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NPC Generator

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Advanced [show]


Gûnd Halsey, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has done his best to style his silver hair to look like a famous performer. He has a dull look in his hazel eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A powerful brothel owner made him what he is. Like his father and his brother before him, after school he went straight into learning to become a Apothecary. He then took over the family business and is one of the better Apothecary for hire.

Motivation: He is unsatisfied with his job; and he desires power and/or immortality

Flaws: Cynical, Fearful. Bonds: Mentor, Job, Adventurer. Occupation: Apothecary

Voice: Can't modulate volume

Attributes [hide]

Gûnd Halsey, Male Half-Orc Bard 7
Medium (5'3") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 47 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)12 (+1) 14 (+2)13 (+1)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Axton, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He is physically well-built. He wears a Stetson hat to cover his moderate length auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He always tries to repair and not replace. It was this mentality that drove him into the Fletcher business.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 16th year, his parents were killed by a goblins raid, leaving Gerald alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Persistence. Flaws: Ugly, Emotional. Bonds: Immigrant, Enemies. Occupation: Fletcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gerald Axton, Male Human Fighter 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 4 (-3)13 (+1) 17 (+3)12 (+1)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Barendd Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, grey, dusty cloak. He carries with him a set of glaives on his belt, each one with a opal on the hilt. He has a long silver beard with little hanging trinkets. He is very pretty but has cold, dead eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He got into the Crown-heir business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. He inherited the family business which he has now maintained for 10 years.

Motivation: He is terrified, and will act out of fear.

Ideals: Fighting. Flaws: Depressed, Fearful, PTSD. Bonds: Attractive, Job. Occupation: Crown-heir

Voice: Sore throat, cough

Attributes [hide]

Barendd Broodfist, Male Dwarf Adept 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)13 (+1) 14 (+2)3 (-4)
Skills Performance -2, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 150 gp. Malachite (6 gp). Violet garnet (600 gp). 1 Masterwork Common Melee.


Social Check DCs


Uthemar Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears clothing that is held on in multiple layers but all of it is in poor condition. His left hand appears badly burned and disfigured. He has a auburn handlebar mustache and slicked back auburn hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Uthemar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a Bather, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Baker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Flaws: Addict, Greedy, Hedonist. Bonds: Poor. Occupation: Baker

Voice: Tuts and clicks tongue

Attributes [hide]

Uthemar Xiloscient, Male Elf Fighter 2
Medium (5'3") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)12 (+1) 10 (+0)9 (-1)
Skills Intimidation +1, Investigation +3
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 230 gp. 1 Silk rope.


Social Check DCs


Gimurt Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. His hair, while still mostly silver, has prominent grey streaks. His half smiles and green eyes are beguiling and draw you in.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: He is unsatisfied with his job; and he has a rivalry with the church that dominates his actions

Ideals: Justice. Bonds: Attractive, Criminal record, Religious, Job. Occupation: Shepherd

Voice: Sleepy voice

Attributes [hide]

Gimurt Brawnanvil, Male Dwarf Ranger 1
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)8 (-1) 9 (-1)5 (-3)
Skills Intimidation -1, Persuasion -1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp. 1 Breastplate.


Social Check DCs


Williamina Stansfield, Female Human [Permalink]

Personal [hide]

Description: This woman is wearing colorful clothing, dressed as a Mayor, and sports empty pouches on her belt. She has a very tight haircut. Her fierce hazel eyes like to dwell on things.

Personality: Calm and collected, she is a well trained Mayor. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born in a small mountains village. Williamina liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Balancing her hectic life and new Mayor responsibilities is difficult; and she's in love

Ideals: Philantrophist. Bonds: Job, Nature, Adventurer, Has a crush. Occupation: Mayor

Voice: Mousy voice

Attributes [hide]

Williamina Stansfield, Female Human Expert 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)5 (-3) 11 (+0)11 (+0)
Skills Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 30 pp. Smoky quartz (80 gp). 1 Silk rope.


Social Check DCs


Wella Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: She wears professional attire. Her black hair is drawn into a tight pony tail with a cross scrunchie. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She acts crazy and hedonistic. She cannot resist a sob story and will often dote over anyone who has one.

History: Born to a poor family in the city she treasured whatever gifts she got. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and wants a kiss

Ideals: Philantrophist. Flaws: Insane, Hedonist. Bonds: Attractive, Poor. Occupation: Sailor

Voice: Laughs frequently while speaking

Attributes [hide]

Wella Hogcollar, Female Halfling Wizard 4
Small (2'11") Halfling, True Neutral (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)9 (-1) 15 (+2)17 (+3)
Skills Intimidation +5, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Sardonyx (70 gp). Rose (70 gp).


Social Check DCs


Quick Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'9" and is wearing the road beaten gear of a warrior. His left leg appears badly burned and disfigured. He has no fur. His eyes are likewise amber.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is frequently practicing swordplay.

History: Quick was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to raise his children well

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Military, Poor. Occupation: Assassin

Voice: Low range voice

Attributes [hide]

Quick Blossom, Male Tabaxi Wizard 6
Medium (5'9") Tabaxi, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 45 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)6 (-2) 16 (+3)15 (+2)
Skills Investigation +1, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp.


Social Check DCs


Gerbo Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: 3'6" and lanky with angular features, he is an attractive figure. He is dressed in a clean tan cloak covering his clean studded leather. His hair is always cut to a buzz. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He believes the world needs to unite to get rid of illithids once and for all.

History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Performer, but he got bored and became a Banker. He became a Banker soon after.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Persistence. Bonds: Attractive, Enemies, Poor, Job. Occupation: Banker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gerbo Quillsharpener, Male Gnome Commoner 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 16 (+3)10 (+0) 16 (+3)12 (+1)
Skills Stealth +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Brass mug with jade inlays (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). 1 Minor magic item.


Social Check DCs

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