Oloric Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is dressed in an above average manner. His white hair and beard is wavy and long. He has gleaming, smiling violet eyes.
Personality: He is a Baker first and foremost. He believes firmly that knowledge should be universal. As long as the job gets done he does not care how it got done.
History: Oloric was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. Oloric abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's also a talented Map Maker, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and he wants to meet his childhood hero
Ideals: Professionalism. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Baker
Voice: Low and grunting
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 6)
Armor Class 8
Hit Points 51 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 800 gp.
Uthemar Berevan, Male Elf [Permalink]
Personal [hide]
Description: This man is wearing a perfectly clean shirt and pair of pants. He is muscular with a powerful set of arms. He wears a wide-brimmed hat to hide his balding. His eyes are likewise brown. His teeth are white and perfect.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy and tries to find solutions quickly.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. In his 17th year, his parents were killed by a giants raid, leaving Uthemar alone in the world. After a stint in an orphanage, he was adopted. Some 5 years later his spouse died after the birth of his son. Heartbroken, Uthemar never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: His religion dominates his actions; and he wants revenge against giants
Flaws: Antagonistic, Lazy. Bonds: Attractive, In love, Religious, Enemies. Occupation: Ploughman
Voice: Stutters
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 400 gp.
Norman Harper, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and a wedding ring on his left hand. His white hair is heavily combed to the left. His face is scarred and worn.
Personality: He snorts whenever he laughs or is feeling confident. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: The child of a Marshal, who enjoyed hunting, Norman was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He has passion for adventuring and risk; and regain custody of his son
Flaws: Ugly. Bonds: In love, Military, Nature, Family, Adventurer. Occupation: Blacksmith
Voice: Whispers
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. 1 Masterwork Common Melee.
Pog Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He wears tattered old clothes. His brown hair is cut short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He also has developed a complete distrust of the Slave Trader profession.
History: Pog lived on a farm with his mother, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. He tends to his Cook job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern.
Flaws: Ugly, Insomniac. Bonds: Job, Family, Rich. Occupation: Cook
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 16 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 11 (+0) | 17 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Celestial, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 7000 cp.
Vanuath Netyoive, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is dressed in a clean blue cloak covering his clean studded leather. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He tend to wears goggles to shield his eyes.
Personality: He is happy with his job as a Gardener. He turns his eye from what people do, preferring to live and let live. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born in the south. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He now owns his own business.
Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his absent father
Flaws: Antagonistic, Insane. Bonds: Job, Immigrant, Family. Occupation: Gardener
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 13)
Armor Class 14
Hit Points 47 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 11 (+0) | 7 (-2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 4d4-1, Ranged +8 / 4d4+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 2000 gp. Red-brown spinel (40 gp). Banded agate (11 gp). Golden pearl (40 gp). Chrysoprase (50 gp). Alexandrite (300 gp). Violet garnet (300 gp). Iolite (50 gp). Golden yellow topaz (300 gp). Chalcedony (50 gp). Sardonyx (50 gp). Deep blue spinel (300 gp). Lapis lazuli (11 gp). 1 Medium magic item.
Erdan Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a simple blue robe with tan stripes complete with hood. He has dyed his greying silver hair a little too much giving a sharp silver color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Ideals: Philantrophist. Flaws: Insane. Bonds: Adventurer, Religious, Rich. Occupation: Body Guard
Voice: pre-pubescent
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 12)
Armor Class 13
Hit Points 93 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
Possessions: 1000 gp. Tiger eye turquoise (15 gp). Smoky quartz (50 gp). Zircon (50 gp). Sardonyx (50 gp). Fire opal (1100 gp). Deep blue spinel (600 gp). Aquamarine (600 gp).
Neega Thornton, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears tight fitting clothing which further accentuates her frame, and sports empty pouches on her belt. Her hair is silver, silky, and of moderate length. Her blue eyes are slightly larger than normal.
Personality: Cocky and sure of herself, she believes she is the best Layabout born in the past three hundred years. She works hard and plays hard.
History: She was born blind and as such lacked many opportunities for work. Her childhood dream was to be a Bookbinder, but she was a colossal failure. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by lycanthropy.
Motivation: She has a crush on the local Bookbinder; and wants a kiss
Flaws: Hedonist, Disease. Bonds: Attractive, Job, Adventurer, Has a crush. Occupation: Layabout
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Good (CR 5)
Armor Class 9
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 12 (+1) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 2000 sp.
Nora Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a simple burlap shirt and baggy pants. She conceals her trident with her veritable burlap sack of a shirt. Her long white hair reaches down to her waist. She wears crescent spectacles with a black brim.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born into a rich family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She got away from her former life and has fallen to alcoholism.
Motivation: Money/treasure; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Justice. Flaws: Addict. Bonds: Rich, Criminal record. Occupation: Bather
Voice: High pitched, excited
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 18 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 11 (+0) | 7 (-2) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +0 / 3d4-3, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 1400 gp.
Windy In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman typically wears pastel cloth garments or leather armor, and sports empty pouches on her belt. She has wavy cinnamon fur. Her green eyes peer out from beneath her Stetson pastel hat.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is lazy and tries to find solutions quickly.
History: She was born on a small isolated farm. Her mother took her hunting and taught her how to get in the mind of other creatures. She's since become an addict/alcoholic.
Motivation: To pay off her debts; and she's repulsed by the pc
Flaws: Antagonistic, Lazy, Addict. Bonds: Nature, Debt. Occupation: Detective
Voice: Dark and ominous
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1900 sp.
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Their contribution stands as a beacon of hope for all adventurers!