Fargrim Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. He has wavy golden hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He does not trust anyone and sleeps with one eye open.
History: When he was but 6 years old his parents immigrated from the west. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: He wants to get laid; and he desires power and/or immortality
Flaws: Insomniac. Bonds: Rich, Attractive, Immigrant, Adventurer, Has a crush. Occupation: Ruler
Voice: French accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 40 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 18 (+4) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
Semyaza Terror, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears clothing that is held on in multiple layers but all of it is in poor condition. She has styled her chestnut hair well, parting it to the left. Her ears are large.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born blind and as such lacked many opportunities for work. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Flaws: Ugly, Fearful, Disease. Bonds: Poor, Criminal record. Occupation: Sellsword
Voice: Spits words with contempt
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 17 (+3) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 13000 sp. Lapis lazuli (6 gp). Obsidian (6 gp). Onyx (80 gp). Chrysoprase (80 gp).
Sapply Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He prefers to wear flannel. He has a hunchback. His auburn hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also is a firm believer in the manly ideal.
History: Sold as a small child to a wizard, Sapply was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Flaws: Ugly, Depressed, Impulsive. Bonds: Mentor, Adventurer. Occupation: Bounty Hunter
Voice: Indian accent
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Celestial
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Large well-done wool tapestry (600 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp).
Enidda Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. Her white hair is long and unkept. Her eyes are hazel.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: When she was but 8 years old her parents immigrated from the west. A few years later when the north was not economically sound they moved to her current location. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Ugly, Antagonistic, Depressed. Bonds: Job, Immigrant. Occupation: Farmer
Voice: Hollow voice
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 300 gp.
Bendoo Hayley, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears baggy white pantaloons and a black scarf. She is an epitome of beauty. Her black hair is knotted and matted. Her eyes are likewise brown. Her teeth are white and perfect.
Personality: She is calm most of the time but flees social interaction. She is frequently practicing swordplay.
History: Her parents moved while she was still in utero so she is the first generation to be born here. When Bendoo reached her early adolescence her Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She moves from town to town, unable to find a place to settle.
Motivation: She is compelled to act according to her religious beliefs.
Flaws: Shy. Bonds: Attractive, Military, Immigrant, Religious. Occupation: Butcher
Voice: Low and grunting
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 60 gp. Coral (100 gp).
Naal Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears blue leather gloves, a blue jacket, and tight pants. His red hair is cut short. His blue eyes dart from person to person.
Personality: He is very quiet and rarely speaks above a whisper. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Naal hails from a village terrorized by goblins. While studying, he fell in love. They married and had a son. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Optimist. Flaws: Shy. Bonds: Poor, In love, Enemies. Occupation: Interpreter
Voice: Scottish accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: Just what you see.
Sarai Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: She stands about 2'11" and wears a custom-built plate barding that's adorned with white lining and desert motifs. Her left leg appears badly burned and disfigured. She has brown hair. She has a tattooed face.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army
Flaws: Terse, Antagonistic. Bonds: Mentor, Military. Occupation: Shipwright
Voice: Speaks with a cold
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 7)
Armor Class 15
Hit Points 41 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 8 (-1) | 16 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Dwarven, Auran
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +7
Possessions: 90000 cp. 1 Minor magic item. 1 Minor magic item.
Kairon Honor, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. His whole body is exceptionally muscular. He keeps his white hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is very quiet and rarely speaks above a whisper. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Painter arts, while his mother instructed him in etiquette, music and courtly manner. His father took him hunting and taught him how to get in the mind of other creatures. He has built up a small fortune and can afford his own way.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Artistic. Flaws: Shy. Bonds: Rich, Immigrant, Family, Nature. Occupation: Painter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 15 (+2) | 14 (+2) | 7 (-2) | 19 (+4) |
Senses Passive Perception 8
Languages Common, Terran, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 100 gp.
Reynard Ainsley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears suspenders and grey workpants. His shirt is red, and he wears a heavy grey leather apron most of the time. He has styled his golden hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He plays an instrument quite well.
History: Gifted from a young age, Reynard studied abroad. His father took him hunting and taught him how to get in the mind of other creatures. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wishes to resurrect an old love; and wants his loneliness to end
Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Nature, In love. Occupation: Blacksmith
Voice: Shortens vowels
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 140 gp.
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Their contribution stands as a beacon of hope for all adventurers!