Sybil Harper, Female Human [Permalink]
Personal [hide]
Description: This woman wears many layers of old clothing at all times, and sports empty pouches on her belt. She wears a wide-brimmed hat to hide her balding. She has amber eyes and a grey hat with a brown feather.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her religion dominates her actions; and wishes to resurrect an old love
Flaws: Ugly, Shy. Bonds: Poor, In love, Religious, Mentor. Occupation: Tanner
Voice: Slurs words
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 20 gp.
Nagrette Windsor, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is typically in her Fisher uniform. Her moppish chestnut hair is in a traditional bowl cut. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is happy with her job as a Fisher. She turns her eye from what people do, preferring to live and let live. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born to a pair of big game hunters, but was frequently ill as a child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fisher. She has achieved small success as a Fisher.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Ideals: Athletic, Philantrophist. Flaws: Addict, Disease. Bonds: Job. Occupation: Fisher
Voice: Pronounces O like U
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Evil (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 16 (+3) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: Just what you see.
Pyxrin Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she wears tight fitting clothing which further accentuates her frame. Her white crest is knotted and matted. She has red eyes and a green hat with a violet feather.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She works hard and plays hard.
History: Pyxrin was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Due to her spouse's obsession with being a Seamstress they were divorced and she won custody of their son. She worked as a Mortician, and she later adopted a second son.
Motivation: Wishes to resurrect an old love; and wants to raise her children well
Flaws: Disease, Hedonist. Bonds: Attractive, Poor, Family, In love. Occupation: Mortician
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 19)
Armor Class 11
Hit Points 144 (19d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +8 / 5d8+2, Ranged +7 / 5d8+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 3 | 3 | 3 | 2 |
Possessions: 10000 gp. Solid gold idol (900 gp). Silver comb with moonstones (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold cup set with emeralds (4000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Gold music box (4000 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Gold dragon comb with red garnet eye (1300 gp). A small bag of saffron. (20 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Jeweled electrum ring (3000 gp). Old masterpiece painting (800 gp). Gold and topaz bottle stopper cork (1300 gp). Carved bone or ivory statuette (20 gp). Brass mug with jade inlays (100 gp). Gold dragon comb with red garnet eye (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Silver chalice with lapis lazuli gems (130 gp). Gold dragon comb with red garnet eye (1300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Lûgnak Hadley, Male Half-Orc [Permalink]
Personal [hide]
Description: This light-skinned male tends to wear a large white jacket. He is tall, broad shouldered and powerfully built. His red hair is lengthy and is close to two feet long. He has a tattooed face.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born to a criminal king-pin and mafia family He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to clean up the streets
Ideals: Philantrophist. Flaws: Shy. Bonds: Criminal record, Adventurer, Guardian. Occupation: Banker
Voice: Nasally tone
Attributes [hide]
Medium (6'8") Half-Orc, Neutral Evil (CR 14)
Armor Class 12
Hit Points 82 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Celestial, Undercommon
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 1 | 1 | 0 |
Possessions: 5000 gp. Lapis lazuli (12 gp). Alexandrite (1100 gp). Chrysoprase (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dynamic Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She prefers to wear flannel. Her red fur is drawn into a tight pony tail with a cross scrunchie. She tend to wears goggles to shield her eyes.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is a bit of a xeno-phobe, disliking non-Tabaxis.
History: She got into the Glassblower business at a young age. Dynamic was born on a far western forest where she grew up under the tutelage of her mother, an expert Glassblower. She left for the west, certain she would find work there.
Motivation: Wishes to resurrect an old love; and sabotage a competitor
Ideals: Optimist. Flaws: Racist. Bonds: Job, Immigrant, In love. Occupation: Glassblower
Voice: Old thin voice
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 15)
Armor Class 12
Hit Points 19 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 |
Possessions: 5000 gp. Silver pearl (130 gp). Obsidian (10 gp). Azurite (10 gp). Violet garnet (600 gp). Azurite (10 gp). Silver pearl (130 gp).
Numba Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is generally well dressed albeit a few years behind the times. She has slicked back black hair. She is baby faced.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She is a Lycanthrope in disguise. She helped her mother out around the business and became quite the natural. She tends to her Miner job now, and dutifully fulfills any obligations she has.
Motivation: She's repulsed by the PC; and she'd like to take her coworkers down a peg
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job. Occupation: Miner
Voice: Soft and melodious
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 5)
Armor Class 12
Hit Points 42 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 19 (+4) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Druidic, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vepar Twist, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears loose pants and a collared shirt complete with sweater beneath her coat, and sports empty pouches on her belt. Her brown hair is knotted and matted. Her eyes are red and beady.
Personality: She is fixated on the number 85. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Vepar was born the youngest of three triplets. When Vepar reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She became a Carpenter soon after.
Motivation: Sabotage a competitor; and her relatives are trying to arrange a marriage
Flaws: Ugly, Insane. Bonds: Job, Family, Military. Occupation: Carpenter
Voice: Low range voice
Attributes [hide]
Medium (6'0") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 37 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 600 gp. A small bag of saffron. (80 gp). Gold and topaz bottle stopper cork (1600 gp). An abacus with copper, silver and gold markers (40 gp). 1 Minor magic item.
Oloric Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a well pressed and immaculate suit (or dress). He is muscular with a powerful set of arms. He sports a flattop hair cut. His violet eyes peer out from beneath his broad brown hat.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bellfounder. He then took over the family business and is one of the better Bellfounder for hire.
Motivation: To protect his home; and balancing his hectic life and new bellfounder responsibilities is difficult
Flaws: Secretive, Disease. Bonds: Attractive, Job, Guardian. Occupation: Bellfounder
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 25 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 17 (+3) | 16 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Orc, Infernal
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: 260 gp.
Uthemar Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. With a patchy auburn beard and wild auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He receives visions of the future at random moments
History: Born to a pair of adventurers, Uthemar grew up listening to his mother's many stories. Uthemar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Gifted. Flaws: Ugly, Insomniac, Selfish. Bonds: Adventurer. Occupation: Seamstress
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 6 (-2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp.
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