Baern Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 3'11" and is a bit bulky. He is very muscular particularly in the legs. He wears tattered old clothes. He keeps his long chestnut hair kept up in a rat tail. His eyes, though not visible through his cowl, are violet.
Personality: Prone to second guessing himself, he comes off as nervous. Around other people he will do his best to conceal his emotions and appear jolly.
History: Gifted from a young age, Baern studied abroad. Brilliant and gifted he never wanted to apply himself. He tends to his Soapmaker job now, and dutifully fulfills any obligations he has.
Motivation: To get a good night's sleep; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Ugly, Shy, Insomniac. Bonds: Job. Occupation: Soapmaker
Voice: Eastern European accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Infernal, Orc
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 280 gp.
Astaro Rise, Female Tiefling [Permalink]
Personal [hide]
Description: This northern woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her clothes are grease stained in places. Her Stetson hat is riddled with cuts and holes. She wears round tiny glasses practically rammed into her face.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Born to a poor family in the city she treasured whatever gifts she got. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shield.
Motivation: Obtaining odd cultural Human artifacts is her passion; and she has passion for adventuring and risk
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor, Immigrant. Occupation: Sculptor
Voice: Breathy voice
Attributes [hide]
Medium (5'11") Tiefling, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 130 gp. Red-brown spinel (130 gp). 1 Masterwork Common Melee.
Dabbledob Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'3" and is wearing a long, blue, dusty cloak. His auburn hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: Prone to second guessing himself, he comes off as nervous. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: From birth he was tutored by a cruel and relentless mentor. Dabbledob was born on a far western desert where he grew up under the tutelage of his mother, an expert Hunter. He left for the west, certain he would find work there.
Motivation: He is terrified, and will act out of fear; and an old rival family wants him found
Flaws: Shy, Fearful. Bonds: Mentor, Immigrant, Family. Occupation: Hunter
Voice: Hissing voice
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 45 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 16 (+3) | 5 (-3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
Possessions: 500 gp. Pink pearl (130 gp). Golden yellow topaz (800 gp). Obsidian (5 gp). 1 Minor magic item. 1 Minor magic item.
Oblar Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a red wide-brimmed hat and red clothes. His brown hair is greasy and uncared for. His face is scarred and worn.
Personality: He acts crazy and hedonistic. The war was a terrible time for him, and Oblar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Flaws: Ugly, Hedonist, Depressed. Bonds: Military, Poor. Occupation: Barkeep
Voice: Spits and sputters
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 27 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Donaar Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a robe, a symbol of magic around his neck, and a ceremonial dagger on his belt. His rusty crest is braided into rings. His eyes are likewise red. His teeth are white and perfect.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He got into the Assassin business at a young age. He worked as a nervous Assassin and found it very stressful. He inherited the family business which he has now maintained for 2 years.
Motivation: To be a Architect again; and wants to work out more often
Ideals: Fighting, Athletic, Disciplined. Bonds: Attractive, Job. Occupation: Assassin
Voice: Shortens vowels
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 9)
Armor Class 9
Hit Points 41 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan, Ignan
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +4
Possessions: 80 pp.
Dain Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears dark leathers with embroidery. His golden hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has a rivalry with the Church that dominates his actions; and his relatives are trying to arrange a marriage
Ideals: Optimist, Logical. Bonds: Rich, Family, Religious. Occupation: Sage
Voice: Jamaican accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 12)
Armor Class 10
Hit Points 59 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Dwarven, Elven
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 3000 gp. Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Silver comb with moonstones (200 gp).
Bidreked Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears green painted combat armor at almost all times. He wears his copper crest up. He wears round tiny glasses practically rammed into his face.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born to a pair of adventurers, Bidreked grew up listening to his mother's many stories. While studying, he fell in love. They married and had a daughter. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wishes to resurrect an old love.
Ideals: Philantrophist. Bonds: Rich, Adventurer, In love. Occupation: Layabout
Voice: High pitched, excited
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 8)
Armor Class 11
Hit Points 56 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 600 gp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). A delicate brass dragon egg (20 gp). Solid gold idol (200 gp).
Tomph Ramsay, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears dark leathers with embroidery. Her brown hair is greasy and uncared for. Her eyes are amber and catlike.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: To share knowledge with the world.
Ideals: Athletic, Joker, Logical. Flaws: Ugly. Bonds: Enemies. Occupation: Doctor
Voice: Breathy voice
Attributes [hide]
Medium (4'9") Half-Orc, Neutral Evil (CR 5)
Armor Class 10
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 7 (-2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Warryn Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He dresses in collared shirts and wears a proper scarf over his head. He wears his hair in dreadlocks. His fair skin shows little sign of his aristocratic breeding.
Personality: Cocky and sure of himself, he believes he is the best Soapmaker born in the past three hundred years. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Fletcher father left him crippled. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He would like to get married and retire; and he has passion for adventuring and risk
Flaws: Disease. Bonds: Attractive, Job, Has a crush, Adventurer. Occupation: Soapmaker
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!