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NPC Generator

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Advanced [show]


Ea Covert, Female Tiefling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears black painted combat armor at almost all times. Beneath her clothing is a huge mess of scar tissue. She keeps her dark red hair in a flapper bob. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has a small toy that she constantly fidgets with.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Navigator arts, while her father instructed her in etiquette, music and courtly manner. She was taken as a slave by a traveling circus and forced to perform She now mingles about in high society.

Motivation: She is greedy.

Flaws: Insomniac, Addict. Bonds: Slave, Rich. Occupation: Navigator

Voice: Pronounces O like U

Attributes [hide]

Ea Covert, Female Tiefling Barbarian 1
Medium (4'10") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 15 (+2)16 (+3) 14 (+2)18 (+4)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnoll, Sylvan, Infernal
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 800 sp. Chalcedony (60 gp).


Social Check DCs


Gerard Conway, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is generally well dressed albeit a few years behind the times. His tied-back hair is golden. He has several tiny amethyst earrings on each ear.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Animals are drawn to him, and he is able to talk to them.

History: Gerard was born in the east. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is greedy.

Ideals: Gifted, Persistence, Entrepeneur. Bonds: Attractive, Rich. Occupation: Courier

Voice: Speaks through clenched teeth

Attributes [hide]

Gerard Conway, Male Human Commoner 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)8 (-1) 12 (+1)11 (+0)
Skills Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp. Citrine (20 gp).


Social Check DCs


Silent In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a grey coat with yellow slacks. He has no fur. He wears round tiny glasses practically rammed into his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born into a rich family. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and his relatives are trying to arrange a marriage

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Family, Rich. Occupation: Body Guard

Voice: Spanish accent

Attributes [hide]

Silent In Woods, Male Tabaxi Paladin 3
Medium (6'10") Tabaxi, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)11 (+0) 9 (-1)15 (+2)
Skills History +2, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp. Jasper (40 gp). Azurite (4 gp). Azurite (4 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Wrenn Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a large blue jacket. He has a red handlebar mustache and slicked back red hair. He wears crescent spectacles with a black brim.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is lazy, self-centered, vain, and jealous.

History: He got into the Shoemaker business at a young age. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He tends to his Shoemaker job now, and dutifully fulfills any obligations he has.

Motivation: He has comitted a past crime that haunts him to this day; and he feels threatened by others

Flaws: Greedy, Selfish, Fearful. Bonds: Job, Criminal record. Occupation: Shoemaker

Voice: Scottish accent

Attributes [hide]

Wrenn Scheppen, Male Gnome Druid 12
Small (3'4") Gnome, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 97 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)14 (+2) 13 (+1)15 (+2)
Skills Investigation +6, Performance +6
Senses Passive Perception 11
Languages Common, Gnome, Elven, Terran
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Panana Leffery, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a fine chain shirt which she covers with blue colored cloaks and clothing. Her hair is black, silky, and of moderate length. She has blue eyes and a blue hat with a brown feather.

Personality: She is calm most of the time but flees social interaction. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She served in the navy to pay for her family's outstanding loans. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants nothing more than to rejoin the army; and several ex partners dislike her way of doing things and want revenge

Flaws: Shy. Bonds: Attractive, Enemies, Military, Criminal record. Occupation: Junk Dealer

Voice: Sore throat, cough

Attributes [hide]

Panana Leffery, Female Gnome Aristocrat 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)11 (+0) 16 (+3)12 (+1)
Skills History +2, Nature +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Ahinar Mellegaard, Female Half-Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'7". She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her white hair is knotted and matted. Her eyes are hazel and beady.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born in the south, but her parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to her current location. Recently she has begun working with bootleggers and crooks.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Justice. Flaws: Ugly. Bonds: Criminal record, Immigrant. Occupation: Barkeep

Voice: Scratchy, weak

Attributes [hide]

Ahinar Mellegaard, Female Half-Elf Monk 5
Medium (4'7") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)13 (+1) 14 (+2)10 (+0)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Dadalan Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'8", this man prefers to wear black pants and tee shirts. His black crest is braided into rings. He has a dull look in his gold eyes.

Personality: He is irascible and easily irritated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in the east, but his parents moved at a very young age to the north. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has been a successful dealer in antiques buying low and selling high.

Motivation: Several ex partners dislike his way of doing things and want revenge; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Antagonistic, Forgetful. Bonds: Immigrant, Enemies. Occupation: Stylist

Voice: Raspy

Attributes [hide]

Dadalan Jharthraxyn, Male Dragonborn Aristocrat 9
Medium (6'8") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 71 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)13 (+1) 14 (+2)16 (+3)
Skills Arcana +4, Perception +5
Senses Passive Perception 15
Languages Common, Ignan
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 220 pp. Rock crystal (60 gp). Moonstone (60 gp). Citrine (60 gp). Silver pearl (60 gp). Obsidian (11 gp).


Social Check DCs


Peter Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. He has a slight overbite and is overall scrawny. He has styled his silver hair well, parting it to the right. His otherwise smooth face is marked with small tiny scars.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He always tries to repair and not replace. It was this mentality that drove him into the Spy business.

History: He was born on a small isolated farm. Peter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Persistence. Flaws: Shy. Bonds: Nature, Has a crush, Adventurer. Occupation: Spy

Voice: Italian accent

Attributes [hide]

Peter Hildenman, Male Half-Elf Monk 14
Medium (5'10") Half-Elf, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 79 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)11 (+0) 18 (+4)17 (+3)
Skills Athletics +8, Investigation +5
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +5

Possessions: 400 pp. Onyx (30 gp). Red-brown spinel (130 gp). Emerald (1000 gp). Lapis lazuli (11 gp). Pink pearl (130 gp). White pearl (130 gp). Tourmaline (130 gp). 1 Medium magic item.


Social Check DCs


Dynamic Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a perfectly clean shirt and pair of pants. His fur is beige and curly. He wears large thick round spectacles.

Personality: He acts crazy and hedonistic. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born in the west to a Shoemaker, Dynamic learned a great deal about his father's area of expertise. He was an athlete and attended two major summer competitions. He never won. He inherited the family business which he has now maintained for 8 years.

Motivation: He's looking for his big break; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Shoemaker

Voice: Speaks through clenched teeth

Attributes [hide]

Dynamic Timber, Male Tabaxi Rogue 6
Medium (5'8") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)15 (+2) 10 (+0)10 (+0)
Skills Nature +5, Stealth +4
Senses Passive Perception 10
Languages Common, Aquan, Terran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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