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NPC Generator

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Nim Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is black and curly. His amber eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The war was a terrible time for him, and Nim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is unsatisfied with his job; and he feels kind of lost in life

Flaws: Antagonistic, Depressed. Bonds: Attractive, Military, Job. Occupation: Healer

Voice: Italian accent

Attributes [hide]

Nim Ethanasath, Male Elf Cleric 2
Medium (5'3") Elf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 8 (-1)13 (+1) 15 (+2)15 (+2)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 360 gp. 1 Darkwood Buckler.


Social Check DCs


Gennal Amastacia, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With bright white hair and a scraggly beard. His eyes are amber and he is always smoking a pipe.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Gennal is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. By chance he met his brother recently and the two have been together since.

Motivation: Regain custody of his daughter.

Ideals: Athletic. Flaws: Sensitive, Disease. Bonds: Poor, Family. Occupation: Bricklayer

Voice: Loud with bravado

Attributes [hide]

Gennal Amastacia, Male Elf Expert 11
Medium (4'10") Elf, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 53 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 16 (+3)16 (+3)
Skills Insight +7, Medicine +7
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Fire opal pendant on a fine gold chain (1800 gp). Jeweled gold crown (3000 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp).


Social Check DCs


Sarah Skelton, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'6" and wears a faded coat and loose pants complete with deerstalker hat. Her right hand appears badly burned and disfigured. Her head has been shaved. She tend to wears goggles to shield her eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Sarah lived on a farm with her mother, near the main road leading to a nearby town. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Due to her spouse's obsession with being a Beggar they were divorced and she won custody of their daughter. She worked as a Fletcher, and she later adopted a second daughter.

Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Family. Occupation: Fletcher

Voice: German accent

Attributes [hide]

Sarah Skelton, Female Human Cleric 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)11 (+0) 9 (-1)17 (+3)
Skills Arcana +2, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp.


Social Check DCs


Quespa Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'4". She prefers to wear flannel, and her gloved hand is found clutching a shortspear. She has styled her black crest well, parting it to the left. Her red eyes lackadaisically let the world flow into them.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. As long as the job gets done she does not care how it got done.

History: Born to a pair of adventurers, Quespa grew up listening to her father's many stories. Quespa abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has since lost track of the people in her past.

Motivation: She is currently in port desperately looking for someone to get her out; and her spouse's relatives view her with great suspicion

Ideals: Professionalism. Bonds: Attractive, Adventurer, Family, Slave. Occupation: Engraver

Voice: Thin and wheezing

Attributes [hide]

Quespa Kerrhylon, Female Dragonborn Sorcerer 7
Medium (6'4") Dragonborn, Chaotic Good (CR 7)
Armor Class 11
Hit Points 7 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)15 (+2) 10 (+0)12 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Giant, Halfling
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 600 gp.


Social Check DCs


Barbena Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a brown armored body suit, with a simple violet line shooting up and back down. Her red hair is unkempt and raggedy. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: Calm and collected, she is a well trained Mayor. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born to a Cartwright, her mother struggled to pay the bills. She found a children's book about a Dwarf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and meet up once more with her childhood friend

Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Mayor

Voice: Low range voice

Attributes [hide]

Barbena Hammerstone, Female Dwarf Sorcerer 3
Medium (4'2") Dwarf, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)11 (+0) 11 (+0)9 (-1)
Skills Animal Handling +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 400 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Hûra Walpole, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case, marred by chocolates. He keeps his red hair in a flapper bob. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was raised in a forest tribe. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Nature, Rich. Occupation: Animal Trainer

Voice: Laughs frequently while speaking

Attributes [hide]

Hûra Walpole, Male Half-Orc Druid 7
Medium (6'1") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 20 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)14 (+2) 14 (+2)12 (+1)
Skills Medicine +5, Performance +4
Senses Passive Perception 12
Languages Common, Orc, Dwarven, Goblin
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 200 gp. Aquamarine (1100 gp). Eye agate (7 gp). Banded agate (7 gp).


Social Check DCs


Murgen Ashton, Female Half-Orc [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She typically wears black cloth garments or leather armor. Her whole body is exceptionally muscular. Her hair is brown and curly. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is lazy, self-centered, vain, and jealous.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her first spouse was a Dyer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She moves from town to town, unable to find a place to settle.

Motivation: She has money and likes to spend it.

Flaws: Disease, Selfish. Bonds: Immigrant, Rich, Family. Occupation: Fisher

Voice: Jamaican accent

Attributes [hide]

Murgen Ashton, Female Half-Orc Fighter 7
Medium (5'2") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 40 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)7 (-2) 16 (+3)10 (+0)
Skills Investigation +1, Religion +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 12000 sp. Jet (130 gp).


Social Check DCs


Gardain Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright grey and blue, and wears rings and necklaces with large, colorful gems, and sports empty pouches on his belt. He keeps his long chestnut hair kept up in a rat tail. His hazel unseeing eyes seem to look past you.

Personality: He can speak with the recently deceased. He is obsessed with finding treasure.

History: He was born blind and as such lacked many opportunities for work. His father was a soldier and died while he was still young. Gardain was left his father's suit of armor and trained in its use and care. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Disease. Bonds: Rich, Adventurer, Military, Slave. Occupation: Mercenary

Voice: Eastern European accent

Attributes [hide]

Gardain Daerdahk, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)15 (+2) 13 (+1)9 (-1)
Skills Acrobatics +1, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Auran
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +4

Possessions: 160 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver chalice with lapis lazuli gems (50 gp). 1 Healer’s kit.


Social Check DCs


Beiro Simmons, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears long strands of jet and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, he is not a threatening figure. He wears his silver hair up in a very large beehive style do. His eyes are gray and catlike.

Personality: Calm and collected, he is a well trained Roofer. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He got into the Roofer business at a young age. In his 18th year, his parents were killed by a gnolls raid, leaving Beiro alone in the world. After a stint in an orphanage, he was adopted. He's also a talented Farmer, but doesn't like to broadcast it.

Motivation: Many gnolls want him driven away.

Ideals: Artistic. Bonds: Rich, Job, Family, Enemies. Occupation: Roofer

Voice: Ums and uhs a lot

Attributes [hide]

Beiro Simmons, Male Half-Elf Adept 5
Medium (5'1") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)12 (+1) 11 (+0)11 (+0)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 200 gp.


Social Check DCs

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