a hard working conservative environment. She was an apprentice working in her mother's forge. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Expand her business; and she wants to get laid

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Job, Has a crush. Occupation: Miner

Voice: Speaks through clenched teeth

Attributes [hide]

Therlin Daraln, Female Dwarf Barbarian 2
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 28 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 19 (+4)12 (+1) 7 (-2)12 (+1)
Skills Animal Handling +0, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 40 gp.


Social Check DCs


Gale In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his bastard sword. His orange fur is unkempt and raggedy. He has blue eyes and a pastel hat with a tan feather.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to loving parents in a slum to the east. In his 16th year, his parents were killed by a illithids raid, leaving Gale alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge.

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Cartwright

Voice: German accent

Attributes [hide]

Gale In the Wind, Male Tabaxi Paladin 19
Medium (5'9") Tabaxi, Neutral Good (CR 19)
Armor Class 10
Hit Points 91 (19d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)12 (+1) 16 (+3)13 (+1)
Skills Arcana +7
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 5d8-1, Ranged +6 / 5d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1703332

Possessions: 20000 gp. Violet garnet (1400 gp). Alexandrite (1400 gp). Chrysoberyl (130 gp). Deep blue spinel (1400 gp). Rock crystal (60 gp). Golden yellow topaz (1400 gp). Iolite (60 gp). Deep blue spinel (1400 gp). Rhodochrosite (12 gp). Moonstone (60 gp). Golden yellow topaz (1400 gp). Fire opal (1100 gp). Red garnet (130 gp). Iolite (60 gp). Black pearl (1400 gp). Bloodstone (60 gp). Blue star sapphire (1100 gp). Aquamarine (1400 gp). Brown-green garnet (130 gp). Star ruby (1100 gp). Golden yellow topaz (1400 gp). Red garnet (130 gp). Eye agate (12 gp). Blue quartz (12 gp). Moss agate (12 gp). Tiger eye turquoise (12 gp). Moss agate (12 gp). Tourmaline (130 gp). Sard (60 gp). Citrine (60 gp). Hematite (12 gp). Bloodstone (60 gp). Star ruby (1100 gp). Eye agate (12 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Harann Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a simple black robe with tan stripes complete with hood. Her crest is gold and curly. Her gold eyes peer out from beneath her feathered black hat.

Personality: While she acts the brute, she is far gentler than she would appear. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Gifted from a young age, Harann studied abroad. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Navigator kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Gifted. Flaws: Insane, Depressed. Bonds: Criminal record. Occupation: Navigator

Voice: Posh accent

Attributes [hide]

Harann Raghthroknaar, Female Dragonborn Warrior 9
Medium (6'3") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 65 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)16 (+3) 14 (+2)19 (+4)
Skills Athletics +2, History +6
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Goblin
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +6

Possessions: 100 pp. Azurite (7 gp). White opal (900 gp). Rose (70 gp). Brown-green garnet (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jillian Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a worn and beaten armor. She has moderate length blonde hair. Her blue eyes are slightly larger than normal.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage

Ideals: Athletic, Logical. Flaws: Shy, Insane. Bonds: Family. Occupation: Priest

Voice: Excited and jittery

Attributes [hide]

Jillian Strongbones, Female Halfling Wizard 6
Small (2'9") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 44 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)10 (+0) 12 (+1)13 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 600 gp. Deep green spinel (140 gp). Alexandrite (800 gp). 2 Antitoxin. 1 Thunderstones. 4 Alchemist’s fire.


Social Check DCs


Modean Peace, Male Tiefling [Permalink]

Personal [hide]

Description: 5'5" and muscular, this western man dresses in collared shirts and wears a proper scarf over his head. He has dyed his greying silver hair a little too much giving a sharp silver color. He has several tiny amethyst earrings on each ear.

Personality: He acts crazy and hedonistic. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: A powerful wizard made him what he is. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A deep hatred of dire rats; and many dire rats want him driven away

Ideals: Athletic. Flaws: Hedonist. Bonds: Rich, Enemies, Mentor. Occupation: Bricklayer

Voice: Speaks like tongue is numb

Attributes [hide]

Modean Peace, Male Tiefling Adept 8
Medium (5'5") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 46 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 14 (+2)17 (+3)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 12000 sp. Violet garnet (1600 gp).


Social Check DCs


Herleva Mitchell, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a brown collared shirt and pastel skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. She has moderate length red hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: Eccentric and domineering, Herleva will drive conversation. She is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of southern immigrants she idolized her mother. Her parents enrolled her in a Bard school at a young age so that she could practice her druidic talents. She left for the south, certain she would find work there.

Motivation: Wants to work out more often.

Ideals: Athletic, Extrovert, Logical, Gifted. Bonds: Immigrant. Occupation: Spice Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Herleva Mitchell, Female Human Bard 10
Medium (5'3") Human, Chaotic Good (CR 10)
Armor Class 11
Hit Points 53 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)10 (+0) 14 (+2)11 (+0)
Skills Medicine +6, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 16000 sp. 1 Minor magic item.


Social Check DCs


Heather Ray, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She is portly but not overly obese. Her hair is short and auburn. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She also hits on women, regardless of circumstances.

History: Heather was born with her mother's beautiful face. She has had some formal music training, and achieved minor success. She's since become an addict/alcoholic.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she's attracted to the pc

Ideals: Artistic. Flaws: Mundane, Addict, Greedy. Bonds: Attractive, Has a crush. Occupation: Dilettante

Voice: Eastern European accent

Attributes [hide]

Heather Ray, Female Half-Elf Warlock 6
Medium (5'2") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)16 (+3) 14 (+2)14 (+2)
Skills Animal Handling +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Auran, Terran, Druidic
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: Black star sapphire (1200 gp). Chrysoprase (20 gp). Golden yellow topaz (1300 gp). Fire opal (1200 gp).


Social Check DCs

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