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NPC Generator

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Advanced [show]


Shágflak Paxton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a small bristly mustache and wavy red hair. He wears a mask on his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He is the product a well kept family trust fund and as such has never really known need. A few years later when the north was not economically sound they moved to his current location. He's also a talented Fisher, but doesn't like to broadcast it.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Secretive. Bonds: Immigrant, Rich, Job, Adventurer. Occupation: Blacksmith

Voice: High pitched, excited

Attributes [hide]

Shágflak Paxton, Male Half-Orc Adept 6
Medium (6'8") Half-Orc, Neutral Evil (CR 6)
Armor Class 11
Hit Points 17 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)13 (+1) 10 (+0)10 (+0) 12 (+1)8 (-1)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 2d6+5, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 1000 sp. Black star sapphire (400 gp). Banded agate (13 gp). Red-brown spinel (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kite In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a brown vest and prefers blue and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has styled his black fur well, parting it to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Kite was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Kite's mother didn't care for him much, and the feeling was mutual. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's repulsed by the PC; and he feels threatened by others

Ideals: Justice. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Mentor. Occupation: Marshal

Voice: Speaks like tongue is numb

Attributes [hide]

Kite In the Wind, Male Tabaxi Monk 10
Medium (6'3") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 44 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)15 (+2) 13 (+1)17 (+3)
Skills Athletics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +5

Possessions: 1500 gp. Large well-done wool tapestry (100 gp). A roughly beaten golden orb (140 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Anbera Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and is wearing colorful clothing, dressed as a Spice Merchant. Her skin is also unnaturally pale. Her golden hair is greying along the sides and has receded to reveal a widow's peak. She is baby faced.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Anbera is combative with any and all who dare try her patience in the slightest.

History: She is the product a well kept family trust fund and as such has never really known need. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She struck the Spice Merchant job and began her own company from there.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is a bit of a kleptomaniac

Ideals: Justice. Flaws: Ugly. Bonds: Job, Rich, Criminal record. Occupation: Spice Merchant

Voice: Breathy voice

Attributes [hide]

Anbera Daerdahk, Female Dwarf Adept 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)11 (+0) 4 (-3)13 (+1)
Skills Animal Handling -1, Insight -1
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 220 gp.


Social Check DCs


Audhild Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is portly but not overly obese. She has done her best to style her auburn hair to look like a famous performer. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is a very good compulsive liar and kleptomaniac.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: A rival would like her out of the picture; and she is a bit of a kleptomaniac

Flaws: Addict, Antagonistic. Bonds: Criminal record, Slave, Religious. Occupation: Beggar

Voice: Whispers

Attributes [hide]

Audhild Glanhig, Female Dwarf Monk 2
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 19 (+4)14 (+2) 8 (-1)15 (+2)
Skills Persuasion +4, Stealth +0
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2

Possessions: 1000 sp. 1 Half-Plate.


Social Check DCs


Valafar Peace, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He typically wears black cloth garments or leather armor. His long dark red hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born several months after his mother was called into army service. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Valafar and his spouse have recently divorced.

Motivation: He is wracked by social anxiety; and to get a good night's sleep

Ideals: Gifted. Flaws: Insomniac, Antagonistic, Fearful. Bonds: Military. Occupation: Jeweler

Voice: Soft and mumbly

Attributes [hide]

Valafar Peace, Male Tiefling Ranger 8
Medium (6'9") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)16 (+3) 14 (+2)13 (+1)
Skills Athletics +5, Deception +4
Senses Passive Perception 12
Languages Common, Undercommon, Auran, Ignan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 200 gp. Black pearl (700 gp). Red-brown spinel (70 gp). Sard (60 gp). Sardonyx (60 gp).


Social Check DCs


Salasar Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. His green crest is lengthy. He has gold eyes and a black hat with a pastel feather.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Mundane. Bonds: Attractive, Has a crush, Job. Occupation: Tailor

Voice: Soothing and warm

Attributes [hide]

Salasar Phrahdrandon, Male Dragonborn Barbarian 3
Medium (6'8") Dragonborn, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 10 (+0)13 (+1) 11 (+0)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2600 sp.


Social Check DCs


Ahrim Doom, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. His purple hair is unkempt and raggedy. His silver eyes dart around the room hyper actively observing anyone and anything.

Personality: He acts crazy and hedonistic. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was born to loving parents in a slum to the south. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent mother; and regain custody of his son

Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Poor, Family. Occupation: Cook

Voice: Jamaican accent

Attributes [hide]

Ahrim Doom, Male Tiefling Rogue 2
Medium (5'0") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)14 (+2) 10 (+0)14 (+2)
Skills Acrobatics +5, History +4
Senses Passive Perception 10
Languages Common, Abyssal, Ignan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +4

Possessions: 320 gp.


Social Check DCs


Cora Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'2" has a big stupid grin on her face most of the time. She wears a lot of dark rich colors, with gold accents. She has golden hair. She wears crescent spectacles with a black brim.

Personality: She is happy with her job as a Hunter. She turns her eye from what people do, preferring to live and let live. She also is a firm believer in the womanly ideal.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. A few years later when the west was not economically sound they moved to her current location. She now owns her own business.

Motivation: Further expansion of business; and to prove her worth to the world

Flaws: Impulsive, Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Hunter

Voice: Irish accent

Attributes [hide]

Cora Jamjar, Female Halfling Druid 6
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 50 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)10 (+0) 16 (+3)9 (-1)
Skills Insight +6, Persuasion +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Mozikth Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a green shirt with thin pastel vertical stripes and grey pants, and sports empty pouches on his belt. He has no crest. His red eyes lackadaisically let the world flow into them.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born at the edge of vast forest. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He feels threatened by others; and marry his brother to traveling adventurers

Flaws: Ugly, Mundane, Fearful. Bonds: Nature, Family. Occupation: Mayor

Voice: Russian accent

Attributes [hide]

Mozikth Daardendrian, Male Dragonborn Wizard 14
Medium (6'1") Dragonborn, Chaotic Neutral (CR 14)
Armor Class 9
Hit Points 41 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)16 (+3) 15 (+2)10 (+0)
Skills History +8, Nature +8
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Gnoll
Attacks Melee +5 / 4d6+0, Ranged +4 / 4d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164444433

Possessions: 1000 gp. Cloth of gold vestments (160 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Solid gold idol (200 gp). Gold dragon comb with red garnet eye (500 gp). Golden circlet with four aquamarines (4000 gp). A small bag of saffron. (80 gp).


Social Check DCs

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