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NPC Generator

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Advanced [show]


Hubert Landon, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a wide-brimmed hat to cover his moderate length red hair. His eyes are brown and he is always smoking a pipe.

Personality: Always inclined to offer people food he seems plenty friendly. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Hubert was born in the south. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To reunite with his old friends; and he loathes his own lifestyle

Ideals: Entrepeneur, Philantrophist, Persistence. Bonds: Attractive. Occupation: Map Maker

Voice: Farmer accent

Attributes [hide]

Hubert Landon, Male Human Expert 1
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)6 (-2) 12 (+1)15 (+2)
Skills Athletics +2, History +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 10 pp. Peridot (50 gp).


Social Check DCs


Rieta Felicity, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She is portly but not overly obese. Her dark red hair has been sun bleached extensively. She has a dull look in her red eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her divine abilities were realized during a raid on her village. She now travels the world, in search of power and loot.

Motivation: To reunite with her old friends.

Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Adventurer. Occupation: Servant

Voice: Speaks in third person

Attributes [hide]

Rieta Felicity, Female Tiefling Sorcerer 3
Medium (5'8") Tiefling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)6 (-2) 13 (+1)13 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 12000 cp. Zircon (20 gp).


Social Check DCs


Fragrant Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'0", this woman wears professional attire. She wears her red fur up. Her hazel eyes dart from person to person.

Personality: She never swears and excessively uses polite adverbs when speaking. She always tries to repair and not replace. It was this mentality that drove her into the Locksmith business.

History: Her father raised her in a mountain cabin. Over the years she perfected her riding and shooting skills. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is currently in port desperately looking for someone to get her out; and wants to have a good time and be beloved

Ideals: Optimist, Persistence. Bonds: Attractive, Nature, Slave. Occupation: Locksmith

Voice: Loud with bravado

Attributes [hide]

Fragrant Paws, Female Tabaxi Wizard 1
Medium (5'0") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)9 (-1) 17 (+3)13 (+1)
Skills Insight +5, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Shanairla Iranapha, Female Elf [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her red hair is drawn into a tight pony tail with a rose scrunchie. She is very pretty but has cold, dead eyes.

Personality: Shanairla wants to be seen as a stoic, levelheaded, noble Barbarian, so she tries to act the part. She does a good job, for the most part... She also hits on women, regardless of circumstances.

History: She was born on a small isolated farm. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's attracted to the PC.

Ideals: Disciplined. Bonds: Poor, Attractive, Has a crush, Nature. Occupation: Mayor

Voice: Slurs words

Attributes [hide]

Shanairla Iranapha, Female Elf Barbarian 3
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 12 (+1)10 (+0) 8 (-1)15 (+2)
Skills Medicine +1, Persuasion +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1500 sp.


Social Check DCs


Sun Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tattered old clothes. She has a slight overbite and is overall scrawny. Her orange fur is knotted and matted. Her eyes are likewise copper. Her teeth are yellowed and unaligned.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Joker. Flaws: Ugly, Antagonistic, PTSD. Bonds: Immigrant. Occupation: Tanner

Voice: Boston accent

Attributes [hide]

Sun Of World, Female Tabaxi Bard 13
Medium (4'11") Tabaxi, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 74 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)10 (+0) 9 (-1)16 (+3)
Skills Deception +7, Medicine +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 600 pp. Canary diamond (5000 gp). Blue star sapphire (800 gp). Black pearl (1400 gp). White opal (800 gp). Jade (130 gp). Smoky quartz (80 gp). Black opal (800 gp). Sard (80 gp). Malachite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pikar TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is cut short. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He will rave to anyone who will listen. He invites people to come help in his community garden.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pikar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Athletic, Philantrophist. Flaws: Insane. Bonds: Attractive. Occupation: Tailor

Voice: Creaky witch voice

Attributes [hide]

Pikar TellPenny, Male Halfling Warlock 3
Small (2'11") Halfling, Chaotic Good (CR 3)
Armor Class 15
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)13 (+1) 10 (+0)14 (+2)
Skills Acrobatics +6, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 100 gp.


Social Check DCs


Ovak Morley, Female Half-Orc [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it, and carries pickaxes. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her violet eyes peer out from beneath her small black hat.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ovak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to end her boredom

Ideals: Fighting, Disciplined, Gifted. Flaws: Mundane. Occupation: Hunter

Voice: Gruff and masculine

Attributes [hide]

Ovak Morley, Female Half-Orc Commoner 1
Medium (6'5") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 15 (+2)14 (+2) 9 (-1)7 (-2)
Skills History +4, Stealth +4
Senses Passive Perception 9
Languages Common, Orc, Undercommon, Gnome
Attacks Melee +7 / 1d4+5, Ranged +4 / 1d4+2, Grapple +5

Possessions: 60 gp.


Social Check DCs


Boddynock Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears blue trousers with green and white striped suspenders. He wears various colorful collared shirts. His black hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling amber eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Animals are drawn to him, and he is able to talk to them.

History: He was born on a small isolated farm. A gifted student he started as a Carpenter, but he got bored and became a Sage. He became a Sage soon after.

Motivation: He has decided he is irredeemable; and to be a carpenter again

Ideals: Gifted. Flaws: Mundane. Bonds: Nature, Job, Criminal record. Occupation: Sage

Voice: Hollow voice

Attributes [hide]

Boddynock Gimlen, Male Gnome Warrior 6
Small (3'6") Gnome, Lawful Evil (CR 6)
Armor Class 14
Hit Points 50 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)15 (+2) 9 (-1)7 (-2)
Skills Acrobatics +6, Arcana +5
Senses Passive Perception 9
Languages Common, Gnome, Terran, Aquan
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +5

Possessions: 100 gp.


Social Check DCs


Barbena Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Beneath her clothing is a huge mess of scar tissue. She keeps her chestnut hair in a pixie cut. Her brown eyes dart from person to person.

Personality: She is fixated on the number 44. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. She is untrained/undisciplined, which makes her dangerous.

Motivation: Retire the richest woman in the north; and she is not mentally stable, and does not behave rationally

Ideals: Entrepeneur. Flaws: Insane, Impulsive. Bonds: Slave, Nature. Occupation: Tanner

Voice: Sounds elderly

Attributes [hide]

Barbena Aranore, Female Dwarf Warrior 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)12 (+1) 8 (-1)2 (-4)
Skills Animal Handling +1, Performance -2
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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