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NPC Generator

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Advanced [show]


Traulam Fidget, Female Half-Elf [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a violet suit, tan shirt, and grey tie. She has a slight overbite and is overall scrawny. With wild brown hair. Her green eyes lackadaisically let the world flow into them.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Ruler kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels kind of lost in life; and she is currently in port desperately looking for someone to get her out

Ideals: Joker. Flaws: Antagonistic, Depressed. Bonds: Slave, Criminal record. Occupation: Ruler

Voice: Speaks with back of mouth

Attributes [hide]

Traulam Fidget, Female Half-Elf Bard 3
Medium (4'8") Half-Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 8 (-1)13 (+1) 12 (+1)12 (+1)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


River In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His black fur is matted, messy, and big. His eyes are yellow.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His childhood dream was to be a Navigator, but he was a colossal failure. He has worked as a Fisher like his father before him.

Motivation: Expand his business; and he is unsatisfied with his job

Flaws: Ugly, Depressed, Disease. Bonds: Rich, Job. Occupation: Fisher

Voice: Switch between two voices

Attributes [hide]

River In the Wind, Male Tabaxi Adept 10
Medium (6'2") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 71 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)14 (+2) 16 (+3)12 (+1)
Skills History +6, Nature +6
Senses Passive Perception 13
Languages Common, Gnoll, Orc
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332100

Possessions: 1400 gp.


Social Check DCs


Merla Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: This tall, slender woman wears an entirely white suit with tan socks and a vest with buckled shoes. Her hair is brown and curly. Her otherwise smooth face is marked with small tiny scars.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: The child of western immigrants she idolized her father. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She moves from town to town, unable to find a place to settle.

Motivation: Wants a kiss; and to reunite with her absent father

Flaws: Antagonistic. Bonds: Family, Immigrant, Job, Has a crush. Occupation: Layabout

Voice: Draws out vowels

Attributes [hide]

Merla Shadowquick, Female Halfling Fighter 5
Small (2'9") Halfling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)15 (+2) 10 (+0)12 (+1)
Skills Arcana +5, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Terran, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. Violet garnet (400 gp). Fiery yellow corundum (500 gp). 2 Antitoxin. 4 Thunderstones. 2 Tanglefoot bags. 3 Holy water.


Social Check DCs


Hrathy Alston, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears clothing that is held on in multiple layers but all of it is in poor condition. She sports black long hair. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is extraordinarily eccentric. She believes the world needs to unite to get rid of illithids once and for all.

History: Sold as a small child to a slaver, Hrathy was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an athlete and attended two major summer competitions. She never won. She is untrained/undisciplined, which makes her dangerous.

Motivation: Many illithids want her driven away; and a deep hatred of illithids

Ideals: Athletic. Flaws: Insane. Bonds: Poor, Enemies, Mentor. Occupation: Guard

Voice: Sighs a lot, exhausted

Attributes [hide]

Hrathy Alston, Female Half-Orc Fighter 9
Medium (5'6") Half-Orc, True Neutral (CR 9)
Armor Class 13
Hit Points 74 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)14 (+2) 15 (+2)9 (-1)
Skills History +5
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Giant
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1900 gp. Jasper (80 gp). White pearl (50 gp). Sard (80 gp). White pearl (50 gp). Star rose quartz (80 gp). Smoky quartz (80 gp). Rhodochrosite (15 gp). Fiery yellow corundum (500 gp).


Social Check DCs


Oskar Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long golden hair is drawn into a two foot long braid. He has a dull look in his gray eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He feeds upon the attention of others.

History: Oskar was born with his mother's beautiful face. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Oskar and his spouse have recently divorced.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Attractive. Occupation: Unemployed

Voice: Posh accent

Attributes [hide]

Oskar Trueanvil, Male Dwarf Warrior 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 19 (+4)12 (+1) 13 (+1)8 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1500 sp.


Social Check DCs


Meena Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she has a large blue mantle and cape that has been intricately interwoven into her black robe. She sports black long hair. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born into a rich family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was granted divine powers by her dying sister.

Motivation: Wants to have a good time and be beloved; and to be a soapmaker again

Ideals: Athletic, Gifted, Optimist. Bonds: Job, Rich. Occupation: Hunter

Voice: Mumbles to self between sentences

Attributes [hide]

Meena Wildwander, Female Gnome Warrior 6
Small (3'0") Gnome, Chaotic Good (CR 6)
Armor Class 11
Hit Points 53 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)14 (+2) 13 (+1)17 (+3)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Terran
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +3

Possessions: 60000 cp. A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Solid gold idol (800 gp). Silver comb with moonstones (700 gp).


Social Check DCs


Raymond Bradley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears just a grey suit. His golden hair is knotted and matted. His eyes are likewise amber.

Personality: Raymond wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with vampirism at a very young age, Raymond has worked very hard to control his curse. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Disciplined. Flaws: Forgetful, Disease. Bonds: Adventurer, Immigrant. Occupation: Navigator

Voice: Jittery and nervous

Attributes [hide]

Raymond Bradley, Male Human Sorcerer 1
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)10 (+0) 12 (+1)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 2000 cp.


Social Check DCs


Jade Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'6". He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and his gloved hand is found clutching a ceremonial dagger. His fur is cut close to his head. He is baby faced.

Personality: He will rave to anyone who will listen. He works hard and plays hard.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted martial powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Gifted. Flaws: Insane, Hedonist, Ugly. Occupation: Ruler

Voice: Squeaky

Attributes [hide]

Jade Of Ivory, Male Tabaxi Monk 7
Medium (5'6") Tabaxi, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 58 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)15 (+2) 16 (+3)15 (+2)
Skills Perception +6, Persuasion +5
Senses Passive Perception 15
Languages Common, Ignan, Gnome
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 900 gp. Eyepatch with mock eye of sapphire and moonstone (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Old masterpiece painting (2000 gp). Gold and topaz bottle stopper cork (400 gp).


Social Check DCs


Cressel Covert, Male Tiefling [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his morningstar always slung over his shoulder. He has a moderate pudge and is not very fit. His brown hair is lengthy and is close to two feet long. His black eyes are slightly larger than normal.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a very good compulsive liar and kleptomaniac.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has drifted from career to career and currently works as a Guard.

Motivation: Wants to open a new tavern.

Ideals: Joker. Bonds: Criminal record, Rich, Job. Occupation: Guard

Voice: Uses lots of figures of speech

Attributes [hide]

Cressel Covert, Male Tiefling Cleric 6
Medium (6'6") Tiefling, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 51 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)17 (+3) 13 (+1)17 (+3)
Skills Insight +4, Investigation +6
Senses Passive Perception 11
Languages Common, Aquan, Infernal, Druidic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 900 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Silver chalice with lapis lazuli gems (120 gp).


Social Check DCs

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